Player Matchup

Cerberus
Cerberus
Green Arrow1155
Cerberus
Level 154
God Stats
6W - 6L
1,576 SR
Queue Stats
362W - 339L
1,505 Elo+
Solo
Ishtar
Ishtar
MooonShiver
Ishtar
Level 160
God Stats
13W - 9L
1,626 SR
Queue Stats
260W - 260L
1,541 Elo+
Party 1
Achilles
Achilles
Nwprt85
Achilles
Level 160
God Stats
0W - 2L
1,537 SR
Queue Stats
192W - 196L
1,510 Elo+
Party 1
Atlas
Atlas
UROCKCANCELDAT_
Atlas
Level 160
God Stats
2W - 4L
1,553 SR
Queue Stats
129W - 117L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
iPxrzbaI
Ratatoskr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 285L
1,405 Elo+
Solo
Team Averages
Level 140
1,558 SR
1,483 Elo+

VS

Team Averages
Level 103
1,581 SR
1,481 Elo+
Achilles
Achilles
DeathStroke__07
Achilles
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 20L
1,465 Elo+
Party 2
Hades
Hades
DrakeShiesty
Hades
Level 123
God Stats
2W - 0L
1,699 SR
Queue Stats
87W - 76L
1,534 Elo+
Solo
Sol
Sol
Kemikalz
Sol
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 123L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Rageingvenom109
Baron Samedi
Level 106
God Stats
3W - 3L
1,453 SR
Queue Stats
23W - 27L
1,381 Elo+
Solo
Ratatoskr
Ratatoskr
jucs02
Ratatoskr
Level 145
God Stats
4W - 0L
1,752 SR
Queue Stats
257W - 189L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 2 / 6
10,624
531
9,675
22,509
27,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
17
2 / 2 / 4
10,291
515
11,546
15,290
7,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Nwprt85
Achilles
18
4 / 5 / 3
10,409
520
13,779
23,227
16,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 2
8,957
448
11,872
20,705
12,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
iPxrzbaI
Ratatoskr
7
0 / 3 / 0
6,237
312
1,727
5,821
2,045
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
4 / 2 / 6
10,522
526
14,448
22,359
29,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 4 / 1
11,197
560
15,917
22,561
12,776
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 1 / 0
10,148
507
5,593
12,940
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
Rageingvenom109
Baron Samedi
15
1 / 1 / 8
9,648
482
9,497
11,195
5,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
jucs02
Ratatoskr
20
10 / 3 / 5
12,511
626
17,566
23,719
10,613
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
11
Kills
18
18
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
2
6
3.5
W
3
4
1
0.88
L
Cerberus
3
2
6
3
W
0
1
0
0
L
Ishtar
2
2
4
2
L
Achilles
Nwprt85
Achilles
4
5
3
1.1
W
Baron Samedi
Rageingvenom109
Baron Samedi
1
1
8
5
L
2
6
2
0.5
L
Ratatoskr
iPxrzbaI
Ratatoskr
0
3
0
0
W
Ratatoskr
jucs02
Ratatoskr
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,599
Damage
63,021
87,552
Taken
92,774
65,626
Mitigated
62,180
30,628
Healing
48,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
14,448
3,528
0
4,631
22,359
29,683
0
7,139
15,220
0
44,723
W
15,917
2,645
380
12,400
22,561
12,776
531
1,430
21,131
88,909
0
L
Cerberus
9,675
450
0
8,437
22,509
27,140
0
8,728
13,781
40,331
4,158
W
5,593
3,263
0
7,820
12,940
3,970
2,542
1,671
11,269
73,736
0
L
Ishtar
11,546
6,524
0
7,696
15,290
7,294
0
5,412
9,878
0
96,230
L
Achilles
Nwprt85
Achilles
13,779
4,928
0
8,330
23,227
16,965
0
10,482
12,745
0
82,751
W
Baron Samedi
Rageingvenom109
Baron Samedi
9,497
1,426
2,045
6,146
11,195
5,138
2,492
6,599
4,596
64,032
0
L
11,872
2,542
0
6,165
20,705
12,182
0
5,292
15,413
63,544
0
L
Ratatoskr
iPxrzbaI
Ratatoskr
1,727
564
0
0
5,821
2,045
0
1,093
4,728
0
23,506
W
Ratatoskr
jucs02
Ratatoskr
17,566
7,963
0
14,872
23,719
10,613
212
3,999
19,720
0
133,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
54,026
502
Minions Killed
643
0
Camps Cleared
0
1,600,059
Distance Traveled
1,850,655
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,522
526
35
2
0
404,594
5
W
Hades
11,197
560
169
8
0
287,738
4
L
Cerberus
10,624
531
73
4
0
381,006
3
W
Sol
10,148
507
148
7
0
353,450
4
L
Ishtar
10,291
515
165
8
0
351,995
5
L
Achilles
10,409
520
132
7
0
354,264
2
W
Baron Samedi
9,648
482
105
5
0
339,087
6
L
Atlas
8,957
448
82
4
0
338,038
0
L
Ratatoskr
6,237
312
50
3
0
174,756
0
W
Ratatoskr
12,511
626
186
9
0
465,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role