Player Matchup

Zeus
Zeus
O_Poderoso_Zeus_
Zeus
Level 147
God Stats
329W - 300L
1,496 SR
Queue Stats
472W - 515L
1,382 Elo+
Party 1
Anubis
Anubis
Ruiivo_1
Anubis
Level 109
God Stats
3W - 3L
1,427 SR
Queue Stats
266W - 309L
1,382 Elo+
Party 1
Nemesis
Nemesis
SmurfingInSmite
Nemesis
Level 62
God Stats
5W - 3L
1,590 SR
Queue Stats
145W - 112L
1,528 Elo+
Solo
Atlas
Atlas
lord_Spooky78
Atlas
Level 148
God Stats
53W - 43L
1,636 SR
Queue Stats
420W - 385L
1,599 Elo+
Solo
Sol
Sol
xRock3T_Jv
Sol
Level 48
God Stats
2W - 1L
1,133 SR
Queue Stats
98W - 98L
1,376 Elo+
Party 1
Team Averages
Level 103
1,456 SR
1,454 Elo+

VS

Team Averages
Level 98
1,601 SR
1,460 Elo+
Hel
Hel
EcesfirO-
Hel
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
513W - 458L
1,574 Elo+
Party 2
Hachiman
Hachiman
JustEnoughThyme
Hachiman
Level 148
God Stats
9W - 9L
1,546 SR
Queue Stats
187W - 165L
1,552 Elo+
Solo
Sylvanus
Sylvanus
Saitama01PunchBr
Sylvanus
Level 86
God Stats
21W - 14L
1,588 SR
Queue Stats
117W - 114L
1,533 Elo+
Party 2
Chaac
Chaac
Yop999
Chaac
Level 61
God Stats
4W - 3L
1,658 SR
Queue Stats
9W - 17L
1,337 Elo+
Solo
Bastet
Bastet
ctguitars2
Bastet
Level 45
God Stats
1W - 3L
1,714 SR
Queue Stats
97W - 154L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,808
619
4,863
4,901
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Ruiivo_1
Anubis
10
1 / 2 / 6
6,364
579
4,074
6,835
3,780
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
10 / 0 / 1
7,646
695
7,522
5,953
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 2 / 5
5,548
504
2,934
9,118
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 2 / 1
5,875
534
3,309
9,491
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
5,891
536
4,453
7,337
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
10
3 / 2 / 0
5,938
540
7,440
7,703
2,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 4
5,047
459
4,097
8,121
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Yop999
Chaac
10
1 / 2 / 0
5,699
518
3,953
10,456
6,081
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
ctguitars2
Bastet
8
0 / 2 / 1
4,897
445
1,473
6,339
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
6
6
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Hachiman
3
2
0
1.5
W
1
0
1
1.5
W
Anubis
Ruiivo_1
Anubis
1
2
6
2
L
0
2
4
1
W
10
0
1
10.5
L
Chaac
Yop999
Chaac
1
2
0
0.5
L
Bastet
ctguitars2
Bastet
0
2
1
0.25
W
0
2
5
1.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,702
Damage
21,416
36,298
Taken
39,956
15,949
Mitigated
16,036
14,434
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,453
749
329
1,414
7,337
1,571
0
2,696
4,641
35,558
0
L
Hachiman
7,440
4,262
0
3,683
7,703
2,638
0
4,108
3,595
0
43,594
W
4,863
816
0
2,224
4,901
1,441
624
0
4,901
47,534
0
W
Anubis
Ruiivo_1
Anubis
4,074
92
0
3,853
6,835
3,780
193
4,605
2,230
40,623
0
L
4,097
1,316
960
2,509
8,121
3,922
0
2,932
5,189
13,567
8,945
W
7,522
3,902
0
363
5,953
2,097
0
502
5,451
0
56,363
L
Chaac
Yop999
Chaac
3,953
891
0
3,332
10,456
6,081
0
4,596
5,860
0
35,899
L
Bastet
ctguitars2
Bastet
1,473
527
0
2,740
6,339
1,824
0
825
5,514
0
21,536
W
2,934
1,141
0
1,672
9,118
5,903
0
1,109
8,009
16,833
2,119
W
3,309
848
234
6,088
9,491
2,728
315
1,041
8,450
40,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
27,472
376
Minions Killed
300
0
Camps Cleared
0
1,013,633
Distance Traveled
972,702
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,891
536
72
7
0
192,635
0
L
Hachiman
5,938
540
68
6
0
180,862
1
W
Zeus
6,808
619
99
9
0
177,847
0
W
Anubis
6,364
579
73
7
0
167,118
0
L
Sylvanus
5,047
459
41
4
0
186,229
3
W
Nemesis
7,646
695
100
9
0
253,169
3
L
Chaac
5,699
518
66
6
0
194,835
4
L
Bastet
4,897
445
53
5
0
218,141
1
W
Atlas
5,548
504
26
2
0
217,976
1
W
Sol
5,875
534
78
7
0
197,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role