Player Matchup

Neith
Neith
Gold I
ELIT3xWCHx30997
Neith
Gold I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
457W - 447L
1,561 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
GGG_DarkKing
Kuzenbo
Gold IV
Level 149
God Stats
2W - 4L
1,504 SR
Queue Stats
162W - 174L
1,441 MMR
Solo
Nike
Nike
Platinum V
Gil4Fab
Nike
Platinum V
Level 149
God Stats
14W - 9L
1,550 SR
Queue Stats
206W - 202L
1,499 MMR
Solo
Ravana
Ravana
Gold IV
IronWildish
Ravana
Gold IV
Level 86
God Stats
2W - 4L
1,369 SR
Queue Stats
52W - 56L
1,463 MMR
Solo
Freya
Freya
Gold III
ThirstyWhiteKid
Freya
Gold III
Level 145
God Stats
2W - 2L
1,724 SR
Queue Stats
222W - 222L
1,509 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,530 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,584 SR
1,496 MMR
Chronos
Chronos
Gold IV
Inoki9058
Chronos
Gold IV
Level 121
God Stats
6W - 9L
1,458 SR
Queue Stats
356W - 362L
1,557 MMR
Solo
Charybdis
Charybdis
Silver II
JayM_M16
Charybdis
Silver II
Level 139
God Stats
1W - 0L
1,775 SR
Queue Stats
38W - 48L
1,403 MMR
Solo
Lancelot
Lancelot
Platinum IV
ROYAL_PANARAI
Lancelot
Platinum IV
Level 105
God Stats
11W - 7L
1,563 SR
Queue Stats
282W - 279L
1,712 MMR
Party 1
Khepri
Khepri
Gold III
obermenzing81247
Khepri
Gold III
Level 144
God Stats
13W - 13L
1,507 SR
Queue Stats
1,229W - 1,283L
1,474 MMR
Solo
Bakasura
Bakasura
Gold III
qKisary
Bakasura
Gold III
Level 79
God Stats
2W - 3L
1,618 SR
Queue Stats
174W - 179L
1,333 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
11,203
448
18,623
27,705
13,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
GGG_DarkKing
Kuzenbo
15
1 / 3 / 2
10,190
408
8,979
28,400
41,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
Gil4Fab
Nike
18
0 / 3 / 0
11,699
468
14,252
22,272
21,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
18
4 / 5 / 3
11,923
477
14,789
18,356
12,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
2 / 6 / 3
11,149
446
20,513
27,278
12,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThorCliodhnaSusano

VS

Bans
HadesShivaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Inoki9058
Chronos
19
0 / 3 / 13
13,577
543
22,998
25,714
13,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
JayM_M16
Charybdis
20
2 / 4 / 7
14,581
583
21,174
26,537
11,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
ROYAL_PANARAI
Lancelot
20
9 / 0 / 6
16,525
661
25,200
27,692
29,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 0 / 18
13,279
531
7,461
13,982
18,606
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
qKisary
Bakasura
20
10 / 2 / 8
16,256
650
19,493
24,294
15,964
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
9
Kills
21
21
Deaths
9
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Kuzenbo
GGG_DarkKing
Kuzenbo
1
3
2
0.67
L
Nike
Gil4Fab
Nike
0
3
0
0
W
Chronos
Inoki9058
Chronos
0
3
13
2.17
L
Ravana
4
5
3
1.1
W
Charybdis
JayM_M16
Charybdis
2
4
7
1.38
W
Lancelot
ROYAL_PANARAI
Lancelot
9
0
6
12
L
2
6
3
0.58
W
0
0
18
9
W
Bakasura
qKisary
Bakasura
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,156
Damage
96,326
124,011
Taken
118,219
102,448
Mitigated
88,580
35,807
Healing
57,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,623
6,794
0
15,445
27,705
13,585
0
2,341
25,037
0
113,018
L
Kuzenbo
GGG_DarkKing
Kuzenbo
8,979
3,042
0
3,852
28,400
41,162
0
8,719
18,983
33,293
0
L
Nike
Gil4Fab
Nike
14,252
1,916
0
5,003
22,272
21,972
408
4,292
17,980
0
107,680
W
Chronos
Inoki9058
Chronos
22,998
12,742
0
11,557
25,714
13,789
9,867
11,812
13,902
123,392
0
L
Ravana
14,789
4,836
0
2,076
18,356
12,843
0
4,957
12,641
0
121,655
W
Charybdis
JayM_M16
Charybdis
21,174
11,841
0
13,878
26,537
11,071
6,852
2,166
24,371
0
147,712
W
Lancelot
ROYAL_PANARAI
Lancelot
25,200
5,643
0
15,554
27,692
29,150
2,860
3,838
23,854
0
151,311
L
20,513
7,432
0
9,431
27,278
12,886
0
10,198
16,093
98,216
0
W
7,461
521
764
4,749
13,982
18,606
655
4,872
9,110
34,026
3,418
W
Bakasura
qKisary
Bakasura
19,493
11,404
0
10,974
24,294
15,964
24
7,761
16,533
0
189,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,164
Gold Earned
74,218
698
Minions Killed
931
0
Camps Cleared
0
2,205,199
Distance Traveled
2,568,726
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,203
448
152
6
0
382,047
7
L
Kuzenbo
10,190
408
41
2
0
468,301
12
L
Nike
11,699
468
210
8
0
423,679
8
W
Chronos
13,577
543
185
7
0
436,490
1
L
Ravana
11,923
477
145
6
0
489,604
4
W
Charybdis
14,581
583
195
8
0
413,169
5
W
Lancelot
16,525
661
241
10
0
555,976
3
L
Freya
11,149
446
150
6
0
441,568
4
W
Khepri
13,279
531
73
3
0
520,141
4
W
Bakasura
16,256
650
237
9
0
642,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role