Player Matchup

Ne Zha
Ne Zha
Coal2Crazy
Ne Zha
Level 58
God Stats
8W - 9L
1,479 SR
Queue Stats
76W - 81L
1,426 Elo+
Party 1
Hera
Hera
Imploded
Hera
Level 62
God Stats
9W - 8L
1,613 SR
Queue Stats
75W - 101L
1,428 Elo+
Party 3
Pele
Pele
Rgraven24
Pele
Level 48
God Stats
41W - 22L
1,654 SR
Queue Stats
58W - 55L
1,453 Elo+
Party 1
Chernobog
Chernobog
ThanosTable
Chernobog
Level 45
God Stats
21W - 30L
1,278 SR
Queue Stats
51W - 68L
1,368 Elo+
Party 1
Bellona
Bellona
WhewImTrash
Bellona
Level 32
God Stats
2W - 2L
1,370 SR
Queue Stats
56W - 70L
1,456 Elo+
Party 3
Team Averages
Level 49
1,479 SR
1,426 Elo+

VS

Team Averages
Level 54
1,512 SR
1,419 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
KingArmando
Mulan
Level 65
God Stats
48W - 37L
1,593 SR
Queue Stats
166W - 173L
1,461 Elo+
Party 2
Artemis
Artemis
Simbear
Artemis
Level 41
God Stats
1W - 2L
1,327 SR
Queue Stats
9W - 16L
1,219 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yeseres
Morgan Le Fay
Level 53
God Stats
56W - 44L
1,569 SR
Queue Stats
150W - 149L
1,468 Elo+
Party 2
Horus
Horus
vfaa-2
Horus
Level 86
God Stats
12W - 7L
1,570 SR
Queue Stats
213W - 219L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Coal2Crazy
Ne Zha
11
2 / 2 / 9
7,547
539
5,861
12,106
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
11
1 / 3 / 3
7,141
510
4,364
8,548
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
13
1 / 3 / 3
7,673
548
3,299
13,358
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chernobog
ThanosTable
Chernobog
14
9 / 2 / 3
8,717
623
10,865
10,414
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
WhewImTrash
Bellona
15
5 / 0 / 0
9,276
663
8,232
11,232
12,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 3 / 0
6,580
470
3,904
10,472
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 0
6,354
454
9,517
13,605
11,593
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Simbear
Artemis
10
2 / 6 / 3
6,274
448
5,410
9,383
3,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Yeseres
Morgan Le Fay
13
4 / 1 / 1
7,055
504
12,298
6,550
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
vfaa-2
Horus
9
1 / 4 / 5
6,162
440
4,923
9,113
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
10
10
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
3
0
0.67
W
Ne Zha
Coal2Crazy
Ne Zha
2
2
9
3.25
W
Hera
1
3
3
0.83
L
1
5
0
0.2
W
Pele
1
3
3
0.83
L
Artemis
Simbear
Artemis
2
6
3
0.58
W
Chernobog
ThanosTable
Chernobog
9
2
3
5.25
W
Bellona
WhewImTrash
Bellona
5
0
0
5
L
Morgan Le Fay
Yeseres
Morgan Le Fay
4
1
1
4.5
L
Horus
vfaa-2
Horus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
36,052
55,658
Taken
49,123
34,627
Mitigated
27,958
15,554
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,904
1,171
0
890
10,472
3,910
0
622
9,850
0
41,518
W
Ne Zha
Coal2Crazy
Ne Zha
5,861
1,362
363
3,030
12,106
9,484
0
1,057
11,049
0
24,496
W
Hera
4,364
799
0
270
8,548
3,262
251
5,804
2,744
50,550
0
L
9,517
2,693
0
2,990
13,605
11,593
0
200
13,405
0
45,999
W
Pele
3,299
936
0
1,895
13,358
5,013
0
3,366
9,992
0
51,711
L
Artemis
Simbear
Artemis
5,410
3,791
0
1,847
9,383
3,055
0
225
9,158
0
31,348
W
Chernobog
ThanosTable
Chernobog
10,865
6,584
0
3,618
10,414
4,532
2,868
1,887
8,527
0
57,254
W
Bellona
WhewImTrash
Bellona
8,232
4,234
0
6,378
11,232
12,336
0
184
11,048
42
67,717
L
Morgan Le Fay
Yeseres
Morgan Le Fay
12,298
2,330
0
2,281
6,550
3,040
102
1,957
4,593
54,466
0
L
Horus
vfaa-2
Horus
4,923
2,532
401
1,974
9,113
6,360
135
1,560
7,553
0
18,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
32,425
452
Minions Killed
295
0
Camps Cleared
0
1,355,877
Distance Traveled
1,280,646
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,580
470
62
4
0
292,947
0
W
Ne Zha
7,547
539
34
2
0
246,920
1
W
Hera
7,141
510
95
7
0
266,749
5
L
Mulan
6,354
454
76
5
0
235,874
1
W
Pele
7,673
548
90
6
0
297,687
0
L
Artemis
6,274
448
47
3
0
195,581
0
W
Chernobog
8,717
623
86
6
0
252,286
0
W
Bellona
9,276
663
147
11
0
292,235
4
L
Morgan Le Fay
7,055
504
84
6
0
281,623
5
L
Horus
6,162
440
26
2
0
274,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role