Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ronskyyyyy
Ah Muzen Cab
Level 128
God Stats
3W - 2L
1,824 SR
Queue Stats
24W - 17L
1,656 Elo+
Solo
Yu Huang
Yu Huang
SarumanPower
Yu Huang
Level 125
God Stats
2W - 5L
1,204 SR
Queue Stats
32W - 45L
1,409 Elo+
Solo
Cthulhu
Cthulhu
pippei
Cthulhu
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 137L
1,521 Elo+
Solo
Team Averages
Level 130
1,509 SR
1,529 Elo+

VS

Team Averages
Level 95
1,576 SR
1,335 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DivaaaaanCHIK
Sun Wukong
Level 123
God Stats
1W - 2L
1,731 SR
Queue Stats
117W - 207L
1,298 Elo+
Party 1
Ao Kuang
Ao Kuang
OFFLINEnot
Ao Kuang
Level 83
God Stats
0W - 1L
1,497 SR
Queue Stats
35W - 98L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ronskyyyyy
Ah Muzen Cab
19
7 / 1 / 3
13,091
770
25,868
13,352
5,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
SarumanPower
Yu Huang
19
3 / 0 / 6
12,901
759
11,607
9,612
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
pippei
Cthulhu
18
5 / 2 / 9
13,751
809
12,372
16,001
16,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 5 / 1
10,381
611
16,522
16,985
9,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
DivaaaaanCHIK
Sun Wukong
17
0 / 5 / 3
10,954
644
6,298
22,823
19,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
OFFLINEnot
Ao Kuang
17
1 / 5 / 1
11,111
654
5,278
20,651
11,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
3
3
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
1
0.5
L
Sun Wukong
DivaaaaanCHIK
Sun Wukong
0
5
3
0.3
L
Ao Kuang
OFFLINEnot
Ao Kuang
1
5
1
0.3
W
Ah Muzen Cab
Ronskyyyyy
Ah Muzen Cab
7
1
3
8.5
W
Yu Huang
SarumanPower
Yu Huang
3
0
6
6
W
Cthulhu
pippei
Cthulhu
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,847
Damage
28,098
38,965
Taken
60,459
25,819
Mitigated
39,948
13,588
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
16,522
2,816
0
2,380
16,985
9,235
0
7,724
9,261
0
45,801
L
Sun Wukong
DivaaaaanCHIK
Sun Wukong
6,298
1,351
0
3,852
22,823
19,536
1,382
7,693
15,130
0
50,927
L
Ao Kuang
OFFLINEnot
Ao Kuang
5,278
738
0
6,187
20,651
11,177
0
8,637
12,014
41,781
0
W
Ah Muzen Cab
Ronskyyyyy
Ah Muzen Cab
25,868
13,572
0
6,954
13,352
5,629
1,532
2,574
10,778
0
102,361
W
Yu Huang
SarumanPower
Yu Huang
11,607
1,591
163
3,832
9,612
3,598
677
770
8,842
59,551
0
W
Cthulhu
pippei
Cthulhu
12,372
304
217
2,422
16,001
16,592
0
2,287
13,714
28,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
32,446
240
Minions Killed
221
0
Camps Cleared
0
985,126
Distance Traveled
906,558
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,381
611
48
3
0
308,800
2
L
Sun Wukong
10,954
644
79
5
0
300,308
5
L
Ao Kuang
11,111
654
94
6
0
297,450
5
W
Ah Muzen Cab
13,091
770
107
6
0
311,737
1
W
Yu Huang
12,901
759
104
6
0
336,079
6
W
Cthulhu
13,751
809
29
2
0
337,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role