Player Matchup

Guan Yu
Guan Yu
Euhdon
Guan Yu
Level 101
God Stats
12W - 13L
1,437 SR
Queue Stats
66W - 67L
1,494 Elo+
Solo
Artemis
Artemis
FrugalHiram
Artemis
Level 99
God Stats
6W - 5L
1,617 SR
Queue Stats
222W - 245L
1,469 Elo+
Solo
Kukulkan
Kukulkan
JoeyWindsor
Kukulkan
Level 127
God Stats
35W - 31L
1,544 SR
Queue Stats
83W - 73L
1,483 Elo+
Solo
Discordia
Discordia
gangstaluigi613
Discordia
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,379 Elo+
Solo
Ne Zha
Ne Zha
soryp
Ne Zha
Level 157
God Stats
9W - 12L
1,388 SR
Queue Stats
197W - 232L
1,469 Elo+
Solo
Team Averages
Level 111
1,497 SR
1,459 Elo+

VS

Team Averages
Level 127
1,486 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BrMk DenisTreze
Odin
Level 160
God Stats
3W - 4L
1,458 SR
Queue Stats
167W - 173L
1,496 Elo+
Solo
Susano
Susano
BudZxShaggy
Susano
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 94L
1,470 Elo+
Solo
Apollo
Apollo
Donydeassi750
Apollo
Level 100
God Stats
1W - 4L
1,438 SR
Queue Stats
51W - 46L
1,492 Elo+
Solo
Discordia
Discordia
mrpoint1percent
Discordia
Level 160
God Stats
49W - 41L
1,536 SR
Queue Stats
1,173W - 1,218L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Euhdon
Guan Yu
14
3 / 0 / 8
9,183
1,148
9,311
9,154
9,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
FrugalHiram
Artemis
14
5 / 4 / 6
9,186
1,148
12,903
10,457
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
JoeyWindsor
Kukulkan
14
1 / 0 / 6
8,427
1,053
8,086
2,263
1,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
gangstaluigi613
Discordia
15
1 / 0 / 8
8,991
1,124
6,864
3,369
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
soryp
Ne Zha
14
3 / 0 / 6
9,282
1,160
7,317
5,875
2,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

324

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 2 / 2
7,847
981
5,495
10,209
8,826
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 1 / 2
7,643
955
4,078
8,246
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
13
2 / 6 / 2
8,534
1,067
8,695
14,710
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 2
7,760
970
3,028
9,413
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
mrpoint1percent
Discordia
14
1 / 1 / 3
8,697
1,087
6,336
4,890
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
13
Kills
4
4
Deaths
13
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
2
1
L
0
1
2
1
L
Susano
2
6
2
0.5
L
0
3
2
0.33
W
Guan Yu
Euhdon
Guan Yu
3
0
8
7
W
Artemis
FrugalHiram
Artemis
5
4
6
2
W
Kukulkan
JoeyWindsor
Kukulkan
1
0
6
4
W
Discordia
gangstaluigi613
Discordia
1
0
8
5
L
Discordia
mrpoint1percent
Discordia
1
1
3
2.5
W
Ne Zha
soryp
Ne Zha
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,481
Damage
27,632
31,118
Taken
47,468
19,366
Mitigated
29,169
6,732
Healing
1,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,495
330
0
0
10,209
8,826
0
2,659
7,550
10,091
0
L
4,078
487
0
282
8,246
8,782
0
3,623
4,623
0
14,744
L
Susano
8,695
1,479
0
36
14,710
5,747
0
4,146
10,564
0
18,699
L
3,028
2,004
0
559
9,413
3,844
0
2,939
6,474
0
20,044
W
Guan Yu
Euhdon
Guan Yu
9,311
2,087
966
2,874
9,154
9,113
0
2,261
6,721
0
19,042
W
Artemis
FrugalHiram
Artemis
12,903
7,864
0
980
10,457
5,154
0
4,827
5,450
0
15,679
W
Kukulkan
JoeyWindsor
Kukulkan
8,086
339
0
0
2,263
1,031
0
998
1,218
23,955
0
W
Discordia
gangstaluigi613
Discordia
6,864
329
0
0
3,369
1,353
0
1,313
1,968
29,348
0
L
Discordia
mrpoint1percent
Discordia
6,336
462
0
278
4,890
1,970
0
1,583
3,307
26,348
0
W
Ne Zha
soryp
Ne Zha
7,317
1,721
0
1,912
5,875
2,715
0
2,432
3,321
0
31,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,069
Gold Earned
40,481
179
Minions Killed
151
7
Camps Cleared
4
755,828
Distance Traveled
726,159
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,847
981
9
1
1
139,211
1
L
Odin
7,643
955
32
4
2
159,001
0
L
Susano
8,534
1,067
22
3
1
149,399
0
L
Apollo
7,760
970
41
5
0
107,107
0
W
Guan Yu
9,183
1,148
17
2
0
145,583
0
W
Artemis
9,186
1,148
10
1
1
115,743
0
W
Kukulkan
8,427
1,053
57
7
0
156,640
1
W
Discordia
8,991
1,124
59
7
4
159,421
1
L
Discordia
8,697
1,087
47
6
0
171,441
3
W
Ne Zha
9,282
1,160
36
5
2
178,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role