Player Matchup

Awilix
Awilix
Asorttam
Awilix
Level 149
God Stats
1W - 1L
1,447 SR
Queue Stats
112W - 42L
1,772 Elo+
Party 1
Maui
Maui
Deriku2
Maui
Level 50
God Stats
10W - 7L
1,641 SR
Queue Stats
21W - 16L
1,543 Elo+
Party 1
Hel
Hel
Orchid Eclipse
Hel
Level 132
God Stats
9W - 2L
1,736 SR
Queue Stats
354W - 203L
1,660 Elo+
Party 1
Team Averages
Level 110
1,608 SR
1,658 Elo+

VS

Team Averages
Level 79
1,632 SR
1,404 Elo+
Aphrodite
Aphrodite
Cisckii
Aphrodite
Level 67
God Stats
2W - 5L
1,667 SR
Queue Stats
32W - 38L
1,434 Elo+
Party 2
Thanatos
Thanatos
MuspeIIheim
Thanatos
Level 42
God Stats
1W - 2L
1,559 SR
Queue Stats
3W - 7L
1,316 Elo+
Party 2
Bacchus
Bacchus
revilO
Bacchus
Level 128
God Stats
20W - 12L
1,669 SR
Queue Stats
347W - 358L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Asorttam
Awilix
17
11 / 1 / 11
11,935
853
23,782
18,196
11,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Maui
Deriku2
Maui
16
1 / 3 / 18
11,261
804
6,091
18,333
23,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
11 / 0 / 9
12,087
863
19,071
9,632
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cisckii
Aphrodite
14
1 / 5 / 1
8,900
636
8,100
16,558
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
MuspeIIheim
Thanatos
13
0 / 10 / 1
8,266
590
7,513
15,813
6,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
revilO
Bacchus
13
2 / 8 / 1
10,127
723
9,585
21,626
30,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
23
Kills
3
4
Deaths
23
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
Asorttam
Awilix
11
1
11
16.5
L
Aphrodite
Cisckii
Aphrodite
1
5
1
0.3
W
Maui
Deriku2
Maui
1
3
18
3.33
L
Thanatos
MuspeIIheim
Thanatos
0
10
1
0.05
W
11
0
9
15.5
L
Bacchus
revilO
Bacchus
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,944
Damage
25,198
46,161
Taken
53,997
40,056
Mitigated
44,680
17,648
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Asorttam
Awilix
23,782
8,356
0
1,367
18,196
11,531
1,608
9,013
9,183
0
65,636
L
Aphrodite
Cisckii
Aphrodite
8,100
1,366
3,905
5,888
16,558
7,832
0
7,120
9,060
32,739
0
W
Maui
Deriku2
Maui
6,091
1,240
598
2,096
18,333
23,114
363
5,038
13,295
24,316
0
L
Thanatos
MuspeIIheim
Thanatos
7,513
3,006
0
2,678
15,813
6,676
0
7,329
8,236
0
15,843
W
19,071
1,649
6,726
6,861
9,632
5,411
871
3,954
5,678
51,371
0
L
Bacchus
revilO
Bacchus
9,585
1,317
0
844
21,626
30,172
0
9,742
11,485
27,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,283
Gold Earned
27,293
163
Minions Killed
107
0
Camps Cleared
0
838,747
Distance Traveled
688,193
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,935
853
54
4
0
302,396
3
L
Aphrodite
8,900
636
57
4
0
242,057
1
W
Maui
11,261
804
31
2
0
258,106
0
L
Thanatos
8,266
590
20
1
0
223,655
1
W
Hel
12,087
863
78
6
0
278,245
1
L
Bacchus
10,127
723
30
2
0
222,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role