Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DarkeyBrando
King Arthur
Level 50
God Stats
0W - 3L
1,187 SR
Queue Stats
11W - 13L
1,388 Elo+
Solo
Ares
Ares
ISMAEL280
Ares
Level 109
God Stats
1W - 4L
1,303 SR
Queue Stats
206W - 209L
1,522 Elo+
Solo
Danzaburou
Danzaburou
hutchified
Danzaburou
Level 87
God Stats
4W - 9L
1,506 SR
Queue Stats
463W - 501L
1,506 Elo+
Solo
Chang'e
Chang'e
rimurutudiosa
Chang'e
Level 69
God Stats
2W - 5L
1,422 SR
Queue Stats
131W - 146L
1,500 Elo+
Solo
Team Averages
Level 91
1,384 SR
1,483 Elo+

VS

Team Averages
Level 93
1,503 SR
1,477 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Alvinhocria
Xing Tian
Level 68
God Stats
16W - 15L
1,502 SR
Queue Stats
147W - 175L
1,462 Elo+
Solo
Loki
Loki
JaysolMC
Loki
Level 99
God Stats
37W - 47L
1,423 SR
Queue Stats
541W - 580L
1,471 Elo+
Solo
Izanami
Izanami
Jhok94
Izanami
Level 126
God Stats
11W - 8L
1,590 SR
Queue Stats
127W - 120L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 3 / 2
5,503
550
5,060
8,480
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
DarkeyBrando
King Arthur
10
0 / 3 / 0
5,701
570
1,803
8,157
4,455
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
8
0 / 3 / 1
4,960
496
4,972
10,959
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
hutchified
Danzaburou
9
0 / 1 / 0
5,212
521
2,387
4,507
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
10
4 / 2 / 2
6,424
642
4,547
8,642
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
5 / 2 / 1
6,943
694
7,199
6,225
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
 
Chronos
11
3 / 1 / 2
6,737
674
7,766
6,068
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Alvinhocria
Xing Tian
9
1 / 0 / 1
5,693
569
1,967
10,489
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
9
2 / 3 / 5
6,044
604
5,196
10,187
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Jhok94
Izanami
11
1 / 0 / 1
6,429
643
3,981
6,092
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
2
0.67
W
Baron Samedi
 
Baron Samedi
5
2
1
2.75
W
Chronos
 
Chronos
3
1
2
4
W
Xing Tian
Alvinhocria
Xing Tian
1
0
1
1.5
L
King Arthur
DarkeyBrando
King Arthur
0
3
0
0
L
Ares
0
3
1
0.17
W
Loki
2
3
5
1.5
W
Izanami
Jhok94
Izanami
1
0
1
1.5
L
Danzaburou
hutchified
Danzaburou
0
1
0
0
L
Chang'e
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,769
Damage
26,109
40,745
Taken
39,061
19,377
Mitigated
17,713
10,154
Healing
16,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,060
1,227
0
239
8,480
3,427
0
2,770
5,710
0
35,801
W
Baron Samedi
 
Baron Samedi
7,199
808
121
2,477
6,225
2,832
333
1,121
5,104
44,536
0
W
Chronos
 
Chronos
7,766
1,921
0
1,860
6,068
2,240
0
1,745
4,323
48,221
0
W
Xing Tian
Alvinhocria
Xing Tian
1,967
369
0
2,964
10,489
7,475
0
3,202
7,287
15,149
0
L
King Arthur
DarkeyBrando
King Arthur
1,803
181
0
850
8,157
4,455
0
4,662
3,495
0
30,776
L
Ares
4,972
457
0
2,197
10,959
6,576
0
5,193
5,766
15,298
1,477
W
Loki
5,196
1,588
0
4,497
10,187
3,274
0
2,157
8,030
0
28,344
W
Izanami
Jhok94
Izanami
3,981
2,440
0
4,233
6,092
1,892
1,290
868
5,224
0
61,079
L
Danzaburou
hutchified
Danzaburou
2,387
1,962
0
2,302
4,507
1,498
0
467
4,040
0
35,561
L
Chang'e
4,547
405
508
4,058
8,642
3,421
0
3,840
4,802
30,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,800
Gold Earned
31,846
296
Minions Killed
361
0
Camps Cleared
0
1,017,247
Distance Traveled
1,043,878
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,503
550
63
6
0
215,113
2
W
Baron Samedi
6,943
694
87
9
0
170,371
0
W
Chronos
6,737
674
88
9
0
224,458
3
W
Xing Tian
5,693
569
21
2
0
223,961
2
L
King Arthur
5,701
570
81
8
0
218,851
0
L
Ares
4,960
496
33
3
0
210,469
3
W
Loki
6,044
604
50
5
0
235,553
0
W
Izanami
6,429
643
115
12
0
189,535
4
L
Danzaburou
5,212
521
63
6
0
183,012
2
L
Chang'e
6,424
642
56
6
0
189,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role