Player Matchup

Hercules
Hercules
 
Hercules
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AchtVier187
Cerberus
Level 160
God Stats
2W - 4L
1,386 SR
Queue Stats
423W - 384L
1,546 Elo+
Solo
Ra
Ra
FeuoZz
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,428 Elo+
Party 2
Merlin
Merlin
OspreyXCVI
Merlin
Level 115
God Stats
1W - 1L
1,694 SR
Queue Stats
50W - 46L
1,521 Elo+
Party 2
Poseidon
Poseidon
SEXYD0G
Poseidon
Level 113
God Stats
2W - 3L
1,452 SR
Queue Stats
193W - 214L
1,520 Elo+
Party 2
Team Averages
Level 134
1,506 SR
1,503 Elo+

VS

Team Averages
Level 116
1,537 SR
1,471 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DapperGent
Eset
Level 106
God Stats
4W - 5L
1,384 SR
Queue Stats
238W - 240L
1,466 Elo+
Party 1
Osiris
Osiris
NazgulSwag
Osiris
Level 99
God Stats
3W - 3L
1,400 SR
Queue Stats
52W - 58L
1,479 Elo+
Solo
Ah Puch
Ah Puch
NomandUltra
Ah Puch
Level 83
God Stats
3W - 0L
1,868 SR
Queue Stats
91W - 99L
1,433 Elo+
Solo
Poseidon
Poseidon
kasperjoe14
Poseidon
Level 160
God Stats
2W - 5L
1,533 SR
Queue Stats
249W - 257L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 0
7,572
582
3,277
7,040
5,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
AchtVier187
Cerberus
14
1 / 4 / 4
8,260
635
8,447
16,532
20,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
17
2 / 3 / 5
9,221
709
5,051
12,781
7,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
OspreyXCVI
Merlin
16
3 / 4 / 4
9,308
716
13,539
12,197
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
SEXYD0G
Poseidon
17
1 / 5 / 5
9,176
706
7,350
12,925
6,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 2 / 14
9,258
712
7,927
19,111
20,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 10
9,601
739
12,604
8,873
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
NazgulSwag
Osiris
18
7 / 1 / 8
10,756
827
12,129
11,650
17,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
NomandUltra
Ah Puch
17
5 / 2 / 10
10,173
783
13,458
10,327
6,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
kasperjoe14
Poseidon
18
2 / 2 / 10
10,275
790
13,232
11,329
6,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
8
Kills
17
17
Deaths
8
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
0
1
W
Guan Yu
 
Guan Yu
1
2
14
4
L
Cerberus
AchtVier187
Cerberus
1
4
4
0.75
W
2
1
10
7
L
Ra
2
3
5
1.5
W
Osiris
NazgulSwag
Osiris
7
1
8
11
W
Ah Puch
NomandUltra
Ah Puch
5
2
10
5
L
Merlin
OspreyXCVI
Merlin
3
4
4
1.25
L
Poseidon
SEXYD0G
Poseidon
1
5
5
0.7
W
Poseidon
kasperjoe14
Poseidon
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,664
Damage
59,350
61,475
Taken
61,290
46,372
Mitigated
56,562
27,824
Healing
31,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,277
504
280
2,146
7,040
5,949
0
4,081
2,501
0
3,836
W
Guan Yu
 
Guan Yu
7,927
424
11,459
6,814
19,111
20,889
0
8,023
11,088
0
10,643
L
Cerberus
AchtVier187
Cerberus
8,447
101
884
2,640
16,532
20,626
0
10,649
5,064
13,346
0
W
12,604
377
3,326
1,504
8,873
5,536
1,682
5,141
3,732
25,562
0
L
Ra
5,051
56
12,745
5,992
12,781
7,226
0
7,989
4,347
22,288
0
W
Osiris
NazgulSwag
Osiris
12,129
2,040
2,186
3,074
11,650
17,143
616
6,428
5,222
0
15,782
W
Ah Puch
NomandUltra
Ah Puch
13,458
189
598
1,309
10,327
6,482
454
7,111
3,216
27,961
0
L
Merlin
OspreyXCVI
Merlin
13,539
421
586
1,228
12,197
6,207
0
7,525
3,993
27,084
0
L
Poseidon
SEXYD0G
Poseidon
7,350
432
440
883
12,925
6,364
0
7,460
4,752
27,334
0
W
Poseidon
kasperjoe14
Poseidon
13,232
871
436
509
11,329
6,512
907
7,684
3,645
38,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,537
Gold Earned
50,063
148
Minions Killed
151
0
Camps Cleared
0
1,083,402
Distance Traveled
1,384,913
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,572
582
1
0
0
157,024
2
W
Guan Yu
9,258
712
8
1
0
286,244
0
L
Cerberus
8,260
635
21
2
0
218,457
0
W
Eset
9,601
739
30
2
0
286,580
5
L
Ra
9,221
709
44
3
0
251,562
0
W
Osiris
10,756
827
20
2
0
287,392
1
W
Ah Puch
10,173
783
39
3
0
245,556
0
L
Merlin
9,308
716
37
3
0
227,270
0
L
Poseidon
9,176
706
45
3
0
229,089
0
W
Poseidon
10,275
790
54
4
0
279,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role