Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Matraquillo1
Sylvanus
Level 142
God Stats
0W - 3L
1,522 SR
Queue Stats
257W - 269L
1,544 Elo+
Solo
Thanatos
Thanatos
MrBassolutely
Thanatos
Level 148
God Stats
35W - 41L
1,545 SR
Queue Stats
1,049W - 1,065L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Slvmpy
Ne Zha
Level 143
God Stats
5W - 5L
1,659 SR
Queue Stats
293W - 273L
1,589 Elo+
Solo
Cupid
Cupid
Snipin Fa Dayz
Cupid
Level 154
God Stats
3W - 6L
1,511 SR
Queue Stats
113W - 127L
1,492 Elo+
Solo
Team Averages
Level 149
1,547 SR
1,531 Elo+

VS

Team Averages
Level 131
1,623 SR
1,527 Elo+
Sylvanus
Sylvanus
DragonLilyTea
Sylvanus
Level 148
God Stats
13W - 11L
1,574 SR
Queue Stats
38W - 35L
1,554 Elo+
Solo
Tiamat
Tiamat
Joao Nato
Tiamat
Level 100
God Stats
27W - 23L
1,579 SR
Queue Stats
502W - 496L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mousey_Senpai
Cu Chulainn
Level 146
God Stats
1W - 1L
1,643 SR
Queue Stats
10W - 6L
1,561 Elo+
Solo
Izanami
Izanami
Mystios
Izanami
Level 123
God Stats
1W - 0L
1,691 SR
Queue Stats
7W - 8L
1,510 Elo+
Solo
Thor
Thor
TheHome1essGuy
Thor
Level 139
God Stats
4W - 2L
1,630 SR
Queue Stats
116W - 117L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 4 / 4
7,646
402
7,394
11,047
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Matraquillo1
Sylvanus
15
1 / 0 / 5
9,210
485
5,412
11,047
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
MrBassolutely
Thanatos
15
0 / 4 / 1
9,196
484
5,868
14,779
9,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Slvmpy
Ne Zha
16
5 / 5 / 1
9,772
514
11,085
20,140
9,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 2
9,119
480
8,426
17,854
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DragonLilyTea
Sylvanus
16
1 / 0 / 9
9,479
499
7,623
9,079
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Joao Nato
Tiamat
17
2 / 2 / 5
10,614
559
8,596
12,493
9,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Mousey_Senpai
Cu Chulainn
17
6 / 0 / 1
11,132
586
15,123
12,892
12,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Mystios
Izanami
18
2 / 0 / 4
11,169
588
12,272
12,839
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 7 / 4
10,952
576
10,102
22,207
10,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
17
17
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
4
0.75
W
Sylvanus
DragonLilyTea
Sylvanus
1
0
9
5.5
W
Tiamat
Joao Nato
Tiamat
2
2
5
2.25
L
Sylvanus
Matraquillo1
Sylvanus
1
0
5
3.5
W
Cu Chulainn
Mousey_Senpai
Cu Chulainn
6
0
1
6.5
L
Thanatos
MrBassolutely
Thanatos
0
4
1
0.13
W
Izanami
Mystios
Izanami
2
0
4
4
L
Ne Zha
Slvmpy
Ne Zha
5
5
1
1.1
L
1
4
2
0.5
W
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,185
Damage
53,716
74,867
Taken
69,510
39,858
Mitigated
41,838
33,898
Healing
29,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,394
53
88
1,922
11,047
4,615
0
2,116
8,679
35,605
0
W
Sylvanus
DragonLilyTea
Sylvanus
7,623
1,559
3,744
5,207
9,079
4,959
901
2,669
6,410
40,805
10,095
W
Tiamat
Joao Nato
Tiamat
8,596
1,113
76
3,895
12,493
9,373
234
2,478
10,015
76,123
0
L
Sylvanus
Matraquillo1
Sylvanus
5,412
1,254
1,845
4,111
11,047
10,431
0
3,678
7,217
31,907
0
W
Cu Chulainn
Mousey_Senpai
Cu Chulainn
15,123
3,393
0
5,114
12,892
12,049
939
2,814
10,078
0
75,522
L
Thanatos
MrBassolutely
Thanatos
5,868
1,976
0
13,421
14,779
9,064
0
528
14,227
0
72,914
W
Izanami
Mystios
Izanami
12,272
7,647
0
5,469
12,839
5,339
6,065
882
11,957
0
108,102
L
Ne Zha
Slvmpy
Ne Zha
11,085
3,439
0
3,811
20,140
9,419
1,110
4,388
15,468
0
87,267
L
8,426
3,228
134
8,566
17,854
6,329
0
4,402
13,398
0
81,615
W
10,102
1,186
46
6,214
22,207
10,118
12
3,963
18,244
0
85,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
53,346
524
Minions Killed
631
0
Camps Cleared
0
1,763,009
Distance Traveled
1,788,207
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,646
402
65
3
0
279,204
1
W
Sylvanus
9,479
499
89
5
0
328,968
5
W
Tiamat
10,614
559
135
7
0
357,480
5
L
Sylvanus
9,210
485
52
3
0
348,854
5
W
Cu Chulainn
11,132
586
110
6
0
375,612
4
L
Thanatos
9,196
484
146
8
0
405,053
3
W
Izanami
11,169
588
176
9
0
376,868
3
L
Ne Zha
9,772
514
111
6
0
395,083
2
L
Cupid
9,119
480
150
8
0
334,815
4
W
Thor
10,952
576
121
6
0
349,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role