Player Matchup

Sol
Sol
Confused_Noodle
Sol
Level 38
God Stats
2W - 3L
1,415 SR
Queue Stats
91W - 88L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
Diiaboli
Ao Kuang
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
448W - 459L
1,476 Elo+
Solo
Horus
Horus
Hannaganistic
Horus
Level 152
God Stats
42W - 48L
1,446 SR
Queue Stats
419W - 464L
1,436 Elo+
Party 1
Artio
Artio
Rianzinhou
Artio
Level 124
God Stats
2W - 4L
1,468 SR
Queue Stats
206W - 207L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Vendeada101
Danzaburou
Level 133
God Stats
7W - 10L
1,466 SR
Queue Stats
322W - 367L
1,412 Elo+
Party 1
Team Averages
Level 115
1,416 SR
1,452 Elo+

VS

Team Averages
Level 88
1,475 SR
1,436 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BrachialFbird0
Lancelot
Level 109
God Stats
2W - 3L
1,236 SR
Queue Stats
331W - 342L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Nobleguy05
Jormungandr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,285 Elo+
Solo
Cu Chulainn
Cu Chulainn
TitanYan268
Cu Chulainn
Level 103
God Stats
41W - 36L
1,544 SR
Queue Stats
222W - 230L
1,489 Elo+
Solo
Janus
Janus
nkkof
Janus
Level 67
God Stats
28W - 20L
1,597 SR
Queue Stats
266W - 279L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,113
506
12,195
15,114
6,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Diiaboli
Ao Kuang
17
4 / 2 / 0
10,219
511
5,178
19,546
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 1 / 3
9,513
476
6,256
14,752
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
16
1 / 5 / 4
10,019
501
12,778
25,885
21,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Vendeada101
Danzaburou
14
1 / 0 / 1
9,163
458
7,953
8,963
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 3 / 2
9,617
481
6,387
13,390
4,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
15
2 / 4 / 4
9,594
480
9,287
18,687
8,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Nobleguy05
Jormungandr
15
2 / 1 / 5
9,828
491
8,176
17,370
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
TitanYan268
Cu Chulainn
17
3 / 3 / 5
11,122
556
17,458
21,593
17,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
nkkof
Janus
17
4 / 1 / 4
10,872
544
12,320
12,648
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
12
12
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
3
2
0.67
W
Lancelot
2
4
4
1
L
2
4
3
0.88
L
Ao Kuang
Diiaboli
Ao Kuang
4
2
0
2
L
2
1
3
3.5
W
Jormungandr
Nobleguy05
Jormungandr
2
1
5
4.5
L
Artio
1
5
4
0.6
W
Cu Chulainn
TitanYan268
Cu Chulainn
3
3
5
1.83
L
Danzaburou
Vendeada101
Danzaburou
1
0
1
1.5
W
Janus
nkkof
Janus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,360
Damage
53,628
84,260
Taken
83,688
51,808
Mitigated
53,338
38,545
Healing
26,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,387
3,549
1,426
5,374
13,390
4,739
1,786
3,842
9,548
0
74,219
W
Lancelot
9,287
2,063
0
1,945
18,687
8,423
0
6,851
11,698
33
88,598
L
12,195
2,708
0
7,567
15,114
6,793
0
6,311
8,803
83,269
7,475
L
Ao Kuang
Diiaboli
Ao Kuang
5,178
1,752
0
7,456
19,546
8,360
0
4,703
14,655
86,387
1,724
L
6,256
2,807
972
6,263
14,752
11,026
100
5,628
9,070
0
32,730
W
Jormungandr
Nobleguy05
Jormungandr
8,176
1,816
403
3,639
17,370
16,758
114
2,995
14,363
35,167
2,279
L
Artio
12,778
1,525
134
12,484
25,885
21,568
0
2,202
22,176
66,373
0
W
Cu Chulainn
TitanYan268
Cu Chulainn
17,458
4,636
0
9,892
21,593
17,583
0
12,820
7,853
0
90,889
L
Danzaburou
Vendeada101
Danzaburou
7,953
3,287
0
3,669
8,963
4,061
2,572
1,822
7,141
0
74,681
W
Janus
nkkof
Janus
12,320
1,265
132
3,458
12,648
5,835
0
7,973
4,651
93,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,027
Gold Earned
51,033
560
Minions Killed
596
0
Camps Cleared
0
1,915,347
Distance Traveled
1,971,832
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,617
481
121
6
0
384,445
7
W
Lancelot
9,594
480
119
6
0
411,803
4
L
Sol
10,113
506
127
6
0
368,090
2
L
Ao Kuang
10,219
511
129
6
0
413,904
7
L
Horus
9,513
476
45
2
0
398,148
12
W
Jormungandr
9,828
491
64
3
0
384,806
0
L
Artio
10,019
501
138
7
0
362,120
2
W
Cu Chulainn
11,122
556
155
8
0
358,961
2
L
Danzaburou
9,163
458
121
6
0
373,085
0
W
Janus
10,872
544
137
7
0
431,817
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role