Player Matchup

Hades
Hades
CallMeHemp
Hades
Level 35
God Stats
6W - 4L
1,500 SR
Queue Stats
84W - 85L
1,465 Elo+
Party 1
Rama
Rama
CultCulture
Rama
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 80L
1,540 Elo+
Party 3
Susano
Susano
Reave05
Susano
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 67L
1,307 Elo+
Party 1
Hercules
Hercules
STINKYxBALLSKIN
Hercules
Level 47
God Stats
3W - 7L
1,291 SR
Queue Stats
119W - 115L
1,495 Elo+
Party 3
Ganesha
Ganesha
menandsweets
Ganesha
Level 126
God Stats
4W - 11L
1,261 SR
Queue Stats
678W - 634L
1,578 Elo+
Party 3
Team Averages
Level 62
1,410 SR
1,477 Elo+

VS

Team Averages
Level 55
1,450 SR
1,472 Elo+
Janus
Janus
 
Janus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CrazyMinturtle
Thanatos
Level 108
God Stats
0W - 3L
1,202 SR
Queue Stats
55W - 55L
1,477 Elo+
Party 2
Neith
Neith
babydriverzach
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
purplehairmagoo
Sobek
Level 66
God Stats
3W - 5L
1,657 SR
Queue Stats
32W - 41L
1,427 Elo+
Party 2
Chaac
Chaac
shelpo26
Chaac
Level 31
God Stats
1W - 2L
1,391 SR
Queue Stats
16W - 20L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 3 / 6
8,298
553
3,909
10,051
4,692
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
9 / 1 / 1
10,297
686
12,116
9,395
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Reave05
Susano
14
7 / 1 / 1
8,912
594
8,943
10,749
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
15
1 / 1 / 0
9,188
613
6,079
9,319
6,852
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ganesha
menandsweets
Ganesha
12
0 / 1 / 13
8,531
569
5,359
12,050
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 6 / 1
7,433
496
4,974
11,117
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
14
6 / 4 / 1
8,370
558
8,057
15,330
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 0
6,563
438
3,489
8,070
2,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 2
6,256
417
2,872
12,391
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
shelpo26
Chaac
12
0 / 0 / 1
7,131
475
4,988
9,010
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
7
7
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
1
0.25
W
Hades
2
3
6
1.67
L
Thanatos
6
4
1
1.63
W
9
1
1
9.5
W
Susano
Reave05
Susano
7
1
1
7.5
W
Hercules
1
1
0
1
L
0
5
0
0
W
Ganesha
menandsweets
Ganesha
0
1
13
6.5
L
0
4
2
0.25
L
Chaac
shelpo26
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,406
Damage
24,380
51,564
Taken
55,918
31,622
Mitigated
28,806
19,148
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,974
1,145
0
1,548
11,117
3,320
291
2,280
8,837
55,040
0
W
Hades
3,909
913
615
4,009
10,051
4,692
855
3,434
6,617
39,756
0
L
Thanatos
8,057
2,892
0
10,486
15,330
7,262
0
3,651
11,679
0
65,660
W
12,116
9,367
0
5,672
9,395
3,784
4,844
1,601
7,794
0
96,490
W
Susano
Reave05
Susano
8,943
3,031
0
4,768
10,749
3,950
592
845
9,860
0
53,203
W
Hercules
6,079
1,275
0
1,954
9,319
6,852
0
159
8,337
171
57,772
L
3,489
1,159
0
515
8,070
2,191
1,258
1,307
6,763
0
36,800
W
Ganesha
menandsweets
Ganesha
5,359
755
0
2,130
12,050
12,344
287
2,303
9,747
30,830
0
L
2,872
604
0
2,640
12,391
8,197
0
2,030
10,361
15,404
0
L
Chaac
shelpo26
Chaac
4,988
210
0
3,622
9,010
7,836
0
171
8,839
0
42,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,226
Gold Earned
35,753
467
Minions Killed
351
0
Camps Cleared
0
1,469,306
Distance Traveled
1,394,135
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,433
496
90
6
0
267,024
1
W
Hades
8,298
553
76
5
0
286,770
0
L
Thanatos
8,370
558
107
7
0
287,158
1
W
Rama
10,297
686
165
11
0
273,449
1
W
Susano
8,912
594
89
6
0
317,034
2
W
Hercules
9,188
613
128
9
0
306,546
5
L
Neith
6,563
438
59
4
0
264,100
0
W
Ganesha
8,531
569
9
1
0
285,507
2
L
Sobek
6,256
417
25
2
0
265,883
5
L
Chaac
7,131
475
70
5
0
309,970
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role