Player Matchup

Izanami
Izanami
D-KryptoKnight
Izanami
Level 125
God Stats
3W - 0L
1,780 SR
Queue Stats
116W - 64L
1,635 Elo+
Party 3
Bellona
Bellona
JeetSenpai
Bellona
Level 28
God Stats
4W - 2L
1,687 SR
Queue Stats
51W - 35L
1,604 Elo+
Party 3
Sobek
Sobek
Kidmuscle22
Sobek
Level 28
God Stats
3W - 1L
1,468 SR
Queue Stats
61W - 26L
1,562 Elo+
Party 3
Olorun
Olorun
The13th-warrior
Olorun
Level 102
God Stats
2W - 0L
1,545 SR
Queue Stats
82W - 45L
1,599 Elo+
Party 3
Awilix
Awilix
crunchstick
Awilix
Level 83
God Stats
5W - 1L
1,607 SR
Queue Stats
73W - 33L
1,599 Elo+
Party 3
Team Averages
Level 73
1,617 SR
1,600 Elo+

VS

Team Averages
Level 85
1,561 SR
1,466 Elo+
Loki
Loki
BigBrouton
Loki
Level 69
God Stats
0W - 1L
1,271 SR
Queue Stats
53W - 63L
1,391 Elo+
Party 2
Bacchus
Bacchus
BlakenBits69
Bacchus
Level 6
God Stats
1W - 2L
1,624 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 2
Xbalanque
Xbalanque
CallYaJungler
Xbalanque
Level 109
God Stats
12W - 14L
1,545 SR
Queue Stats
150W - 194L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HazePapiii
Cu Chulainn
Level 128
God Stats
13W - 15L
1,545 SR
Queue Stats
401W - 421L
1,558 Elo+
Party 1
Discordia
Discordia
Undelicious
Discordia
Level 112
God Stats
4W - 3L
1,821 SR
Queue Stats
81W - 83L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,569
688
4,680
7,423
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
JeetSenpai
Bellona
12
2 / 0 / 2
7,366
670
8,493
10,894
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 1 / 2
5,977
543
2,332
7,181
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 2
6,532
594
4,044
8,082
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
10
4 / 1 / 2
6,486
590
3,184
8,651
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,627
512
2,759
8,322
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BlakenBits69
Bacchus
7
0 / 2 / 2
5,096
463
2,909
4,865
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
CallYaJungler
Xbalanque
8
1 / 3 / 1
5,117
465
5,702
5,875
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
HazePapiii
Cu Chulainn
11
0 / 3 / 0
5,780
525
6,349
11,234
9,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Undelicious
Discordia
10
0 / 2 / 1
5,485
499
4,198
4,824
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
2
3
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Bacchus
BlakenBits69
Bacchus
0
2
2
0.5
L
Xbalanque
CallYaJungler
Xbalanque
1
3
1
0.5
W
4
1
1
4.5
L
Cu Chulainn
HazePapiii
Cu Chulainn
0
3
0
0
W
Bellona
JeetSenpai
Bellona
2
0
2
3
W
2
1
2
3
W
3
0
2
4
L
Discordia
Undelicious
Discordia
0
2
1
0.25
W
Awilix
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,733
Damage
21,917
42,231
Taken
35,120
21,876
Mitigated
18,468
18,224
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,759
1,085
0
370
8,322
2,208
0
127
8,195
0
25,319
L
Bacchus
BlakenBits69
Bacchus
2,909
439
0
970
4,865
3,043
0
2,607
2,258
7,698
0
L
Xbalanque
CallYaJungler
Xbalanque
5,702
2,880
0
1,878
5,875
1,959
0
3,462
2,413
0
33,514
W
4,680
2,779
0
3,156
7,423
3,128
779
2,718
4,705
0
60,285
L
Cu Chulainn
HazePapiii
Cu Chulainn
6,349
1,073
0
3,105
11,234
9,817
0
0
11,234
5,818
39,929
W
Bellona
JeetSenpai
Bellona
8,493
3,478
0
6,234
10,894
7,374
28
1,040
9,854
0
61,550
W
2,332
397
0
2,670
7,181
4,909
330
1,940
5,241
13,777
0
W
4,044
1,730
132
5,110
8,082
3,289
882
1,000
7,082
54,140
0
L
Discordia
Undelicious
Discordia
4,198
241
0
520
4,824
1,441
0
180
4,644
40,292
0
W
Awilix
3,184
1,227
0
922
8,651
3,176
0
1,489
7,162
0
40,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
27,105
422
Minions Killed
282
0
Camps Cleared
0
1,105,401
Distance Traveled
1,077,998
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,627
512
47
4
0
247,714
0
L
Bacchus
5,096
463
13
1
0
223,580
0
L
Xbalanque
5,117
465
62
6
0
180,138
2
W
Izanami
7,569
688
121
11
0
216,941
4
L
Cu Chulainn
5,780
525
85
8
0
205,648
0
W
Bellona
7,366
670
118
11
0
244,091
1
W
Sobek
5,977
543
32
3
0
218,867
4
W
Olorun
6,532
594
89
8
0
187,360
1
L
Discordia
5,485
499
75
7
0
220,918
4
W
Awilix
6,486
590
62
6
0
238,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role