Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Da04vid
Geb
Level 37
God Stats
3W - 0L
1,725 SR
Queue Stats
85W - 87L
1,384 Elo+
Party 1
Apollo
Apollo
KameCronoSama
Apollo
Level 69
God Stats
1W - 1L
1,563 SR
Queue Stats
181W - 179L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
Miiiyako
Ah Puch
Level 117
God Stats
7W - 0L
1,575 SR
Queue Stats
29W - 20L
1,488 Elo+
Party 1
Mercury
Mercury
stefanojr19
Mercury
Level 94
God Stats
6W - 6L
1,189 SR
Queue Stats
39W - 35L
1,414 Elo+
Solo
Team Averages
Level 95
1,510 SR
1,446 Elo+

VS

Team Averages
Level 39
1,460 SR
1,120 Elo+
Cerberus
Cerberus
Camsrt
Cerberus
Level 8
God Stats
0W - 4L
1,300 SR
Queue Stats
0W - 7L
1,029 Elo+
Party 2
Ullr
Ullr
GodlyRed
Ullr
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 81L
1,486 Elo+
Solo
Kukulkan
Kukulkan
SlothGamer98
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,029 Elo+
Party 2
Da Ji
Da Ji
TanookiBN
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,029 Elo+
Party 2
Odin
Odin
UwUchima
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,029 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 2 / 7
9,751
574
7,949
7,017
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
12
3 / 2 / 11
8,731
514
4,710
12,722
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 4 / 7
9,194
541
11,505
12,895
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Miiiyako
Ah Puch
14
0 / 1 / 8
8,698
512
13,660
9,256
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
stefanojr19
Mercury
15
6 / 1 / 5
9,474
557
7,709
12,607
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Camsrt
Cerberus
9
0 / 6 / 2
6,435
379
2,991
17,309
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ullr
12
4 / 5 / 3
8,161
480
7,647
12,270
5,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SlothGamer98
Kukulkan
12
1 / 3 / 1
7,192
423
5,084
8,960
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
TanookiBN
Da Ji
10
1 / 6 / 3
6,835
402
7,597
14,137
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
11
3 / 2 / 1
6,880
405
3,132
10,629
8,889
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
22
Kills
9
10
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
7
4.25
L
Cerberus
Camsrt
Cerberus
0
6
2
0.17
W
Geb
3
2
11
4.25
L
Ullr
4
5
3
1.1
W
8
4
7
2.88
W
Ah Puch
Miiiyako
Ah Puch
0
1
8
4
L
Kukulkan
SlothGamer98
Kukulkan
1
3
1
0.5
L
Da Ji
TanookiBN
Da Ji
1
6
3
0.42
L
Odin
3
2
1
1.75
W
Mercury
stefanojr19
Mercury
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,533
Damage
26,451
54,497
Taken
63,305
28,947
Mitigated
38,209
14,598
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,949
2,366
0
2,324
7,017
3,810
3,919
375
6,642
0
65,349
L
Cerberus
Camsrt
Cerberus
2,991
549
0
1,759
17,309
14,248
511
6,417
10,892
19,478
0
W
Geb
4,710
554
244
2,257
12,722
10,854
0
1,741
10,981
17,445
427
L
Ullr
7,647
3,680
0
879
12,270
5,271
506
1,549
10,721
0
40,256
W
11,505
7,714
366
5,053
12,895
4,763
1,244
1,862
11,033
0
62,969
W
Ah Puch
Miiiyako
Ah Puch
13,660
826
0
3,493
9,256
3,865
1,595
3,794
5,462
65,737
0
L
Kukulkan
SlothGamer98
Kukulkan
5,084
813
0
214
8,960
4,160
122
5,186
3,774
47,668
0
L
Da Ji
TanookiBN
Da Ji
7,597
2,169
0
1,733
14,137
5,641
0
3,023
11,114
0
32,571
L
Odin
3,132
1,099
0
559
10,629
8,889
0
2,026
8,603
0
18,045
W
Mercury
stefanojr19
Mercury
7,709
3,983
0
861
12,607
5,655
972
303
12,304
0
72,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,848
Gold Earned
35,503
415
Minions Killed
304
0
Camps Cleared
0
1,576,068
Distance Traveled
1,405,732
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,751
574
111
7
0
279,647
4
L
Cerberus
6,435
379
48
3
0
279,080
0
W
Geb
8,731
514
18
1
0
333,960
0
L
Ullr
8,161
480
74
4
0
272,183
0
W
Apollo
9,194
541
89
5
0
316,268
5
W
Ah Puch
8,698
512
88
5
0
281,015
0
L
Kukulkan
7,192
423
103
6
0
268,133
1
L
Da Ji
6,835
402
55
3
0
310,381
0
L
Odin
6,880
405
24
1
0
275,955
2
W
Mercury
9,474
557
109
6
0
365,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role