Player Matchup

Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chaos_1235
Thanatos
Level 159
God Stats
3W - 7L
1,413 SR
Queue Stats
384W - 369L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
SDemianBlack
Ne Zha
Level 143
God Stats
2W - 2L
1,182 SR
Queue Stats
180W - 174L
1,438 Elo+
Solo
Team Averages
Level 137
1,419 SR
1,493 Elo+

VS

Team Averages
Level 125
1,378 SR
1,496 Elo+
Yemoja
Yemoja
Gidrophone
Yemoja
Level 146
God Stats
0W - 3L
1,187 SR
Queue Stats
340W - 331L
1,551 Elo+
Solo
Fenrir
Fenrir
Liberast
Fenrir
Level 151
God Stats
0W - 2L
1,277 SR
Queue Stats
46W - 56L
1,438 Elo+
Solo
Ah Puch
Ah Puch
MW1999
Ah Puch
Level 86
God Stats
2W - 1L
1,735 SR
Queue Stats
222W - 182L
1,484 Elo+
Solo
Maui
Maui
Th30n3AnD0nLy
Maui
Level 158
God Stats
1W - 2L
1,156 SR
Queue Stats
174W - 158L
1,516 Elo+
Solo
Medusa
Medusa
epicenverlop890
Medusa
Level 84
God Stats
1W - 2L
1,536 SR
Queue Stats
30W - 35L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
5 / 1 / 10
12,251
766
14,550
14,491
6,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
20
5 / 3 / 9
11,887
743
20,919
12,108
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
 
Aphrodite
20
2 / 4 / 13
11,510
719
4,746
18,393
12,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
Chaos_1235
Thanatos
19
6 / 6 / 5
12,201
763
11,022
13,258
6,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
18
3 / 6 / 8
11,006
688
13,351
16,019
9,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gidrophone
Yemoja
1
0 / 0 / 0
3,904
244
0
0
0
Fenrir
Liberast
Fenrir
19
8 / 8 / 6
11,737
734
14,498
18,649
15,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
MW1999
Ah Puch
18
4 / 4 / 9
10,453
653
15,209
11,494
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 5 / 15
10,925
683
6,645
21,832
36,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 4 / 11
12,185
762
23,038
21,013
9,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
61
21
Kills
20
20
Deaths
21
45
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
10
10
W
Kukulkan
 
Kukulkan
5
3
9
3.17
W
Aphrodite
 
Aphrodite
2
4
13
2.13
W
Thanatos
Chaos_1235
Thanatos
6
6
5
1.42
L
Yemoja
Gidrophone
Yemoja
0
0
0
0
L
Fenrir
Liberast
Fenrir
8
8
6
1.38
L
Ah Puch
MW1999
Ah Puch
4
4
9
2.13
W
Ne Zha
3
6
8
1.17
L
2
5
15
1.9
L
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,588
Damage
59,390
74,269
Taken
72,988
40,835
Mitigated
66,106
32,782
Healing
20,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,550
2,554
1,515
2,042
14,491
6,779
1,379
4,318
10,026
38,385
0
W
Kukulkan
 
Kukulkan
20,919
990
2,574
2,540
12,108
6,046
1,799
5,477
6,482
42,431
0
W
Aphrodite
 
Aphrodite
4,746
761
6,201
8,238
18,393
12,725
746
4,590
13,604
18,995
0
W
Thanatos
Chaos_1235
Thanatos
11,022
1,448
113
5,631
13,258
6,263
1,136
4,675
8,514
0
15,599
L
Yemoja
Gidrophone
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Liberast
Fenrir
14,498
1,656
1,281
1,835
18,649
15,065
0
12,127
6,522
0
20,930
L
Ah Puch
MW1999
Ah Puch
15,209
214
1,872
2,891
11,494
4,795
0
5,847
5,647
31,615
0
W
Ne Zha
13,351
1,282
1,446
2,482
16,019
9,022
2,218
2,794
12,992
0
27,598
L
6,645
633
1,183
2,726
21,832
36,287
0
11,299
10,533
14,373
0
L
23,038
8,939
1,200
7,417
21,013
9,959
280
10,942
10,071
0
58,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,855
Gold Earned
49,204
198
Minions Killed
148
0
Camps Cleared
0
1,527,043
Distance Traveled
1,073,773
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,251
766
62
4
0
293,626
4
W
Kukulkan
11,887
743
51
3
0
327,296
1
W
Aphrodite
11,510
719
38
2
0
302,851
5
W
Thanatos
12,201
763
12
1
0
301,224
0
L
Yemoja
3,904
244
0
0
0
0
0
L
Fenrir
11,737
734
14
1
0
236,868
0
L
Ah Puch
10,453
653
51
3
0
245,406
0
W
Ne Zha
11,006
688
35
2
0
302,046
4
L
Maui
10,925
683
14
1
0
286,766
1
L
Medusa
12,185
762
69
4
0
304,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role