Player Matchup

Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
GiacomoSana
Janus
Level 68
God Stats
12W - 6L
1,227 SR
Queue Stats
205W - 229L
1,339 Elo+
Solo
Atlas
Atlas
Simmons0705
Atlas
Level 35
God Stats
4W - 3L
1,318 SR
Queue Stats
21W - 28L
1,420 Elo+
Party 1
Mercury
Mercury
THEkiller481
Mercury
Level 106
God Stats
25W - 22L
1,545 SR
Queue Stats
60W - 71L
1,341 Elo+
Solo
Jormungandr
Jormungandr
shinbushi
Jormungandr
Level 160
God Stats
6W - 2L
1,773 SR
Queue Stats
471W - 510L
1,338 Elo+
Solo
Team Averages
Level 98
1,473 SR
1,388 Elo+

VS

Team Averages
Level 63
1,534 SR
1,349 Elo+
The Morrigan
The Morrigan
JadCLuz
The Morrigan
Level 30
God Stats
1W - 2L
1,714 SR
Queue Stats
97W - 107L
1,387 Elo+
Solo
Thanatos
Thanatos
LateNightThirst
Thanatos
Level 129
God Stats
2W - 1L
1,815 SR
Queue Stats
47W - 54L
1,392 Elo+
Solo
Cerberus
Cerberus
josejolvin
Cerberus
Level 109
God Stats
6W - 18L
1,312 SR
Queue Stats
473W - 508L
1,396 Elo+
Party 2
Izanami
Izanami
nome_inporta
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 2
Nike
Nike
s9vyn
Nike
Level 42
God Stats
1W - 5L
1,331 SR
Queue Stats
32W - 45L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
14 / 3 / 4
10,720
631
18,345
12,812
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 6
8,273
487
8,467
5,552
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 11
8,145
479
4,937
16,186
16,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
THEkiller481
Mercury
15
5 / 2 / 3
9,415
554
4,368
14,591
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
shinbushi
Jormungandr
14
3 / 1 / 6
9,095
535
7,674
11,271
9,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JadCLuz
The Morrigan
12
1 / 4 / 4
7,831
461
8,547
10,797
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
6 / 5 / 2
9,077
534
9,266
18,069
9,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
josejolvin
Cerberus
12
2 / 6 / 1
8,067
475
10,862
18,618
12,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
nome_inporta
Izanami
12
0 / 7 / 0
7,002
412
2,604
10,941
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
s9vyn
Nike
14
0 / 1 / 1
7,868
463
2,869
6,761
4,672
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
23
Kills
9
9
Deaths
23
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
3
4
5.33
W
1
1
6
4
L
The Morrigan
JadCLuz
The Morrigan
1
4
4
0.75
L
Thanatos
6
5
2
1.4
W
0
2
11
2.75
W
Mercury
THEkiller481
Mercury
5
2
3
3.25
L
Cerberus
josejolvin
Cerberus
2
6
1
0.42
L
Izanami
nome_inporta
Izanami
0
7
0
0
L
Nike
s9vyn
Nike
0
1
1
0.5
W
Jormungandr
shinbushi
Jormungandr
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,791
Damage
34,148
60,412
Taken
65,186
38,650
Mitigated
33,517
12,931
Healing
22,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,345
11,447
0
6,777
12,812
5,173
1,066
5,079
7,301
0
76,908
W
8,467
761
0
1,413
5,552
2,018
841
2,262
3,230
49,798
0
L
The Morrigan
JadCLuz
The Morrigan
8,547
2,518
0
2,324
10,797
4,459
30
5,998
4,625
42,251
1,747
L
Thanatos
9,266
3,065
0
14,870
18,069
9,399
0
4,215
13,854
0
61,974
W
4,937
2,466
0
1,002
16,186
16,526
0
5,550
10,392
26,977
2,137
W
Mercury
THEkiller481
Mercury
4,368
2,227
0
2,619
14,591
5,733
0
2,356
12,189
0
76,856
L
Cerberus
josejolvin
Cerberus
10,862
335
0
2,974
18,618
12,061
0
5,859
12,759
61,240
674
L
Izanami
nome_inporta
Izanami
2,604
1,746
0
1,455
10,941
2,926
444
1,244
9,697
0
37,313
L
Nike
s9vyn
Nike
2,869
33
0
500
6,761
4,672
0
3,562
3,199
4,613
43,115
W
Jormungandr
shinbushi
Jormungandr
7,674
2,369
0
1,120
11,271
9,200
1,015
2,948
8,175
63,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,648
Gold Earned
39,845
428
Minions Killed
448
0
Camps Cleared
0
1,572,176
Distance Traveled
1,558,012
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,720
631
109
6
0
285,287
2
W
Janus
8,273
487
93
5
0
322,170
0
L
The Morrigan
7,831
461
64
4
0
298,203
2
L
Thanatos
9,077
534
93
5
0
334,225
4
W
Atlas
8,145
479
35
2
0
313,751
0
W
Mercury
9,415
554
113
7
0
380,368
0
L
Cerberus
8,067
475
141
8
0
315,214
0
L
Izanami
7,002
412
60
4
0
271,794
0
L
Nike
7,868
463
90
5
0
338,576
6
W
Jormungandr
9,095
535
78
5
0
270,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role