Player Matchup

Bacchus
Bacchus
Kecife98
Bacchus
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 39L
1,298 Elo+
Party 2
He Bo
He Bo
KipuszTitusz
He Bo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 44L
1,263 Elo+
Party 2
Xbalanque
Xbalanque
d2G Ph4nt0m
Xbalanque
Level 49
God Stats
1W - 1L
1,772 SR
Queue Stats
6W - 16L
1,301 Elo+
Party 2
Team Averages
Level 75
1,591 SR
1,287 Elo+

VS

Team Averages
Level 107
1,551 SR
1,346 Elo+
Chernobog
Chernobog
Vaelance24
Chernobog
Level 105
God Stats
2W - 0L
1,732 SR
Queue Stats
68W - 86L
1,373 Elo+
Solo
Cthulhu
Cthulhu
pgmon
Cthulhu
Level 109
God Stats
10W - 12L
1,448 SR
Queue Stats
395W - 528L
1,337 Elo+
Party 1
Hel
Hel
poppypp
Hel
Level 106
God Stats
5W - 4L
1,473 SR
Queue Stats
180W - 232L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kecife98
Bacchus
14
1 / 2 / 5
9,587
599
6,446
15,258
24,115
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 8 / 2
11,156
697
16,456
17,101
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
d2G Ph4nt0m
Xbalanque
17
2 / 6 / 5
11,325
708
19,853
20,261
9,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Vaelance24
Chernobog
18
8 / 1 / 7
12,679
792
19,372
16,061
7,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
pgmon
Cthulhu
16
1 / 4 / 11
11,678
730
10,319
19,165
27,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
17
7 / 3 / 7
12,125
758
14,964
19,407
8,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
16
16
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Kecife98
Bacchus
1
2
5
1.75
L
4
8
2
0.63
W
Chernobog
Vaelance24
Chernobog
8
1
7
11.5
L
Xbalanque
d2G Ph4nt0m
Xbalanque
2
6
5
0.75
W
Cthulhu
pgmon
Cthulhu
1
4
11
1.63
W
Hel
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,755
Damage
44,655
52,620
Taken
54,633
41,377
Mitigated
43,541
8,541
Healing
26,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Kecife98
Bacchus
6,446
556
441
1,440
15,258
24,115
0
5,182
10,076
14,970
0
L
16,456
1,113
346
1,585
17,101
7,552
0
8,021
9,080
50,694
0
W
Chernobog
Vaelance24
Chernobog
19,372
10,038
785
2,887
16,061
7,806
2,784
8,365
7,696
0
85,152
L
Xbalanque
d2G Ph4nt0m
Xbalanque
19,853
12,090
222
4,507
20,261
9,710
0
12,099
8,162
0
54,085
W
Cthulhu
pgmon
Cthulhu
10,319
1,202
1,602
1,337
19,165
27,254
0
7,459
11,706
34,530
0
W
Hel
14,964
228
10,078
9,457
19,407
8,481
452
7,459
11,948
33,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
36,482
130
Minions Killed
197
0
Camps Cleared
0
779,545
Distance Traveled
832,651
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,587
599
14
1
0
269,793
1
L
He Bo
11,156
697
66
4
0
251,936
3
W
Chernobog
12,679
792
87
5
0
259,435
3
L
Xbalanque
11,325
708
50
3
0
257,816
1
W
Cthulhu
11,678
730
52
3
0
281,687
1
W
Hel
12,125
758
58
4
0
291,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role