Player Matchup

Skadi
Skadi
AFKell93
Skadi
Level 68
God Stats
25W - 21L
1,460 SR
Queue Stats
96W - 107L
1,434 Elo+
Party 2
Geb
Geb
BigBlazeRoyalty
Geb
Level 106
God Stats
2W - 0L
1,397 SR
Queue Stats
51W - 60L
1,369 Elo+
Party 2
Merlin
Merlin
ICantReadFam2
Merlin
Level 28
God Stats
2W - 4L
1,249 SR
Queue Stats
19W - 30L
1,307 Elo+
Party 2
Team Averages
Level 67
1,369 SR
1,370 Elo+

VS

Team Averages
Level 44
1,469 SR
1,265 Elo+
Ares
Ares
DeElectricJudas
Ares
Level 49
God Stats
1W - 1L
1,658 SR
Queue Stats
57W - 71L
1,313 Elo+
Party 1
Apollo
Apollo
I_Am_At_Soup
Apollo
Level 28
God Stats
1W - 2L
1,215 SR
Queue Stats
3W - 8L
1,065 Elo+
Party 1
Bastet
Bastet
Lil M Mitch
Bastet
Level 55
God Stats
17W - 13L
1,534 SR
Queue Stats
137W - 141L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AFKell93
Skadi
16
7 / 3 / 6
10,995
846
14,364
11,985
4,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 1 / 5
9,504
731
6,828
13,327
11,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 4 / 5
8,927
687
8,465
8,749
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
9,063
697
5,862
17,447
20,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
12
2 / 5 / 5
8,149
627
8,344
11,540
5,599
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
16
4 / 3 / 4
9,895
761
14,502
12,069
5,950
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
12
Kills
8
8
Deaths
13
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
AFKell93
Skadi
7
3
6
3.33
W
3
1
5
5.5
L
2
5
5
0.9
W
2
4
5
1.13
L
Apollo
2
5
5
0.9
L
Bastet
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,657
Damage
28,708
34,061
Taken
41,056
19,370
Mitigated
32,300
6,486
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AFKell93
Skadi
14,364
5,973
0
819
11,985
4,666
3,020
1,801
10,184
25
38,599
W
6,828
922
418
4,734
13,327
11,618
264
3,187
10,140
25,790
0
L
5,862
479
727
1,753
17,447
20,751
0
6,711
10,736
17,053
0
W
8,465
462
0
515
8,749
3,086
185
996
7,753
30,622
0
L
Apollo
8,344
3,033
0
407
11,540
5,599
0
4,413
7,127
0
22,859
L
Bastet
14,502
2,867
0
2,335
12,069
5,950
0
4,907
7,162
0
49,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
27,107
156
Minions Killed
111
0
Camps Cleared
0
703,969
Distance Traveled
674,649
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,995
846
66
5
0
224,592
2
W
Geb
9,504
731
38
3
0
255,663
3
L
Ares
9,063
697
12
1
0
216,178
1
W
Merlin
8,927
687
52
4
0
223,714
1
L
Apollo
8,149
627
39
3
0
199,073
1
L
Bastet
9,895
761
60
5
0
259,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role