Player Matchup

Anubis
Anubis
Logofatu12
Anubis
Level 36
God Stats
0W - 2L
1,218 SR
Queue Stats
53W - 79L
1,203 Elo+
Party 1
King Arthur
King Arthur
Mephistophelow
King Arthur
Level 123
God Stats
0W - 5L
1,344 SR
Queue Stats
257W - 241L
1,485 Elo+
Solo
Charybdis
Charybdis
T3llur
Charybdis
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 20L
1,240 Elo+
Solo
Agni
Agni
Vladd14
Agni
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,280 Elo+
Party 1
Neith
Neith
cooler32
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,416 Elo+
Solo
Team Averages
Level 59
1,412 SR
1,325 Elo+

VS

Team Averages
Level 64
1,419 SR
1,439 Elo+
Guan Yu
Guan Yu
MundusVision
Guan Yu
Level 30
God Stats
7W - 6L
1,206 SR
Queue Stats
44W - 54L
1,295 Elo+
Solo
Tsukuyomi
Tsukuyomi
NinoCicik
Tsukuyomi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,606 Elo+
Solo
Izanami
Izanami
POPSLAP
Izanami
Level 115
God Stats
3W - 2L
1,499 SR
Queue Stats
67W - 57L
1,534 Elo+
Solo
Sol
Sol
PraisetheStars
Sol
Level 42
God Stats
44W - 48L
1,389 SR
Queue Stats
116W - 131L
1,398 Elo+
Solo
Xing Tian
Xing Tian
Sznikiel
Xing Tian
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Logofatu12
Anubis
20
1 / 12 / 8
13,342
889
10,276
21,246
11,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Mephistophelow
King Arthur
20
2 / 3 / 9
14,545
970
12,584
33,057
57,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
T3llur
Charybdis
20
9 / 7 / 5
17,236
1,149
40,717
27,568
12,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
Vladd14
Agni
20
2 / 5 / 10
14,692
979
17,848
20,589
10,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
cooler32
Neith
20
3 / 9 / 13
15,738
1,049
36,318
26,326
13,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MundusVision
Guan Yu
20
8 / 3 / 20
16,671
1,111
22,607
32,159
40,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
NinoCicik
Tsukuyomi
20
7 / 9 / 14
15,405
1,027
23,030
24,787
11,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
POPSLAP
Izanami
20
8 / 3 / 20
17,429
1,162
50,096
44,372
23,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 2 / 13
17,643
1,176
27,700
21,723
12,335
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Sznikiel
Xing Tian
17
0 / 0 / 0
11,543
770
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
103
17
Kills
36
36
Deaths
17
45
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Anubis
Logofatu12
Anubis
1
12
8
0.42
L
King Arthur
Mephistophelow
King Arthur
2
3
9
2.17
W
Guan Yu
MundusVision
Guan Yu
8
3
20
6
W
Tsukuyomi
NinoCicik
Tsukuyomi
7
9
14
1.56
W
Izanami
POPSLAP
Izanami
8
3
20
6
W
13
2
13
9.75
W
Xing Tian
Sznikiel
Xing Tian
0
0
0
0
L
Charybdis
T3llur
Charybdis
9
7
5
1.64
L
Agni
Vladd14
Agni
2
5
10
1.4
L
Neith
cooler32
Neith
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,743
Damage
123,433
128,786
Taken
123,041
105,490
Mitigated
88,217
8,870
Healing
28,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Logofatu12
Anubis
10,276
688
0
0
21,246
11,320
0
5,009
16,237
20,608
0
L
King Arthur
Mephistophelow
King Arthur
12,584
1,708
325
1,888
33,057
57,287
0
8,033
25,024
0
21,540
W
Guan Yu
MundusVision
Guan Yu
22,607
1,934
6,558
8,246
32,159
40,734
0
8,777
23,382
0
45,571
W
Tsukuyomi
NinoCicik
Tsukuyomi
23,030
7,202
0
390
24,787
11,469
0
9,065
15,722
0
45,157
W
Izanami
POPSLAP
Izanami
50,096
30,511
167
5,121
44,372
23,679
0
6,219
38,153
7,231
89,089
W
27,700
9,671
0
8,242
21,723
12,335
0
4,063
17,660
56,029
3,379
W
Xing Tian
Sznikiel
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
T3llur
Charybdis
40,717
34,636
0
1,910
27,568
12,489
0
7,712
19,856
0
73,966
L
Agni
Vladd14
Agni
17,848
2,116
0
774
20,589
10,442
0
4,538
16,051
58,772
0
L
Neith
cooler32
Neith
36,318
18,629
0
3,973
26,326
13,952
0
7,726
18,600
0
85,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,553
Gold Earned
78,691
311
Minions Killed
298
17
Camps Cleared
7
1,324,267
Distance Traveled
1,179,862
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,342
889
25
2
2
248,295
0
L
King Arthur
14,545
970
13
1
0
290,048
1
W
Guan Yu
16,671
1,111
42
3
1
355,458
1
W
Tsukuyomi
15,405
1,027
49
3
0
262,851
0
W
Izanami
17,429
1,162
128
9
4
296,748
0
W
Sol
17,643
1,176
79
5
2
264,805
2
W
Xing Tian
11,543
770
0
0
0
0
0
L
Charybdis
17,236
1,149
54
4
13
244,109
0
L
Agni
14,692
979
99
7
0
284,066
0
L
Neith
15,738
1,049
120
8
2
257,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role