Player Matchup

Kukulkan
Kukulkan
Cold848
Kukulkan
Level 71
God Stats
3W - 6L
1,345 SR
Queue Stats
52W - 79L
1,419 Elo+
Solo
Loki
Loki
DA DONBOT
Loki
Level 156
God Stats
0W - 1L
1,502 SR
Queue Stats
25W - 27L
1,483 Elo+
Party 3
Vulcan
Vulcan
FaZeLupe23
Vulcan
Level 142
God Stats
9W - 12L
1,443 SR
Queue Stats
485W - 482L
1,468 Elo+
Party 2
Ymir
Ymir
TSSBIGMAC
Ymir
Level 17
God Stats
0W - 1L
1,703 SR
Queue Stats
10W - 12L
1,490 Elo+
Party 3
Neith
Neith
taebiss
Neith
Level 49
God Stats
167W - 175L
1,578 SR
Queue Stats
228W - 244L
1,492 Elo+
Party 2
Team Averages
Level 87
1,514 SR
1,471 Elo+

VS

Team Averages
Level 122
1,567 SR
1,600 Elo+
Cernunnos
Cernunnos
ArdentTorpeedo69
Cernunnos
Level 68
God Stats
5W - 5L
1,462 SR
Queue Stats
76W - 42L
1,597 Elo+
Party 1
Fenrir
Fenrir
Capt723
Fenrir
Level 148
God Stats
1W - 1L
1,473 SR
Queue Stats
112W - 67L
1,597 Elo+
Party 1
Thoth
Thoth
Dave723
Thoth
Level 160
God Stats
1W - 0L
1,780 SR
Queue Stats
91W - 54L
1,613 Elo+
Party 1
Horus
Horus
Tamable723
Horus
Level 107
God Stats
4W - 4L
1,555 SR
Queue Stats
94W - 55L
1,600 Elo+
Party 1
Ares
Ares
WigW0i
Ares
Level 126
God Stats
7W - 3L
1,566 SR
Queue Stats
89W - 53L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cold848
Kukulkan
15
0 / 6 / 5
8,911
637
7,830
10,824
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
15
0 / 7 / 2
8,649
618
8,558
14,478
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
FaZeLupe23
Vulcan
17
6 / 4 / 1
10,418
744
15,195
11,097
4,252
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
1 / 7 / 3
9,130
652
4,530
20,693
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
taebiss
Neith
15
0 / 3 / 2
8,737
624
4,944
10,103
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
18
4 / 0 / 8
10,421
744
8,894
5,891
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Capt723
Fenrir
17
4 / 2 / 15
10,633
760
9,303
11,464
6,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Dave723
Thoth
18
5 / 2 / 13
10,938
781
14,986
11,071
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
18
9 / 1 / 13
11,245
803
16,963
17,460
19,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ares
WigW0i
Ares
18
5 / 2 / 10
10,696
764
7,874
14,069
18,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
7
Kills
27
27
Deaths
7
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
4
0
8
8
W
Fenrir
Capt723
Fenrir
4
2
15
5.75
L
Kukulkan
Cold848
Kukulkan
0
6
5
0.42
L
Loki
0
7
2
0.14
W
Thoth
Dave723
Thoth
5
2
13
5.75
L
Vulcan
FaZeLupe23
Vulcan
6
4
1
1.63
L
Ymir
1
7
3
0.36
W
Horus
9
1
13
15.5
W
Ares
WigW0i
Ares
5
2
10
5
L
Neith
taebiss
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,057
Damage
58,020
67,195
Taken
59,955
34,568
Mitigated
53,269
6,009
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
8,894
3,347
0
708
5,891
3,118
3,601
3,380
2,511
0
36,932
W
Fenrir
Capt723
Fenrir
9,303
2,171
0
1,879
11,464
6,261
935
4,613
6,851
0
38,343
L
Kukulkan
Cold848
Kukulkan
7,830
605
0
834
10,824
4,612
0
4,845
5,787
25,469
0
L
Loki
8,558
1,641
0
870
14,478
5,860
0
3,674
10,518
0
33,834
W
Thoth
Dave723
Thoth
14,986
1,226
0
1,211
11,071
6,076
2,248
5,439
5,632
45,002
0
L
Vulcan
FaZeLupe23
Vulcan
15,195
4,612
0
316
11,097
4,252
0
4,813
6,021
37,681
0
L
Ymir
4,530
1,015
169
1,937
20,693
15,190
0
4,996
15,266
11,989
0
W
Horus
16,963
6,959
4,271
7,262
17,460
19,702
45
7,541
9,919
0
32,910
W
Ares
WigW0i
Ares
7,874
590
0
0
14,069
18,112
0
6,582
7,487
22,965
0
L
Neith
taebiss
Neith
4,944
1,093
0
1,883
10,103
4,654
224
4,532
5,382
0
26,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
53,933
200
Minions Killed
280
0
Camps Cleared
0
1,234,141
Distance Traveled
1,406,940
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,421
744
81
6
0
280,068
0
W
Fenrir
10,633
760
53
4
0
284,931
0
L
Kukulkan
8,911
637
47
3
0
251,456
1
L
Loki
8,649
618
43
3
0
234,640
1
W
Thoth
10,938
781
79
6
0
259,099
1
L
Vulcan
10,418
744
41
3
0
268,361
1
L
Ymir
9,130
652
9
1
0
229,262
0
W
Horus
11,245
803
33
2
0
309,808
4
W
Ares
10,696
764
34
2
0
273,034
0
L
Neith
8,737
624
60
4
0
250,422
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role