Player Matchup

Tiamat
Tiamat
Diamond II
 
Tiamat
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum III
 
Hades
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
Babel17
Hou Yi
Gold I
Level 128
God Stats
8W - 8L
1,544 SR
Queue Stats
266W - 283L
1,755 MMR
Solo
Maui
Maui
Diamond V
JacintoPaton
Maui
Diamond V
Level 138
God Stats
0W - 2L
1,331 SR
Queue Stats
310W - 324L
1,924 MMR
Solo
Susano
Susano
Platinum I
YAZEDsh
Susano
Platinum I
Level 149
God Stats
41W - 36L
1,662 SR
Queue Stats
465W - 459L
2,020 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,507 SR
1,740 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,474 SR
1,495 MMR
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
WinTrader2010
Merlin
Gold III
Level 69
God Stats
1W - 1L
1,318 SR
Queue Stats
53W - 55L
1,487 MMR
Solo
Ymir
Ymir
Gold III
Xweda11
Ymir
Gold III
Level 98
God Stats
4W - 6L
1,549 SR
Queue Stats
367W - 363L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 5 / 0
7,396
493
10,007
10,233
7,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
 
Hades
12
0 / 5 / 0
7,167
478
6,672
16,886
15,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Babel17
Hou Yi
12
0 / 3 / 0
7,107
474
6,967
12,417
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 5 / 1
5,481
365
4,118
15,076
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
YAZEDsh
Susano
12
2 / 5 / 1
7,070
471
8,701
13,406
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChronosAresMulan

VS

Bans
IshtarKaliSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
7 / 0 / 0
11,492
766
15,843
18,963
12,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
 
Apollo
14
4 / 0 / 6
9,012
601
9,442
11,628
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
 
Thor
14
2 / 1 / 6
8,568
571
7,504
13,266
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 2 / 5
9,652
643
11,240
9,256
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Xweda11
Ymir
12
2 / 1 / 14
8,460
564
6,788
12,957
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
23
23
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
5
0
0.4
L
Hades
 
Hades
0
5
0
0
W
Camazotz
 
Camazotz
7
0
0
7
W
Apollo
 
Apollo
4
0
6
7
W
Thor
 
Thor
2
1
6
5
L
Hou Yi
Babel17
Hou Yi
0
3
0
0
L
0
5
1
0.1
W
8
2
5
5.25
W
Ymir
Xweda11
Ymir
2
1
14
9
L
Susano
YAZEDsh
Susano
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,465
Damage
50,817
68,018
Taken
66,070
40,703
Mitigated
39,326
17,545
Healing
36,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,007
847
0
1,822
10,233
7,090
0
3,438
6,795
58,675
0
L
Hades
 
Hades
6,672
1,504
24
7,370
16,886
15,720
0
1,216
15,670
59,789
0
W
Camazotz
 
Camazotz
15,843
5,882
0
15,581
18,963
12,311
0
6,086
12,877
0
104,082
W
Apollo
 
Apollo
9,442
6,646
0
7,932
11,628
4,309
3,317
3,080
8,548
0
63,773
W
Thor
 
Thor
7,504
2,169
0
6,328
13,266
5,424
0
2,072
11,194
0
62,726
L
Hou Yi
Babel17
Hou Yi
6,967
3,648
0
3,227
12,417
4,328
0
3,659
8,758
0
63,564
L
4,118
1,822
0
1,655
15,076
8,687
0
6,807
8,269
12,023
0
W
11,240
987
129
2,944
9,256
4,151
1,000
4,443
4,813
83,735
0
W
Ymir
Xweda11
Ymir
6,788
2,026
0
3,175
12,957
13,131
180
5,534
7,423
20,184
1,181
L
Susano
YAZEDsh
Susano
8,701
2,458
0
3,447
13,406
4,878
0
2,548
10,858
0
52,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
47,184
428
Minions Killed
561
0
Camps Cleared
0
1,382,397
Distance Traveled
1,493,186
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,396
493
109
7
0
275,581
5
L
Hades
7,167
478
112
7
0
241,023
5
W
Camazotz
11,492
766
188
13
0
312,303
6
W
Apollo
9,012
601
100
7
0
278,078
8
W
Thor
8,568
571
106
7
0
317,223
4
L
Hou Yi
7,107
474
109
7
0
260,421
6
L
Maui
5,481
365
12
1
0
269,975
3
W
Merlin
9,652
643
145
10
0
294,093
2
W
Ymir
8,460
564
22
1
0
291,489
6
L
Susano
7,070
471
86
6
0
335,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role