Player Matchup

Maui
Maui
JustCallMeGino
Maui
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 26L
1,500 Elo+
Party 1
Shiva
Shiva
VelicoraptorX
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Party 1
King Arthur
King Arthur
oFoxtrot
King Arthur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,500 Elo+

VS

Team Averages
Level 94
1,577 SR
1,483 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IPhone6Edge
Merlin
Level 69
God Stats
6W - 9L
1,731 SR
Queue Stats
116W - 147L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,211
721
5,594
12,491
7,414
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 5 / 1
8,201
820
5,704
13,780
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
oFoxtrot
King Arthur
10
1 / 7 / 1
6,525
653
4,942
14,060
9,136
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 1 / 8
9,120
912
11,817
6,933
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
 
Tyr
13
4 / 0 / 8
8,383
838
10,032
13,465
9,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
14
7 / 3 / 7
8,870
887
9,926
5,744
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
17
17
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
8
10
W
Tyr
 
Tyr
4
0
8
8
W
Merlin
7
3
7
3.5
L
1
5
2
0.4
L
2
5
1
0.5
L
King Arthur
oFoxtrot
King Arthur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
31,775
40,331
Taken
26,142
27,788
Mitigated
16,015
2,642
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,817
5,540
0
4,162
6,933
3,869
1,993
432
6,501
0
46,404
W
Tyr
 
Tyr
10,032
1,925
0
3,005
13,465
9,586
134
3,308
10,157
0
24,848
W
Merlin
9,926
1,352
0
500
5,744
2,560
540
1,898
3,846
25,787
0
L
5,594
1,428
0
926
12,491
7,414
0
3,143
9,348
16,632
0
L
5,704
1,326
328
1,368
13,780
11,238
27
3,113
10,667
0
19,100
L
King Arthur
oFoxtrot
King Arthur
4,942
1,355
0
20
14,060
9,136
0
3,716
10,344
0
13,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,937
Gold Earned
26,373
66
Minions Killed
146
0
Camps Cleared
0
507,540
Distance Traveled
600,846
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,120
912
70
7
0
172,402
2
W
Tyr
8,383
838
35
4
0
243,406
1
W
Merlin
8,870
887
41
4
0
185,038
3
L
Maui
7,211
721
22
2
0
172,565
3
L
Shiva
8,201
820
26
3
0
160,177
0
L
King Arthur
6,525
653
18
2
0
174,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role