Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dèano
Cerberus
Level 156
God Stats
1W - 1L
1,138 SR
Queue Stats
60W - 70L
1,522 Elo+
Solo
Chang'e
Chang'e
Rturn2BaseS-cker
Chang'e
Level 45
God Stats
3W - 0L
1,804 SR
Queue Stats
171W - 128L
1,605 Elo+
Solo
Neith
Neith
SangeXx
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,596 Elo+
Party 1
Osiris
Osiris
Saуonara
Osiris
Level 146
God Stats
5W - 4L
1,514 SR
Queue Stats
241W - 235L
1,519 Elo+
Party 1
Team Averages
Level 124
1,491 SR
1,548 Elo+

VS

Team Averages
Level 150
1,412 SR
1,487 Elo+
Pele
Pele
 
Pele
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JuZou19
Merlin
Level 122
God Stats
2W - 4L
1,357 SR
Queue Stats
502W - 523L
1,544 Elo+
Solo
Janus
Janus
MagistrDeBlack
Janus
Level 158
God Stats
17W - 15L
1,531 SR
Queue Stats
442W - 467L
1,567 Elo+
Solo
Ra
Ra
Zoliee
Ra
Level 158
God Stats
3W - 9L
1,331 SR
Queue Stats
322W - 330L
1,484 Elo+
Solo
Hercules
Hercules
ºººCheems
Hercules
Level 159
God Stats
0W - 1L
1,340 SR
Queue Stats
2W - 2L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
8 / 5 / 13
11,314
870
20,869
14,900
8,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Dèano
Cerberus
17
8 / 3 / 20
11,393
876
14,400
25,849
28,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 1 / 22
10,937
841
10,487
16,054
9,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
SangeXx
Neith
19
9 / 3 / 19
11,278
868
16,274
14,917
9,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Saуonara
Osiris
15
3 / 5 / 21
9,626
740
10,132
18,763
23,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 9 / 5
8,592
661
12,078
16,197
6,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
JuZou19
Merlin
19
2 / 4 / 7
10,562
812
17,625
12,263
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 6 / 3
9,404
723
16,056
13,294
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
16
3 / 7 / 7
9,643
742
10,060
12,878
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
ºººCheems
Hercules
16
3 / 9 / 9
9,983
768
9,788
24,641
25,110
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
47
35
Kills
16
17
Deaths
35
95
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
5
13
2.9
L
Pele
 
Pele
2
9
5
0.5
W
Cerberus
Dèano
Cerberus
8
3
20
6
L
Merlin
JuZou19
Merlin
2
4
7
1.38
L
6
6
3
1.25
W
7
1
22
18
W
Neith
SangeXx
Neith
9
3
19
6.17
W
Osiris
Saуonara
Osiris
3
5
21
2.7
L
Ra
3
7
7
0.93
L
Hercules
ºººCheems
Hercules
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,162
Damage
65,607
90,483
Taken
79,273
79,956
Mitigated
50,203
41,695
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
20,869
565
1,189
2,277
14,900
8,607
1,538
7,148
7,752
48,393
0
L
Pele
 
Pele
12,078
1,449
338
1,875
16,197
6,932
0
10,914
4,967
0
19,682
W
Cerberus
Dèano
Cerberus
14,400
616
187
8,537
25,849
28,506
471
10,159
15,690
23,566
0
L
Merlin
JuZou19
Merlin
17,625
591
708
3,127
12,263
6,175
215
7,493
4,676
49,737
0
L
16,056
702
516
1,308
13,294
5,831
270
9,196
3,922
21,798
0
W
10,487
221
11,689
8,536
16,054
9,887
1,739
8,310
7,744
21,646
0
W
Neith
SangeXx
Neith
16,274
3,370
986
3,500
14,917
9,303
4,264
8,556
6,361
0
35,052
W
Osiris
Saуonara
Osiris
10,132
3,035
2,225
2,569
18,763
23,653
561
10,658
8,105
0
15,641
L
Ra
10,060
949
4,376
2,618
12,878
6,155
234
8,121
4,620
20,852
0
L
Hercules
ºººCheems
Hercules
9,788
2,081
874
2,464
24,641
25,110
0
10,032
14,306
2,288
11,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,548
Gold Earned
48,184
161
Minions Killed
132
0
Camps Cleared
0
1,245,517
Distance Traveled
998,676
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,314
870
64
5
0
242,422
1
L
Pele
8,592
661
13
1
0
159,955
0
W
Cerberus
11,393
876
38
3
0
247,026
5
L
Merlin
10,562
812
64
5
0
231,677
3
L
Janus
9,404
723
21
2
0
206,309
0
W
Chang'e
10,937
841
18
1
0
258,329
2
W
Neith
11,278
868
29
2
0
242,908
2
W
Osiris
9,626
740
12
1
0
254,832
4
L
Ra
9,643
742
29
2
0
207,206
1
L
Hercules
9,983
768
5
0
0
193,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role