Player Matchup

Sun Wukong
Sun Wukong
Akira_6798
Sun Wukong
Level 117
God Stats
6W - 2L
1,589 SR
Queue Stats
178W - 138L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
AnAbsoluteUn1t
Gilgamesh
Level 29
God Stats
5W - 2L
1,578 SR
Queue Stats
137W - 65L
1,671 Elo+
Party 1
Merlin
Merlin
JamBro
Merlin
Level 107
God Stats
8W - 3L
1,721 SR
Queue Stats
291W - 186L
1,673 Elo+
Party 1
Geb
Geb
KollegahDerBooss
Geb
Level 21
God Stats
1W - 0L
1,308 SR
Queue Stats
21W - 29L
1,401 Elo+
Solo
Neith
Neith
Selta
Neith
Level 129
God Stats
7W - 3L
1,717 SR
Queue Stats
224W - 151L
1,677 Elo+
Party 1
Team Averages
Level 81
1,583 SR
1,609 Elo+

VS

Team Averages
Level 116
1,509 SR
1,427 Elo+
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Lord_Gonzo21
Charybdis
Level 122
God Stats
12W - 18L
1,440 SR
Queue Stats
346W - 443L
1,390 Elo+
Party 2
King Arthur
King Arthur
MacMittenz117
King Arthur
Level 108
God Stats
1W - 2L
1,468 SR
Queue Stats
152W - 205L
1,406 Elo+
Party 2
Thanatos
Thanatos
xEliteMevinSquad
Thanatos
Level 123
God Stats
17W - 14L
1,551 SR
Queue Stats
311W - 398L
1,386 Elo+
Party 2
Xing Tian
Xing Tian
假发SSS
Xing Tian
Level 70
God Stats
13W - 10L
1,588 SR
Queue Stats
440W - 444L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akira_6798
Sun Wukong
19
10 / 4 / 23
12,853
714
13,354
21,448
20,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
AnAbsoluteUn1t
Gilgamesh
20
9 / 3 / 27
14,042
780
21,157
24,101
28,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
JamBro
Merlin
20
12 / 1 / 22
14,375
799
33,685
11,520
8,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
1 / 2 / 36
13,391
744
16,083
27,096
44,942
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Selta
Neith
20
14 / 2 / 21
13,672
760
33,693
16,057
10,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
4 / 9 / 3
11,213
623
11,602
19,616
9,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Lord_Gonzo21
Charybdis
18
2 / 10 / 4
11,174
621
19,184
22,418
10,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
MacMittenz117
King Arthur
17
2 / 11 / 4
10,819
601
8,424
29,608
33,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 12 / 6
10,612
590
13,132
20,062
11,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
假发SSS
Xing Tian
19
0 / 4 / 7
11,071
615
16,381
36,468
38,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
33
46
Kills
9
12
Deaths
46
129
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
9
3
0.61
W
Sun Wukong
Akira_6798
Sun Wukong
10
4
23
5.38
W
Gilgamesh
AnAbsoluteUn1t
Gilgamesh
9
3
27
7.5
W
Merlin
JamBro
Merlin
12
1
22
23
W
1
2
36
9.5
L
Charybdis
Lord_Gonzo21
Charybdis
2
10
4
0.4
L
King Arthur
MacMittenz117
King Arthur
2
11
4
0.36
W
Neith
Selta
Neith
14
2
21
12.25
L
1
12
6
0.33
L
Xing Tian
假发SSS
Xing Tian
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,972
Damage
68,723
100,222
Taken
128,172
112,994
Mitigated
104,322
37,910
Healing
30,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,602
3,878
318
1,671
19,616
9,944
0
6,917
12,699
0
29,861
W
Sun Wukong
Akira_6798
Sun Wukong
13,354
3,040
2,555
5,895
21,448
20,584
1,450
2,131
19,094
0
20,210
W
Gilgamesh
AnAbsoluteUn1t
Gilgamesh
21,157
6,103
4,611
4,491
24,101
28,237
2,218
5,139
18,616
2,421
29,480
W
Merlin
JamBro
Merlin
33,685
2,018
3,746
2,703
11,520
8,323
2,040
1,933
9,587
76,524
0
W
16,083
641
1,965
5,618
27,096
44,942
0
3,819
22,861
28,090
0
L
Charybdis
Lord_Gonzo21
Charybdis
19,184
8,250
174
2,832
22,418
10,549
58
7,420
14,998
0
44,693
L
King Arthur
MacMittenz117
King Arthur
8,424
1,414
367
1,413
29,608
33,792
0
13,158
16,450
0
19,045
W
Neith
Selta
Neith
33,693
12,836
1,847
4,479
16,057
10,908
2,572
3,359
12,646
0
60,541
L
13,132
4,093
1,828
6,521
20,062
11,199
264
8,963
11,099
0
21,988
L
Xing Tian
假发SSS
Xing Tian
16,381
913
1,989
13,708
36,468
38,838
87
14,263
22,205
30,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,333
Gold Earned
54,889
182
Minions Killed
163
0
Camps Cleared
0
1,578,880
Distance Traveled
1,399,114
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,213
623
43
2
0
299,284
5
W
Sun Wukong
12,853
714
20
1
0
330,111
1
W
Gilgamesh
14,042
780
13
1
0
314,441
0
W
Merlin
14,375
799
67
4
0
341,192
0
W
Geb
13,391
744
16
1
0
307,372
2
L
Charybdis
11,174
621
59
3
0
225,936
0
L
King Arthur
10,819
601
16
1
0
259,276
2
W
Neith
13,672
760
66
4
0
285,764
0
L
Thanatos
10,612
590
23
1
0
278,100
1
L
Xing Tian
11,071
615
22
1
0
336,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role