Player Matchup

Achilles
Achilles
DeathStroke__07
Achilles
Level 11
God Stats
1W - 2L
1,758 SR
Queue Stats
45W - 20L
1,465 Elo+
Party 2
Jing Wei
Jing Wei
GeekyRelic44
Jing Wei
Level 66
God Stats
1W - 2L
1,706 SR
Queue Stats
257W - 318L
1,332 Elo+
Solo
Amaterasu
Amaterasu
Komaru yu
Amaterasu
Level 40
God Stats
1W - 3L
1,426 SR
Queue Stats
49W - 59L
1,473 Elo+
Solo
Sol
Sol
MaitiuR
Sol
Level 40
God Stats
0W - 4L
1,187 SR
Queue Stats
41W - 49L
1,257 Elo+
Solo
Pele
Pele
jucs02
Pele
Level 145
God Stats
6W - 2L
1,667 SR
Queue Stats
257W - 189L
1,565 Elo+
Party 2
Team Averages
Level 60
1,549 SR
1,419 Elo+

VS

Team Averages
Level 91
1,452 SR
1,401 Elo+
Thanatos
Thanatos
BlitzPhantazm
Thanatos
Level 126
God Stats
10W - 8L
1,565 SR
Queue Stats
291W - 261L
1,526 Elo+
Solo
Apollo
Apollo
Ing-guido45
Apollo
Level 86
God Stats
1W - 7L
1,185 SR
Queue Stats
48W - 55L
1,339 Elo+
Solo
Hel
Hel
Kazuto6516
Hel
Level 65
God Stats
19W - 16L
1,412 SR
Queue Stats
153W - 161L
1,312 Elo+
Solo
Amaterasu
Amaterasu
WanderingVlad
Amaterasu
Level 109
God Stats
3W - 1L
1,286 SR
Queue Stats
42W - 53L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
XboxHatesMeX
Nu Wa
Level 69
God Stats
5W - 2L
1,811 SR
Queue Stats
37W - 43L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 2 / 2
8,648
432
8,800
13,812
15,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
GeekyRelic44
Jing Wei
15
0 / 3 / 2
8,710
436
9,891
15,556
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Komaru yu
Amaterasu
16
0 / 5 / 1
9,419
471
5,845
19,175
15,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
11
0 / 8 / 1
7,332
367
2,024
14,332
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
jucs02
Pele
18
4 / 4 / 1
10,334
517
8,347
20,634
8,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlitzPhantazm
Thanatos
18
9 / 1 / 6
12,019
601
6,941
13,455
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
15
0 / 3 / 3
9,515
476
6,675
16,094
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 1 / 6
10,484
524
7,066
12,078
7,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
WanderingVlad
Amaterasu
20
5 / 0 / 3
13,010
651
14,414
13,335
14,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 2 / 7
12,265
613
23,069
11,001
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
22
22
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlitzPhantazm
Thanatos
9
1
6
12
L
Achilles
3
2
2
2
L
Jing Wei
GeekyRelic44
Jing Wei
0
3
2
0.33
W
Apollo
0
3
3
0.5
W
1
1
6
4
L
Amaterasu
Komaru yu
Amaterasu
0
5
1
0.1
L
Sol
0
8
1
0.06
W
Amaterasu
WanderingVlad
Amaterasu
5
0
3
6.5
W
7
2
7
5.25
L
Pele
jucs02
Pele
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,907
Damage
58,165
83,509
Taken
65,963
50,159
Mitigated
39,681
24,190
Healing
37,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlitzPhantazm
Thanatos
6,941
2,160
0
16,274
13,455
6,161
205
497
12,958
0
91,424
L
Achilles
8,800
1,738
0
2,006
13,812
15,997
0
5,542
8,270
0
36,789
L
Jing Wei
GeekyRelic44
Jing Wei
9,891
6,032
0
7,452
15,556
5,705
647
6,592
8,964
0
67,955
W
Apollo
6,675
3,520
0
476
16,094
6,511
79
0
16,094
0
79,503
W
7,066
728
6,399
7,128
12,078
7,585
622
0
12,078
54,536
2,327
L
Amaterasu
Komaru yu
Amaterasu
5,845
3,558
0
6,421
19,175
15,409
0
4,043
15,132
0
72,754
L
Sol
2,024
1,390
59
2,961
14,332
4,326
1,510
8,805
5,527
38,803
4,724
W
Amaterasu
WanderingVlad
Amaterasu
14,414
8,460
0
4,188
13,335
14,888
1,199
54
13,281
0
112,754
W
23,069
5,440
213
3,084
11,001
4,536
1,591
1,557
9,444
114,913
0
L
Pele
jucs02
Pele
8,347
2,453
0
5,291
20,634
8,722
0
4,756
15,878
0
111,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,443
Gold Earned
57,293
530
Minions Killed
703
0
Camps Cleared
0
1,830,740
Distance Traveled
1,942,093
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,019
601
133
7
0
476,173
6
L
Achilles
8,648
432
41
2
0
400,485
4
L
Jing Wei
8,710
436
100
5
0
340,630
3
W
Apollo
9,515
476
126
6
0
376,282
0
W
Hel
10,484
524
85
4
0
350,179
2
L
Amaterasu
9,419
471
140
7
0
399,037
5
L
Sol
7,332
367
83
4
0
249,082
0
W
Amaterasu
13,010
651
196
10
0
370,792
2
W
Nu Wa
12,265
613
163
8
0
368,667
4
L
Pele
10,334
517
166
8
0
441,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role