Player Matchup

Bellona
Bellona
ButtSorry
Bellona
Level 148
God Stats
10W - 5L
1,719 SR
Queue Stats
329W - 286L
1,523 Elo+
Solo
Sobek
Sobek
Coop71
Sobek
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 205L
1,476 Elo+
Solo
Kali
Kali
DraGonPerFecT
Kali
Level 160
God Stats
3W - 7L
1,331 SR
Queue Stats
449W - 448L
1,539 Elo+
Solo
Nox
Nox
LINKSAMUSS
Nox
Level 160
God Stats
2W - 6L
1,424 SR
Queue Stats
141W - 146L
1,495 Elo+
Solo
Ganesha
Ganesha
Клетус
Ganesha
Level 119
God Stats
13W - 6L
1,794 SR
Queue Stats
732W - 731L
1,511 Elo+
Solo
Team Averages
Level 139
1,554 SR
1,509 Elo+

VS

Team Averages
Level 141
1,627 SR
1,630 Elo+
Chaac
Chaac
Edawg8829
Chaac
Level 160
God Stats
6W - 3L
1,625 SR
Queue Stats
466W - 383L
1,645 Elo+
Party 1
Rama
Rama
ShadowsWoe
Rama
Level 160
God Stats
1W - 0L
1,580 SR
Queue Stats
219W - 180L
1,623 Elo+
Party 1
Vamana
Vamana
Slimeciclé
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
YangXiaoLong821
Cthulhu
Level 154
God Stats
3W - 0L
1,745 SR
Queue Stats
22W - 13L
1,638 Elo+
Party 1
Mulan
Mulan
l DragonZero l
Mulan
Level 103
God Stats
1W - 2L
1,683 SR
Queue Stats
141W - 106L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ButtSorry
Bellona
19
4 / 5 / 15
13,285
664
15,501
33,121
49,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Coop71
Sobek
20
4 / 6 / 12
12,839
642
15,718
44,557
61,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 7 / 9
14,535
727
21,285
33,248
30,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 4 / 13
13,298
665
25,937
12,886
8,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Клетус
Ganesha
20
0 / 5 / 18
11,573
579
20,895
43,663
54,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Edawg8829
Chaac
20
6 / 6 / 14
13,626
681
27,681
32,308
47,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
6 / 3 / 13
13,407
670
34,299
16,715
8,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vamana
20
5 / 4 / 12
14,346
717
27,621
27,008
16,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 3 / 14
15,274
764
41,632
25,560
32,459
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
0 / 9 / 13
11,750
588
11,972
27,466
24,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
92
24
Kills
26
27
Deaths
25
67
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
ButtSorry
Bellona
4
5
15
2.3
L
Sobek
Coop71
Sobek
4
6
12
1.67
L
10
7
9
2.07
W
Chaac
Edawg8829
Chaac
6
6
14
2.17
L
6
4
13
3.13
W
6
3
13
4.17
W
Vamana
5
4
12
2.75
W
9
3
14
5.33
W
0
9
13
0.72
L
Ganesha
Клетус
Ganesha
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,336
Damage
143,205
167,475
Taken
129,057
204,313
Mitigated
129,127
69,651
Healing
53,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ButtSorry
Bellona
15,501
3,679
5,912
7,567
33,121
49,805
534
8,101
24,096
0
35,938
L
Sobek
Coop71
Sobek
15,718
362
1,648
15,602
44,557
61,013
435
9,403
33,772
29,419
0
L
21,285
5,167
2,497
12,616
33,248
30,124
2,102
7,852
24,497
0
48,893
W
Chaac
Edawg8829
Chaac
27,681
4,088
160
9,470
32,308
47,592
401
16,937
15,371
0
41,792
L
25,937
2,541
4,600
834
12,886
8,709
1,160
3,156
9,413
47,072
0
W
34,299
19,495
2,237
6,079
16,715
8,646
6,335
8,511
8,204
0
64,649
W
Vamana
27,621
12,577
5,380
9,307
27,008
16,324
729
14,214
12,794
0
51,060
W
41,632
2,759
6,299
8,780
25,560
32,459
780
9,779
15,781
66,615
0
W
11,972
911
1,768
4,148
27,466
24,106
1,397
13,109
13,367
0
21,451
L
Ganesha
Клетус
Ganesha
20,895
1,440
2,790
15,585
43,663
54,662
668
9,830
32,015
31,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,530
Gold Earned
68,403
200
Minions Killed
214
0
Camps Cleared
0
1,722,179
Distance Traveled
1,668,509
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,285
664
39
2
0
341,387
1
L
Sobek
12,839
642
33
2
0
336,645
0
L
Kali
14,535
727
59
3
0
337,270
6
W
Chaac
13,626
681
18
1
0
285,164
4
L
Nox
13,298
665
69
3
0
367,539
4
W
Rama
13,407
670
83
4
0
335,014
0
W
Vamana
14,346
717
44
2
0
382,659
0
W
Cthulhu
15,274
764
55
3
0
338,216
0
W
Mulan
11,750
588
14
1
0
327,456
0
L
Ganesha
11,573
579
0
0
0
339,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role