Player Matchup

Neith
Neith
J1menito
Neith
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,530 Elo+
Solo
Susano
Susano
OnlyyDmG
Susano
Level 157
God Stats
1W - 0L
1,768 SR
Queue Stats
21W - 10L
1,602 Elo+
Solo
Chang'e
Chang'e
iPrO-INF3RNOK1NG
Chang'e
Level 160
God Stats
7W - 7L
1,577 SR
Queue Stats
550W - 255L
1,616 Elo+
Solo
Jormungandr
Jormungandr
kart-soini99
Jormungandr
Level 160
God Stats
4W - 4L
1,137 SR
Queue Stats
436W - 454L
1,512 Elo+
Solo
Tiamat
Tiamat
waltzy1969
Tiamat
Level 141
God Stats
14W - 11L
1,686 SR
Queue Stats
786W - 759L
1,529 Elo+
Solo
Team Averages
Level 147
1,534 SR
1,558 Elo+

VS

Team Averages
Level 138
1,503 SR
1,533 Elo+
Maui
Maui
Cash_Player911
Maui
Level 160
God Stats
2W - 3L
1,549 SR
Queue Stats
354W - 279L
1,497 Elo+
Party 1
Lancelot
Lancelot
Kxpro
Lancelot
Level 160
God Stats
33W - 23L
1,701 SR
Queue Stats
557W - 416L
1,664 Elo+
Solo
Izanami
Izanami
Roly-senpai
Izanami
Level 149
God Stats
0W - 1L
1,271 SR
Queue Stats
19W - 23L
1,539 Elo+
Party 1
Poseidon
Poseidon
Tendenziell
Poseidon
Level 115
God Stats
16W - 21L
1,494 SR
Queue Stats
189W - 185L
1,448 Elo+
Solo
Tiamat
Tiamat
jaxon964
Tiamat
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
120W - 114L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
J1menito
Neith
16
3 / 4 / 3
9,741
513
10,019
14,500
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
OnlyyDmG
Susano
18
11 / 2 / 2
11,212
590
14,710
17,397
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 2
9,041
476
9,892
14,030
12,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
kart-soini99
Jormungandr
15
2 / 0 / 8
8,921
470
12,609
11,701
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
waltzy1969
Tiamat
16
2 / 1 / 4
9,669
509
15,120
11,109
6,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,283
436
4,252
20,085
19,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Kxpro
Lancelot
15
0 / 3 / 2
9,431
496
11,218
15,048
9,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Roly-senpai
Izanami
18
5 / 3 / 1
10,971
577
12,705
18,223
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Tendenziell
Poseidon
13
1 / 4 / 0
8,281
436
4,139
13,566
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
jaxon964
Tiamat
15
3 / 3 / 1
9,267
488
7,658
17,680
11,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
9
9
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Neith
J1menito
Neith
3
4
3
1.13
L
Lancelot
Kxpro
Lancelot
0
3
2
0.33
W
Susano
OnlyyDmG
Susano
11
2
2
6
L
Izanami
Roly-senpai
Izanami
5
3
1
1.83
L
Poseidon
Tendenziell
Poseidon
1
4
0
0.25
W
0
2
2
0.5
L
Tiamat
jaxon964
Tiamat
3
3
1
1.17
W
Jormungandr
kart-soini99
Jormungandr
2
0
8
6
W
Tiamat
waltzy1969
Tiamat
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,350
Damage
39,972
68,737
Taken
84,602
45,518
Mitigated
52,366
24,875
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,252
1,332
0
4,427
20,085
19,090
0
8,524
11,060
34,779
3,497
W
Neith
J1menito
Neith
10,019
4,761
0
4,066
14,500
5,824
1,770
878
13,622
0
71,164
L
Lancelot
Kxpro
Lancelot
11,218
2,840
0
3,863
15,048
9,785
550
8,517
5,445
0
69,853
W
Susano
OnlyyDmG
Susano
14,710
4,164
0
6,640
17,397
8,010
0
3,261
13,807
0
98,722
L
Izanami
Roly-senpai
Izanami
12,705
8,601
0
7,124
18,223
6,840
576
2,650
15,227
0
99,892
L
Poseidon
Tendenziell
Poseidon
4,139
257
0
1,734
13,566
4,784
0
7,287
6,086
56,972
0
W
9,892
585
852
8,299
14,030
12,177
0
847
12,370
54,782
0
L
Tiamat
jaxon964
Tiamat
7,658
898
0
7,208
17,680
11,867
0
8,004
9,425
66,493
0
W
Jormungandr
kart-soini99
Jormungandr
12,609
4,106
0
1,355
11,701
12,535
682
4,420
7,233
50,241
1,669
W
Tiamat
waltzy1969
Tiamat
15,120
2,177
0
3,663
11,109
6,972
410
6,396
4,713
94,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
46,233
598
Minions Killed
556
0
Camps Cleared
0
1,785,798
Distance Traveled
1,743,810
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,283
436
52
3
0
307,671
4
W
Neith
9,741
513
114
6
0
330,842
5
L
Lancelot
9,431
496
133
7
0
381,039
6
W
Susano
11,212
590
139
7
0
416,751
3
L
Izanami
10,971
577
168
9
0
315,098
2
L
Poseidon
8,281
436
101
5
0
366,894
3
W
Chang'e
9,041
476
111
6
0
364,269
6
L
Tiamat
9,267
488
102
5
0
373,108
0
W
Jormungandr
8,921
470
78
4
0
309,003
5
W
Tiamat
9,669
509
156
8
0
364,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role