Player Matchup

Ra
Ra
DanixXCR
Ra
Level 111
God Stats
0W - 1L
1,269 SR
Queue Stats
15W - 14L
1,443 Elo+
Solo
Zeus
Zeus
Dante4146
Zeus
Level 102
God Stats
1W - 2L
1,174 SR
Queue Stats
14W - 20L
1,377 Elo+
Party 1
Ah Puch
Ah Puch
Ozzi74
Ah Puch
Level 34
God Stats
2W - 6L
1,515 SR
Queue Stats
13W - 26L
1,609 Elo+
Solo
Bacchus
Bacchus
Telor28
Bacchus
Level 146
God Stats
15W - 10L
1,467 SR
Queue Stats
429W - 485L
1,454 Elo+
Solo
Mercury
Mercury
japogeymer
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,388 Elo+
Party 1
Team Averages
Level 100
1,385 SR
1,454 Elo+

VS

Team Averages
Level 86
1,500 SR
1,467 Elo+
Chaac
Chaac
Imperator_Pika
Chaac
Level 39
God Stats
4W - 4L
1,343 SR
Queue Stats
114W - 147L
1,408 Elo+
Solo
Sylvanus
Sylvanus
LateBloomer317
Sylvanus
Level 126
God Stats
82W - 70L
1,535 SR
Queue Stats
436W - 457L
1,491 Elo+
Solo
Cupid
Cupid
RickRed123
Cupid
Level 44
God Stats
6W - 5L
1,483 SR
Queue Stats
73W - 93L
1,451 Elo+
Solo
Loki
Loki
patientzero420
Loki
Level 156
God Stats
28W - 22L
1,591 SR
Queue Stats
100W - 112L
1,497 Elo+
Solo
Anubis
Anubis
peaceful2me
Anubis
Level 63
God Stats
10W - 9L
1,549 SR
Queue Stats
120W - 120L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 2
12,590
1,145
15,548
14,286
6,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
16
1 / 6 / 3
10,565
960
12,912
14,513
4,608
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Ozzi74
Ah Puch
17
1 / 2 / 2
11,581
1,053
12,577
5,674
2,605
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Telor28
Bacchus
16
0 / 2 / 3
11,452
1,041
7,858
14,893
18,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
japogeymer
Mercury
16
0 / 8 / 2
10,354
941
8,446
18,238
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

145

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 12
11,167
1,015
8,090
12,061
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
18
2 / 1 / 8
11,360
1,033
9,213
16,334
10,438
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
18
5 / 1 / 8
12,132
1,103
18,249
15,046
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
14 / 2 / 5
14,249
1,295
22,791
12,242
6,395
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
0 / 2 / 6
10,910
992
4,715
8,689
5,000
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
6
Kills
21
21
Deaths
6
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Zeus
1
6
3
0.42
W
0
0
12
6
W
Sylvanus
2
1
8
6
L
Ah Puch
Ozzi74
Ah Puch
1
2
2
1
W
Cupid
5
1
8
9
L
Bacchus
Telor28
Bacchus
0
2
3
0.75
L
Mercury
japogeymer
Mercury
0
8
2
0.13
W
14
2
5
8.25
W
Anubis
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,341
Damage
63,058
67,604
Taken
64,372
40,410
Mitigated
42,162
10,651
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,548
1,982
1,615
3,301
14,286
6,151
0
2,905
11,195
54,769
0
L
Zeus
12,912
1,451
8
187
14,513
4,608
0
1,315
13,156
23,468
0
W
8,090
1,369
0
2,498
12,061
13,115
0
9,811
2,250
36
25,146
W
Sylvanus
9,213
294
1,539
3,882
16,334
10,438
0
11,979
4,355
19,089
0
L
Ah Puch
Ozzi74
Ah Puch
12,577
1,051
228
432
5,674
2,605
0
1,071
4,555
45,434
0
W
Cupid
18,249
10,673
57
3,733
15,046
7,214
0
10,972
4,074
0
46,622
L
Bacchus
Telor28
Bacchus
7,858
1,230
2,394
2,166
14,893
18,350
0
4,623
9,915
17,205
0
L
Mercury
japogeymer
Mercury
8,446
4,537
0
320
18,238
8,696
0
4,014
14,138
0
15,284
W
22,791
5,705
0
720
12,242
6,395
0
8,264
3,978
0
43,270
W
Anubis
4,715
218
0
0
8,689
5,000
0
7,869
820
21,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,542
Gold Earned
59,818
247
Minions Killed
237
10
Camps Cleared
8
981,270
Distance Traveled
1,056,278
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,590
1,145
97
9
3
218,331
0
L
Zeus
10,565
960
32
3
0
150,806
0
W
Chaac
11,167
1,015
40
4
1
177,614
1
W
Sylvanus
11,360
1,033
16
1
3
232,833
0
L
Ah Puch
11,581
1,053
94
9
1
192,838
0
W
Cupid
12,132
1,103
91
8
2
204,816
0
L
Bacchus
11,452
1,041
12
1
0
204,761
2
L
Mercury
10,354
941
12
1
6
214,534
0
W
Loki
14,249
1,295
49
4
1
254,489
0
W
Anubis
10,910
992
41
4
1
186,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role