Player Matchup

Set
Set
Jolksf
Set
Level 115
God Stats
6W - 7L
1,501 SR
Queue Stats
303W - 221L
1,580 Elo+
Party 1
Ne Zha
Ne Zha
Mudo22re
Ne Zha
Level 46
God Stats
23W - 21L
1,320 SR
Queue Stats
216W - 154L
1,531 Elo+
Party 1
Vulcan
Vulcan
TheRealJolksf
Vulcan
Level 69
God Stats
11W - 4L
1,818 SR
Queue Stats
114W - 67L
1,585 Elo+
Party 1
Apollo
Apollo
WheresBraxk
Apollo
Level 48
God Stats
24W - 22L
1,574 SR
Queue Stats
120W - 123L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
fluffypikachu322
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,775 Elo+
Party 1
Team Averages
Level 57
1,543 SR
1,601 Elo+

VS

Team Averages
Level 102
1,560 SR
1,455 Elo+
Hou Yi
Hou Yi
Chuckie1919
Hou Yi
Level 40
God Stats
2W - 3L
1,708 SR
Queue Stats
2W - 5L
1,678 Elo+
Party 2
Merlin
Merlin
E_SINOFPRIDE
Merlin
Level 148
God Stats
15W - 11L
1,635 SR
Queue Stats
612W - 632L
1,497 Elo+
Solo
Hades
Hades
Satanael332
Hades
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 181L
1,368 Elo+
Party 2
Ymir
Ymir
lolo700
Ymir
Level 109
God Stats
2W - 3L
1,381 SR
Queue Stats
32W - 54L
1,318 Elo+
Party 2
Achilles
Achilles
xChaka I10I
Achilles
Level 88
God Stats
0W - 2L
1,574 SR
Queue Stats
32W - 49L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Jolksf
Set
15
10 / 3 / 3
9,576
684
7,427
14,062
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Mudo22re
Ne Zha
15
3 / 1 / 3
8,966
640
5,812
9,841
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 7
9,009
644
11,972
5,687
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
11
0 / 1 / 3
6,644
475
3,839
5,584
2,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 3
7,564
540
5,399
9,051
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 2 / 1
5,792
414
5,790
7,032
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
12
0 / 3 / 1
6,990
499
2,415
7,718
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 0
6,296
450
6,241
11,654
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
lolo700
Ymir
9
1 / 2 / 2
6,423
459
2,777
10,589
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
xChaka I10I
Achilles
11
2 / 4 / 0
6,505
465
4,334
10,719
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
6
6
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
2
1
1.25
L
Merlin
0
3
1
0.17
W
Set
Jolksf
Set
10
3
3
3.83
W
Ne Zha
Mudo22re
Ne Zha
3
1
3
4.5
L
1
5
0
0.2
W
3
1
7
6.5
W
Apollo
0
1
3
1.5
W
0
0
3
1.5
L
Ymir
lolo700
Ymir
1
2
2
1
L
Achilles
xChaka I10I
Achilles
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,449
Damage
21,557
44,225
Taken
47,712
26,007
Mitigated
26,892
8,749
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,790
1,928
0
3,091
7,032
2,525
0
4,190
2,842
0
41,103
L
Merlin
2,415
417
0
2,075
7,718
3,019
342
5,796
1,922
54,412
0
W
Set
Jolksf
Set
7,427
3,689
0
682
14,062
6,090
0
3,095
10,967
0
79,895
W
Ne Zha
Mudo22re
Ne Zha
5,812
2,522
0
3,204
9,841
5,313
563
4,091
5,750
0
57,599
L
6,241
703
0
2,828
11,654
6,548
481
0
11,654
40,916
0
W
11,972
1,541
0
1,087
5,687
2,643
73
1,025
4,662
79,116
0
W
Apollo
3,839
1,375
0
1,382
5,584
2,282
261
1,146
4,438
0
41,077
W
5,399
1,676
0
2,394
9,051
9,679
216
2,406
6,645
25,940
3,247
L
Ymir
lolo700
Ymir
2,777
382
0
2,127
10,589
10,049
0
4,512
6,077
20,471
0
L
Achilles
xChaka I10I
Achilles
4,334
1,199
0
1,236
10,719
4,751
204
2,364
8,355
0
44,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
32,006
438
Minions Killed
328
0
Camps Cleared
0
1,412,701
Distance Traveled
1,219,087
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,792
414
57
4
0
209,649
1
L
Merlin
6,990
499
106
8
0
237,561
4
W
Set
9,576
684
103
7
0
306,645
1
W
Ne Zha
8,966
640
112
8
0
271,601
2
L
Hades
6,296
450
68
5
0
228,367
1
W
Vulcan
9,009
644
113
8
0
309,500
3
W
Apollo
6,644
475
72
5
0
263,502
1
W
Kuzenbo
7,564
540
38
3
0
261,453
1
L
Ymir
6,423
459
31
2
0
234,247
5
L
Achilles
6,505
465
66
5
0
309,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role