Player Matchup

Aphrodite
Aphrodite
HotCocoMilk
Aphrodite
Level 57
God Stats
5W - 2L
1,543 SR
Queue Stats
167W - 122L
1,540 Elo+
Party 3
Bastet
Bastet
Nebamant
Bastet
Level 143
God Stats
3W - 1L
1,661 SR
Queue Stats
436W - 355L
1,569 Elo+
Party 1
Thor
Thor
Nebasomnium
Thor
Level 144
God Stats
7W - 6L
1,635 SR
Queue Stats
391W - 306L
1,592 Elo+
Party 1
Cerberus
Cerberus
Nreckt
Cerberus
Level 69
God Stats
11W - 7L
1,285 SR
Queue Stats
263W - 268L
1,442 Elo+
Solo
Danzaburou
Danzaburou
SabreTewth
Danzaburou
Level 81
God Stats
4W - 0L
1,474 SR
Queue Stats
223W - 170L
1,571 Elo+
Party 3
Team Averages
Level 99
1,520 SR
1,543 Elo+

VS

Team Averages
Level 69
1,376 SR
1,444 Elo+
Ganesha
Ganesha
 
Ganesha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
M870
Bakasura
Level 60
God Stats
0W - 1L
1,408 SR
Queue Stats
125W - 151L
1,432 Elo+
Party 2
Vamana
Vamana
Sonic173
Vamana
Level 86
God Stats
4W - 11L
1,346 SR
Queue Stats
208W - 245L
1,383 Elo+
Party 2
Jing Wei
Jing Wei
XDXDXDDDD
Jing Wei
Level 11
God Stats
5W - 10L
1,385 SR
Queue Stats
12W - 17L
1,475 Elo+
Party 2
Shiva
Shiva
airman1110
Shiva
Level 68
God Stats
1W - 6L
1,242 SR
Queue Stats
230W - 252L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HotCocoMilk
Aphrodite
17
4 / 1 / 19
10,563
1,056
10,700
6,681
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Nebamant
Bastet
17
2 / 0 / 24
10,535
1,054
16,167
9,421
5,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 0 / 18
11,574
1,157
22,555
10,002
5,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Nreckt
Cerberus
17
4 / 0 / 22
12,085
1,209
13,515
18,700
20,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SabreTewth
Danzaburou
18
9 / 0 / 16
12,542
1,254
23,333
10,211
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

309

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 4 / 1
9,388
939
8,030
17,831
24,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
M870
Bakasura
15
0 / 5 / 0
9,153
915
6,575
15,592
10,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Sonic173
Vamana
15
1 / 6 / 0
10,021
1,002
16,654
27,209
28,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
XDXDXDDDD
Jing Wei
15
0 / 6 / 0
9,184
918
6,067
11,340
4,926
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
15
0 / 6 / 1
9,330
933
13,618
20,636
21,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
3
27
Kills
1
1
Deaths
27
99
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
1
0.13
W
Aphrodite
HotCocoMilk
Aphrodite
4
1
19
13.5
L
Bakasura
M870
Bakasura
0
5
0
0
W
Bastet
Nebamant
Bastet
2
0
24
14
W
8
0
18
17
W
Cerberus
Nreckt
Cerberus
4
0
22
15
W
Danzaburou
SabreTewth
Danzaburou
9
0
16
17
L
Vamana
Sonic173
Vamana
1
6
0
0.17
L
Jing Wei
XDXDXDDDD
Jing Wei
0
6
0
0
L
Shiva
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,270
Damage
50,944
55,015
Taken
92,608
41,772
Mitigated
89,835
23,150
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,030
413
0
272
17,831
24,251
0
4,421
13,410
20,349
0
W
Aphrodite
HotCocoMilk
Aphrodite
10,700
2,050
7,855
4,098
6,681
4,375
0
1,504
5,177
19,579
0
L
Bakasura
M870
Bakasura
6,575
5,033
0
752
15,592
10,241
0
4,734
10,858
0
11,692
W
Bastet
Nebamant
Bastet
16,167
5,257
0
1,527
9,421
5,486
0
1,472
7,879
0
22,864
W
22,555
4,115
0
622
10,002
5,512
0
792
9,023
0
37,939
W
Cerberus
Nreckt
Cerberus
13,515
1,582
218
6,547
18,700
20,498
0
3,198
14,942
39,473
0
W
Danzaburou
SabreTewth
Danzaburou
23,333
12,768
0
2,283
10,211
5,901
0
1,064
9,066
0
42,392
L
Vamana
Sonic173
Vamana
16,654
8,993
1,472
5,134
27,209
28,674
0
6,590
20,619
0
31,066
L
Jing Wei
XDXDXDDDD
Jing Wei
6,067
5,781
0
422
11,340
4,926
0
3,145
8,195
0
26,596
L
Shiva
13,618
1,287
381
650
20,636
21,743
0
5,325
15,311
0
28,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,299
Gold Earned
47,076
214
Minions Killed
187
5
Camps Cleared
5
1,049,310
Distance Traveled
994,073
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,388
939
0
0
0
175,736
1
W
Aphrodite
10,563
1,056
31
3
1
202,802
5
L
Bakasura
9,153
915
36
4
2
204,783
0
W
Bastet
10,535
1,054
20
2
0
231,388
0
W
Thor
11,574
1,157
43
4
3
208,967
0
W
Cerberus
12,085
1,209
73
7
0
210,165
0
W
Danzaburou
12,542
1,254
47
5
1
195,988
4
L
Vamana
10,021
1,002
37
4
1
214,103
0
L
Jing Wei
9,184
918
67
7
0
184,305
0
L
Shiva
9,330
933
47
5
2
215,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role