Player Matchup

Lancelot
Lancelot
Gold V
 
Lancelot
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold IV
ItsFlarbs
Sol
Gold IV
Level 109
God Stats
1W - 1L
1,328 SR
Queue Stats
61W - 52L
1,324 MMR
Solo
Hel
Hel
Gold IV
alnwimi
Hel
Gold IV
Level 159
God Stats
1W - 0L
1,379 SR
Queue Stats
172W - 170L
1,379 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
xB3ALYx
Sun Wukong
Bronze III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
xX_Aksibiza_Xx
Fenrir
Gold V
Level 102
God Stats
74W - 61L
1,577 SR
Queue Stats
107W - 108L
1,383 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,457 SR
1,417 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,450 SR
1,389 MMR
Thoth
Thoth
Gold IV
Power_Maschine08
Thoth
Gold IV
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
340W - 336L
1,435 MMR
Solo
Ganesha
Ganesha
Silver I
Prof_JAMMsoares
Ganesha
Silver I
Level 88
God Stats
5W - 7L
1,317 SR
Queue Stats
388W - 416L
1,244 MMR
Solo
Hades
Hades
Bronze III
Topollillo94
Hades
Bronze III
Level 83
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
oMegaFPS-
Hou Yi
Gold V
Level 125
God Stats
18W - 13L
1,530 SR
Queue Stats
186W - 178L
1,360 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
ravendarren--
Ao Kuang
Bronze III
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 34L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
6 / 1 / 2
5,644
627
4,845
6,371
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 3
5,454
606
2,389
3,808
1,002
Hel
8
0 / 1 / 5
4,887
543
3,071
4,703
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
xB3ALYx
Sun Wukong
10
0 / 0 / 3
5,218
580
2,705
4,245
2,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 0 / 4
5,412
601
2,795
7,075
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MercuryLokiSusanoGeb

VS

Bans
CernunnosTyrThorAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,095
455
1,845
3,583
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 4 / 2
4,584
509
4,222
8,837
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 0
5,327
592
1,552
4,212
1,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
oMegaFPS-
Hou Yi
9
0 / 0 / 0
5,124
569
1,589
3,959
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
ravendarren--
Ao Kuang
7
1 / 2 / 1
4,700
522
2,825
7,228
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
8
Kills
2
2
Deaths
8
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
1
2
7
W
0
0
3
1.5
L
1
2
1
0.75
L
0
4
2
0.25
L
0
0
0
0
W
Hel
0
1
5
2.5
L
Hou Yi
oMegaFPS-
Hou Yi
0
0
0
0
L
Ao Kuang
ravendarren--
Ao Kuang
1
2
1
0.75
W
Sun Wukong
xB3ALYx
Sun Wukong
0
0
3
1.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,805
Damage
12,033
26,202
Taken
27,819
11,304
Mitigated
10,447
11,602
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,845
919
0
1,160
6,371
2,344
0
1,855
4,516
0
33,238
W
2,389
1,270
0
2,715
3,808
1,002
0
317
3,491
41,251
1,763
L
1,845
207
0
1,000
3,583
798
0
490
3,093
10,671
0
L
4,222
374
0
1,908
8,837
4,396
0
2,797
6,040
15,889
0
L
1,552
381
60
3,234
4,212
1,724
599
0
4,212
35,359
0
W
Hel
3,071
394
527
1,623
4,703
1,658
30
3,123
1,580
31,698
0
L
Hou Yi
oMegaFPS-
Hou Yi
1,589
726
0
2,694
3,959
1,206
0
1,063
2,896
0
34,862
L
Ao Kuang
ravendarren--
Ao Kuang
2,825
930
0
3,508
7,228
2,323
0
1,045
6,183
20,686
0
W
Sun Wukong
xB3ALYx
Sun Wukong
2,705
743
0
2,598
4,245
2,043
0
1,678
2,567
0
37,801
W
2,795
733
40
2,939
7,075
4,257
0
3,471
3,604
0
14,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
23,830
285
Minions Killed
225
0
Camps Cleared
0
929,026
Distance Traveled
768,151
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,644
627
59
7
0
202,981
1
W
Sol
5,454
606
81
9
0
164,437
1
L
Thoth
4,095
455
15
2
0
104,904
1
L
Ganesha
4,584
509
12
1
0
170,683
2
L
Hades
5,327
592
68
8
0
149,534
2
W
Hel
4,887
543
55
6
0
172,961
1
L
Hou Yi
5,124
569
74
8
0
159,896
2
L
Ao Kuang
4,700
522
56
6
0
183,134
0
W
Sun Wukong
5,218
580
68
8
0
185,461
0
W
Fenrir
5,412
601
22
2
0
203,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role