Player Matchup

Cthulhu
Cthulhu
NmLbPsych
Cthulhu
Level 22
God Stats
19W - 9L
1,656 SR
Queue Stats
35W - 38L
1,404 Elo+
Party 2
Izanami
Izanami
ShouldBeAGC
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,340 Elo+
Party 2
Anubis
Anubis
TOGKILLER
Anubis
Level 49
God Stats
7W - 3L
1,967 SR
Queue Stats
117W - 138L
1,392 Elo+
Party 2
Team Averages
Level 26
1,707 SR
1,379 Elo+

VS

Team Averages
Level 37
1,467 SR
1,277 Elo+
Sun Wukong
Sun Wukong
Ace Fluent
Sun Wukong
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 53L
1,223 Elo+
Solo
Zhong Kui
Zhong Kui
Lizardboxy
Zhong Kui
Level 43
God Stats
15W - 29L
1,400 SR
Queue Stats
91W - 124L
1,354 Elo+
Party 1
Odin
Odin
omegamaster9788
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 46L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NmLbPsych
Cthulhu
18
3 / 0 / 12
13,273
781
13,019
16,057
23,118
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ShouldBeAGC
Izanami
16
2 / 4 / 11
11,698
688
14,444
16,164
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
TOGKILLER
Anubis
20
12 / 1 / 4
14,420
848
29,219
16,306
11,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ace Fluent
Sun Wukong
16
2 / 4 / 1
11,066
651
7,300
21,259
12,089
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Lizardboxy
Zhong Kui
17
3 / 6 / 1
11,199
659
16,998
23,330
16,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 7 / 2
9,961
586
8,421
24,065
28,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
5
5
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ace Fluent
Sun Wukong
2
4
1
0.63
L
Zhong Kui
Lizardboxy
Zhong Kui
3
6
1
0.58
W
Cthulhu
NmLbPsych
Cthulhu
3
0
12
9
W
Izanami
ShouldBeAGC
Izanami
2
4
11
1.88
W
Anubis
TOGKILLER
Anubis
12
1
4
14
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,682
Damage
32,719
48,527
Taken
68,654
41,472
Mitigated
56,338
16,132
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ace Fluent
Sun Wukong
7,300
1,116
0
1,851
21,259
12,089
0
13,778
7,481
0
38,084
L
Zhong Kui
Lizardboxy
Zhong Kui
16,998
250
263
8,361
23,330
16,084
0
13,847
9,483
58,756
0
W
Cthulhu
NmLbPsych
Cthulhu
13,019
757
839
2,237
16,057
23,118
178
4,117
11,386
33,912
0
W
Izanami
ShouldBeAGC
Izanami
14,444
9,327
0
1,655
16,164
7,058
1,732
7,297
8,362
0
43,555
W
Anubis
TOGKILLER
Anubis
29,219
1,503
0
11,401
16,306
11,296
732
5,629
10,438
111,045
0
L
8,421
816
0
832
24,065
28,165
0
14,658
9,407
0
20,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
32,226
223
Minions Killed
163
0
Camps Cleared
0
845,106
Distance Traveled
852,133
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,066
651
49
3
0
284,979
0
L
Zhong Kui
11,199
659
89
5
0
271,440
0
W
Cthulhu
13,273
781
35
2
0
331,998
1
W
Izanami
11,698
688
55
3
0
243,406
0
W
Anubis
14,420
848
133
8
0
269,702
0
L
Odin
9,961
586
25
1
0
295,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role