Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Galm310
Yu Huang
Level 126
God Stats
4W - 2L
1,402 SR
Queue Stats
199W - 191L
1,497 Elo+
Solo
Sobek
Sobek
Gekyumeisreal
Sobek
Level 127
God Stats
1W - 0L
1,551 SR
Queue Stats
30W - 32L
1,449 Elo+
Solo
Neith
Neith
Qeril
Neith
Level 87
God Stats
49W - 72L
1,367 SR
Queue Stats
202W - 287L
1,297 Elo+
Solo
Fenrir
Fenrir
tokki83260
Fenrir
Level 122
God Stats
3W - 5L
1,221 SR
Queue Stats
49W - 42L
1,348 Elo+
Solo
Team Averages
Level 123
1,408 SR
1,418 Elo+

VS

Team Averages
Level 86
1,467 SR
1,382 Elo+
Baron Samedi
Baron Samedi
Alvar-06K
Baron Samedi
Level 98
God Stats
2W - 6L
1,415 SR
Queue Stats
436W - 559L
1,372 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
S1m0ncete-12
Ah Muzen Cab
Level 85
God Stats
1W - 5L
1,305 SR
Queue Stats
290W - 432L
1,361 Elo+
Party 1
Ratatoskr
Ratatoskr
VinceMoone
Ratatoskr
Level 60
God Stats
2W - 6L
1,435 SR
Queue Stats
61W - 72L
1,345 Elo+
Solo
Ra
Ra
smker004
Ra
Level 104
God Stats
10W - 8L
1,601 SR
Queue Stats
461W - 577L
1,367 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXSBC05Xx
Cu Chulainn
Level 84
God Stats
55W - 53L
1,579 SR
Queue Stats
119W - 151L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 0 / 6
8,613
507
9,912
20,147
20,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Galm310
Yu Huang
17
8 / 0 / 4
10,036
590
16,863
9,060
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 3 / 1
9,188
540
9,028
14,164
8,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Qeril
Neith
12
1 / 4 / 4
7,408
436
4,160
12,080
4,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
tokki83260
Fenrir
12
3 / 4 / 6
7,813
460
8,514
15,063
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alvar-06K
Baron Samedi
13
0 / 4 / 4
7,476
440
10,022
14,048
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ah Muzen Cab
S1m0ncete-12
Ah Muzen Cab
13
5 / 5 / 0
7,711
454
16,912
15,260
5,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
VinceMoone
Ratatoskr
15
0 / 1 / 2
8,589
505
3,064
13,527
5,894
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 0
7,739
455
2,656
12,683
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
xXSBC05Xx
Cu Chulainn
14
5 / 5 / 1
8,920
525
16,392
17,752
14,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
20
Kills
10
11
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
6
7
L
Baron Samedi
Alvar-06K
Baron Samedi
0
4
4
0.5
W
Yu Huang
Galm310
Yu Huang
8
0
4
10
W
4
3
1
1.5
W
Neith
Qeril
Neith
1
4
4
0.75
L
Ah Muzen Cab
S1m0ncete-12
Ah Muzen Cab
5
5
0
1
L
Ratatoskr
VinceMoone
Ratatoskr
0
1
2
1
L
0
5
0
0
W
Fenrir
tokki83260
Fenrir
3
4
6
1.5
L
Cu Chulainn
xXSBC05Xx
Cu Chulainn
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,477
Damage
49,046
70,514
Taken
73,270
44,665
Mitigated
37,705
18,884
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,912
681
0
4,978
20,147
20,035
186
4,428
15,558
40,629
0
L
Baron Samedi
Alvar-06K
Baron Samedi
10,022
1,559
1,460
4,106
14,048
6,848
0
5,236
8,812
48,307
0
W
Yu Huang
Galm310
Yu Huang
16,863
1,416
0
382
9,060
4,763
0
2,519
6,443
97,621
0
W
9,028
1,542
0
5,681
14,164
8,640
0
0
13,174
51,559
0
W
Neith
Qeril
Neith
4,160
2,315
284
3,641
12,080
4,717
661
4,381
7,699
0
38,024
L
Ah Muzen Cab
S1m0ncete-12
Ah Muzen Cab
16,912
6,431
0
1,380
15,260
5,427
136
7,379
7,881
0
61,868
L
Ratatoskr
VinceMoone
Ratatoskr
3,064
818
0
2,298
13,527
5,894
1,689
4,202
9,175
0
78,324
L
2,656
423
37
1,814
12,683
4,603
0
10,150
2,533
53,952
0
W
Fenrir
tokki83260
Fenrir
8,514
2,781
615
3,303
15,063
6,510
479
1,350
13,432
0
45,001
L
Cu Chulainn
xXSBC05Xx
Cu Chulainn
16,392
2,861
0
3,830
17,752
14,933
0
8,066
9,066
0
60,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
40,435
443
Minions Killed
456
0
Camps Cleared
0
1,500,430
Distance Traveled
1,584,994
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,613
507
65
4
0
317,788
3
L
Baron Samedi
7,476
440
52
3
0
278,998
4
W
Yu Huang
10,036
590
148
9
0
334,374
2
W
Sobek
9,188
540
106
6
0
310,829
4
W
Neith
7,408
436
74
4
0
216,974
0
L
Ah Muzen Cab
7,711
454
88
5
0
270,815
2
L
Ratatoskr
8,589
505
119
7
0
390,322
5
L
Ra
7,739
455
99
6
0
331,349
0
W
Fenrir
7,813
460
50
3
0
320,465
0
L
Cu Chulainn
8,920
525
98
6
0
313,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role