Player Matchup

Ra
Ra
DarkShaka7
Ra
Level 6
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
LukaoLokao
Yemoja
Level 51
God Stats
0W - 2L
1,213 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 1
Nu Wa
Nu Wa
Reboak92
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 28
1,336 SR
1,383 Elo+

VS

Team Averages
Level 147
1,643 SR
1,765 Elo+
Mercury
Mercury
DevilAizen
Mercury
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 164L
1,769 Elo+
Party 2
Da Ji
Da Ji
MartianHunter24
Da Ji
Level 127
God Stats
3W - 4L
1,700 SR
Queue Stats
144W - 81L
1,739 Elo+
Solo
Nox
Nox
NoNamesLepht
Nox
Level 155
God Stats
17W - 8L
1,727 SR
Queue Stats
274W - 128L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,845
622
1,449
10,580
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
LukaoLokao
Yemoja
10
1 / 8 / 1
7,229
657
3,414
14,781
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Reboak92
Nu Wa
11
1 / 10 / 1
7,167
652
3,927
13,070
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DevilAizen
Mercury
15
16 / 1 / 9
10,991
999
16,043
10,493
5,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
5 / 1 / 17
9,220
838
8,690
7,016
6,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 17
9,515
865
10,648
6,639
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
2
Kills
25
25
Deaths
2
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Mercury
DevilAizen
Mercury
16
1
9
20.5
L
Yemoja
LukaoLokao
Yemoja
1
8
1
0.19
W
5
1
17
13.5
W
4
0
17
12.5
L
Nu Wa
Reboak92
Nu Wa
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,790
Damage
35,381
38,431
Taken
24,148
23,099
Mitigated
14,717
4,270
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,449
421
220
533
10,580
4,514
0
2,133
8,447
22,349
0
W
Mercury
DevilAizen
Mercury
16,043
9,315
1,270
2,548
10,493
5,002
1,099
4,254
6,117
0
42,484
L
Yemoja
LukaoLokao
Yemoja
3,414
1,410
1,527
1,750
14,781
13,602
0
5,173
9,608
8,796
0
W
8,690
2,272
0
380
7,016
6,125
281
2,710
4,306
0
21,384
W
10,648
991
0
988
6,639
3,590
1,029
1,859
4,780
54,168
0
L
Nu Wa
Reboak92
Nu Wa
3,927
1,306
0
240
13,070
4,983
0
3,375
9,695
10,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,241
Gold Earned
29,726
63
Minions Killed
166
0
Camps Cleared
0
425,888
Distance Traveled
613,669
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,845
622
39
4
0
160,170
0
W
Mercury
10,991
999
61
6
0
245,971
0
L
Yemoja
7,229
657
5
0
0
137,901
0
W
Da Ji
9,220
838
18
2
0
173,633
0
W
Nox
9,515
865
87
8
0
194,065
3
L
Nu Wa
7,167
652
19
2
0
127,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role