Player Matchup

Mulan
Mulan
Moist Salami810
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
1,792 Elo+
Party 1
Thor
Thor
SuprKamiGuru773
Thor
Level 17
God Stats
2W - 0L
1,809 SR
Queue Stats
19W - 7L
1,623 Elo+
Party 1
Raijin
Raijin
belach82
Raijin
Level 143
God Stats
10W - 7L
1,581 SR
Queue Stats
242W - 190L
1,434 Elo+
Party 1
Team Averages
Level 61
1,630 SR
1,616 Elo+

VS

Team Averages
Level 26
1,463 SR
1,386 Elo+
Charybdis
Charybdis
NmLbPsych
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
ShouldBeAGC
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
TOGKILLER
Baron Samedi
Level 49
God Stats
2W - 7L
1,388 SR
Queue Stats
117W - 138L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
8,792
799
8,430
12,891
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

14
10 / 2 / 4
9,613
874
6,477
8,360
4,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
belach82
Raijin
15
7 / 2 / 10
9,561
869
20,941
9,224
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NmLbPsych
Charybdis
13
2 / 6 / 2
8,463
769
5,460
11,275
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
ShouldBeAGC
Cthulhu
11
1 / 5 / 3
7,360
669
5,211
14,751
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
TOGKILLER
Baron Samedi
12
2 / 7 / 2
7,789
708
7,348
14,133
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
5
5
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
Charybdis
NmLbPsych
Charybdis
2
6
2
0.5
L
Cthulhu
ShouldBeAGC
Cthulhu
1
5
3
0.5
W
10
2
4
6
L
Baron Samedi
TOGKILLER
Baron Samedi
2
7
2
0.43
W
Raijin
belach82
Raijin
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,848
Damage
18,019
30,475
Taken
40,159
17,713
Mitigated
20,324
8,715
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,430
1,302
0
6,298
12,891
9,321
15
5,313
7,578
0
33,675
L
Charybdis
NmLbPsych
Charybdis
5,460
2,601
0
1,143
11,275
3,201
0
6,683
4,551
0
15,966
L
Cthulhu
ShouldBeAGC
Cthulhu
5,211
603
0
592
14,751
11,554
0
7,345
7,015
10,429
0
W
6,477
494
0
855
8,360
4,031
943
2,754
5,606
0
29,987
L
Baron Samedi
TOGKILLER
Baron Samedi
7,348
149
508
2,436
14,133
5,569
0
6,919
6,989
22,800
0
W
Raijin
belach82
Raijin
20,941
2,781
0
1,562
9,224
4,361
965
4,556
4,668
45,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
23,612
145
Minions Killed
72
0
Camps Cleared
0
601,081
Distance Traveled
495,539
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,792
799
47
4
0
218,545
1
L
Charybdis
8,463
769
20
2
0
146,662
1
L
Cthulhu
7,360
669
9
1
0
191,087
0
W
Thor
9,613
874
36
3
0
202,669
2
L
Baron Samedi
7,789
708
43
4
0
157,790
0
W
Raijin
9,561
869
62
6
0
179,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role