Player Matchup

Fenrir
Fenrir
Bronze III
Cmc2799
Fenrir
Bronze III
Level 58
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,513 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,613 SR
1,318 MMR
Hades
Hades
Silver IV
ELDEVASTADOR-007
Hades
Silver IV
Level 83
God Stats
4W - 10L
1,613 SR
Queue Stats
6W - 18L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cmc2799
Fenrir
14
0 / 6 / 1
9,107
651
5,341
17,953
18,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
UllrBakasuraLokiPeleSet

VS

Bans
KaliAh PuchAh Muzen CabApolloHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 0
13,069
934
11,147
12,187
7,051
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
0
Kills
6
6
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cmc2799
Fenrir
0
6
1
0.08
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,341
Damage
11,147
17,953
Taken
12,187
18,395
Mitigated
7,051
4,010
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cmc2799
Fenrir
5,341
974
0
4,010
17,953
18,395
0
11,806
6,147
0
35,809
W
11,147
1,176
0
6,942
12,187
7,051
1,512
547
11,640
72,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,107
Gold Earned
13,069
64
Minions Killed
139
2
Camps Cleared
7
236,121
Distance Traveled
232,086
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,107
651
64
5
2
236,121
2
W
Hades
13,069
934
139
10
7
232,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role