Player Matchup

Olorun
Olorun
 
Olorun
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Camsrt
Cerberus
Level 8
God Stats
0W - 4L
1,240 SR
Queue Stats
0W - 7L
1,008 Elo+
Party 1
He Bo
He Bo
SlothGamer98
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,008 Elo+
Party 1
Cliodhna
Cliodhna
TanookiBN
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,008 Elo+
Party 1
Jing Wei
Jing Wei
UwUchima
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,008 Elo+
Party 1
Team Averages
Level 45
1,448 SR
1,107 Elo+

VS

Team Averages
Level 100
1,604 SR
1,396 Elo+
Chaac
Chaac
CharlyPlaier
Chaac
Level 141
God Stats
1W - 0L
1,830 SR
Queue Stats
29W - 14L
1,536 Elo+
Party 2
Neith
Neith
IanDamon
Neith
Level 102
God Stats
2W - 2L
1,703 SR
Queue Stats
29W - 23L
1,536 Elo+
Party 2
Bellona
Bellona
Josquilla
Bellona
Level 42
God Stats
4W - 5L
1,527 SR
Queue Stats
122W - 139L
1,355 Elo+
Solo
Nu Wa
Nu Wa
Mannu2020
Nu Wa
Level 94
God Stats
12W - 8L
1,608 SR
Queue Stats
26W - 25L
1,266 Elo+
Solo
Horus
Horus
SiriiusJKotSM
Horus
Level 122
God Stats
21W - 22L
1,352 SR
Queue Stats
281W - 318L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 0 / 0
5,430
543
3,306
6,071
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Camsrt
Cerberus
7
0 / 3 / 0
4,811
481
1,236
8,864
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 4 / 0
4,683
468
2,857
4,576
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
TanookiBN
Cliodhna
6
0 / 4 / 0
4,324
432
2,648
7,873
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
UwUchima
Jing Wei
7
0 / 3 / 0
4,197
420
1,606
7,324
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,053
605
4,596
6,145
3,888
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
IanDamon
Neith
10
4 / 0 / 1
5,869
587
6,446
2,251
1,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Josquilla
Bellona
10
6 / 0 / 1
6,088
609
5,821
6,428
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Mannu2020
Nu Wa
9
0 / 0 / 2
5,345
535
3,127
4,929
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 4
5,294
529
2,395
4,726
3,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
14
14
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
0
0
L
Cerberus
Camsrt
Cerberus
0
3
0
0
W
3
0
1
3.5
W
Neith
IanDamon
Neith
4
0
1
4.5
W
Bellona
Josquilla
Bellona
6
0
1
6.5
W
Nu Wa
Mannu2020
Nu Wa
0
0
2
1
W
1
0
4
3
L
0
4
0
0
L
Cliodhna
TanookiBN
Cliodhna
0
4
0
0
L
Jing Wei
UwUchima
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,653
Damage
22,385
34,708
Taken
24,479
11,685
Mitigated
13,785
7,624
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,306
1,069
101
2,859
6,071
2,584
0
1,562
4,509
40,059
4,280
L
Cerberus
Camsrt
Cerberus
1,236
89
0
1,309
8,864
4,084
0
195
8,395
14,595
3,132
W
4,596
428
0
1,833
6,145
3,888
51
2,562
3,288
0
35,179
W
Neith
IanDamon
Neith
6,446
2,231
0
869
2,251
1,101
658
386
1,865
0
40,475
W
Bellona
Josquilla
Bellona
5,821
1,955
0
803
6,428
3,882
0
731
5,697
0
38,585
W
Nu Wa
Mannu2020
Nu Wa
3,127
1,128
0
1,099
4,929
1,809
78
2,383
2,546
32,622
0
W
2,395
774
282
1,558
4,726
3,105
179
604
4,122
0
19,275
L
2,857
437
0
0
4,576
1,376
0
88
4,488
16,605
0
L
Cliodhna
TanookiBN
Cliodhna
2,648
721
0
1,630
7,873
2,212
0
1,032
6,841
0
18,189
L
Jing Wei
UwUchima
Jing Wei
1,606
996
0
1,725
7,324
1,429
44
250
6,855
0
17,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,445
Gold Earned
28,649
215
Minions Killed
294
0
Camps Cleared
0
893,972
Distance Traveled
1,000,596
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,430
543
88
9
0
162,766
0
L
Cerberus
4,811
481
25
3
0
164,050
0
W
Chaac
6,053
605
69
7
0
204,664
4
W
Neith
5,869
587
71
7
0
181,029
4
W
Bellona
6,088
609
72
7
0
220,271
0
W
Nu Wa
5,345
535
49
5
0
194,038
6
W
Horus
5,294
529
33
3
0
200,594
0
L
He Bo
4,683
468
32
3
0
173,609
1
L
Cliodhna
4,324
432
31
3
0
205,054
0
L
Jing Wei
4,197
420
39
4
0
188,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role