Player Matchup

Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ALXKILLER1
Bakasura
Level 68
God Stats
5W - 4L
1,406 SR
Queue Stats
122W - 123L
1,417 Elo+
Solo
Ymir
Ymir
Muffinman101
Ymir
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 52L
1,645 Elo+
Party 1
Sun Wukong
Sun Wukong
ReaperdotExE
Sun Wukong
Level 158
God Stats
2W - 2L
1,329 SR
Queue Stats
109W - 95L
1,615 Elo+
Party 1
Skadi
Skadi
SpandexJim
Skadi
Level 128
God Stats
3W - 3L
1,393 SR
Queue Stats
39W - 43L
1,530 Elo+
Party 1
Team Averages
Level 125
1,426 SR
1,541 Elo+

VS

Team Averages
Level 100
1,566 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FatherMike
Kukulkan
Level 66
God Stats
0W - 1L
1,697 SR
Queue Stats
12W - 17L
1,483 Elo+
Party 2
Thor
Thor
ImSupporting
Thor
Level 112
God Stats
5W - 5L
1,416 SR
Queue Stats
57W - 46L
1,470 Elo+
Solo
Mulan
Mulan
SonForest
Mulan
Level 65
God Stats
3W - 6L
1,716 SR
Queue Stats
17W - 24L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
4 / 2 / 2
11,410
519
8,941
8,525
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ALXKILLER1
Bakasura
19
3 / 0 / 4
11,146
507
2,670
18,220
9,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 3 / 9
9,118
414
5,787
18,556
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
ReaperdotExE
Sun Wukong
19
9 / 0 / 5
12,267
558
30,234
31,431
29,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
17
2 / 1 / 0
10,361
471
2,748
9,429
3,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
1 / 3 / 1
10,820
492
8,547
12,632
5,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
 
Zhong Kui
15
1 / 3 / 3
9,063
412
13,769
12,223
8,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
FatherMike
Kukulkan
17
3 / 2 / 2
10,676
485
14,214
10,530
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 3
9,676
440
8,057
18,155
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
SonForest
Mulan
14
0 / 5 / 2
8,840
402
14,689
22,364
17,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
6
6
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
2
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
1
0.5
L
Zhong Kui
 
Zhong Kui
1
3
3
0.83
W
Bakasura
ALXKILLER1
Bakasura
3
0
4
5
L
Kukulkan
FatherMike
Kukulkan
3
2
2
2
L
1
5
3
0.5
W
0
3
9
1.5
W
Sun Wukong
ReaperdotExE
Sun Wukong
9
0
5
11.5
L
Mulan
SonForest
Mulan
0
5
2
0.2
W
Skadi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,380
Damage
59,276
86,161
Taken
75,904
66,040
Mitigated
46,811
28,816
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,941
171
148
1,887
8,525
3,507
776
2,919
5,606
93,612
0
L
Ah Muzen Cab
 
Ah Muzen Cab
8,547
2,361
0
5,465
12,632
5,980
1,181
3,133
9,499
0
106,512
L
Zhong Kui
 
Zhong Kui
13,769
1,480
270
4,688
12,223
8,860
0
3,100
8,919
63,240
10,518
W
Bakasura
ALXKILLER1
Bakasura
2,670
1,562
0
4,373
18,220
9,099
566
4,669
13,551
0
94,980
L
Kukulkan
FatherMike
Kukulkan
14,214
1,183
0
354
10,530
5,558
0
2,944
7,391
104,585
0
L
8,057
1,461
0
5,796
18,155
8,547
0
2,231
15,854
0
90,271
W
5,787
1,386
0
3,605
18,556
19,864
0
10,364
8,192
16,370
706
W
Sun Wukong
ReaperdotExE
Sun Wukong
30,234
6,718
0
16,951
31,431
29,854
0
7,187
24,244
0
109,922
L
Mulan
SonForest
Mulan
14,689
2,756
0
3,526
22,364
17,866
0
3,178
19,016
0
61,074
W
Skadi
2,748
1,031
0
1,852
9,429
3,716
1,524
1,949
7,480
0
91,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
49,075
702
Minions Killed
694
0
Camps Cleared
0
2,039,585
Distance Traveled
1,951,454
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,410
519
166
8
0
335,962
7
L
Ah Muzen Cab
10,820
492
180
8
0
407,014
7
L
Zhong Kui
9,063
412
95
4
0
350,014
8
W
Bakasura
11,146
507
169
8
0
485,884
5
L
Kukulkan
10,676
485
182
8
0
434,927
5
L
Thor
9,676
440
134
6
0
399,738
4
W
Ymir
9,118
414
25
1
0
430,915
7
W
Sun Wukong
12,267
558
173
8
0
437,261
0
L
Mulan
8,840
402
103
5
0
359,761
5
W
Skadi
10,361
471
169
8
0
349,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role