Player Matchup

Sun Wukong
Sun Wukong
Azrael-_Wrath
Sun Wukong
Level 136
God Stats
106W - 86L
1,654 SR
Queue Stats
208W - 215L
1,508 Elo+
Solo
Hera
Hera
Justme lelo
Hera
Level 122
God Stats
3W - 2L
1,657 SR
Queue Stats
261W - 273L
1,406 Elo+
Party 1
Thor
Thor
L-A-R-K-O-
Thor
Level 160
God Stats
8W - 8L
1,487 SR
Queue Stats
204W - 257L
1,383 Elo+
Solo
Shiva
Shiva
OneGirlTwoPenta
Shiva
Level 157
God Stats
10W - 9L
1,549 SR
Queue Stats
225W - 255L
1,502 Elo+
Solo
Medusa
Medusa
l2EDl2Ulvl
Medusa
Level 120
God Stats
14W - 8L
1,553 SR
Queue Stats
517W - 500L
1,451 Elo+
Party 1
Team Averages
Level 139
1,580 SR
1,450 Elo+

VS

Team Averages
Level 121
1,554 SR
1,503 Elo+
Scylla
Scylla
 
Scylla
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DaddiiDepression
Ullr
Level 155
God Stats
21W - 24L
1,524 SR
Queue Stats
406W - 417L
1,530 Elo+
Solo
Fenrir
Fenrir
XxLegendHasItxX
Fenrir
Level 126
God Stats
3W - 2L
1,717 SR
Queue Stats
102W - 91L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
iZombii
Gilgamesh
Level 126
God Stats
1W - 3L
1,528 SR
Queue Stats
12W - 10L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azrael-_Wrath
Sun Wukong
11
1 / 1 / 2
6,868
624
4,123
5,373
2,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 2
6,936
631
6,975
4,894
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 4
6,623
602
2,591
6,394
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 3
6,154
559
6,740
9,330
5,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
l2EDl2Ulvl
Medusa
11
3 / 1 / 1
6,360
578
5,947
5,891
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 1
5,367
488
1,357
4,901
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
7
0 / 1 / 1
4,676
425
851
8,305
2,694
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,760
433
2,170
7,315
2,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 4 / 0
5,419
493
2,479
8,687
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
iZombii
Gilgamesh
9
1 / 3 / 0
5,401
491
3,528
9,037
6,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
1
0.25
L
Hel
 
Hel
0
1
1
0.5
W
Sun Wukong
Azrael-_Wrath
Sun Wukong
1
1
2
2
L
0
2
0
0
W
2
0
2
3
W
3
0
4
5
W
3
1
3
4.5
L
2
4
0
0.5
L
Gilgamesh
iZombii
Gilgamesh
1
3
0
0.33
W
Medusa
l2EDl2Ulvl
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,376
Damage
10,385
31,882
Taken
38,245
14,155
Mitigated
16,349
9,541
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,357
115
0
500
4,901
1,996
0
3,499
1,182
40,208
0
L
Hel
 
Hel
851
169
1,766
2,959
8,305
2,694
0
0
7,963
10,848
0
W
Sun Wukong
Azrael-_Wrath
Sun Wukong
4,123
1,453
0
2,785
5,373
2,565
0
0
5,373
0
46,144
L
2,170
1,026
0
496
7,315
2,066
0
0
7,055
0
29,099
W
6,975
1,100
0
854
4,894
1,869
517
1,183
3,711
52,952
0
W
2,591
268
0
3,306
6,394
2,295
0
242
6,152
0
35,798
W
6,740
993
175
1,939
9,330
5,420
299
449
8,881
0
30,370
L
2,479
170
135
2,903
8,687
3,540
0
2,555
5,869
0
25,655
L
Gilgamesh
iZombii
Gilgamesh
3,528
1,359
0
2,036
9,037
6,053
0
489
8,510
0
32,181
W
Medusa
l2EDl2Ulvl
Medusa
5,947
3,105
0
482
5,891
2,006
444
334
5,557
0
42,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,941
Gold Earned
25,623
379
Minions Killed
247
0
Camps Cleared
0
1,045,817
Distance Traveled
967,268
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,367
488
73
7
0
194,933
4
L
Hel
4,676
425
26
2
0
189,129
3
W
Sun Wukong
6,868
624
90
8
0
215,211
4
L
Ullr
4,760
433
40
4
0
187,573
1
W
Hera
6,936
631
111
10
0
194,071
4
W
Thor
6,623
602
74
7
0
224,950
6
W
Shiva
6,154
559
37
3
0
225,886
4
L
Fenrir
5,419
493
51
5
0
206,976
3
L
Gilgamesh
5,401
491
57
5
0
188,657
1
W
Medusa
6,360
578
67
6
0
185,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role