Player Matchup

Cliodhna
Cliodhna
CallMeCole
Cliodhna
Level 105
God Stats
1W - 2L
1,195 SR
Queue Stats
14W - 10L
1,482 Elo+
Party 2
Sol
Sol
DivineHeretic
Sol
Level 154
God Stats
4W - 1L
1,645 SR
Queue Stats
101W - 123L
1,489 Elo+
Party 2
Athena
Athena
Maltradox
Athena
Level 147
God Stats
2W - 0L
1,690 SR
Queue Stats
64W - 59L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wildrage550
Cu Chulainn
Level 29
God Stats
2W - 2L
1,219 SR
Queue Stats
51W - 69L
1,435 Elo+
Party 2
Chaac
Chaac
iReetso
Chaac
Level 79
God Stats
2W - 3L
1,430 SR
Queue Stats
82W - 80L
1,542 Elo+
Party 2
Team Averages
Level 103
1,436 SR
1,495 Elo+

VS

Team Averages
Level 111
1,523 SR
1,505 Elo+
Bacchus
Bacchus
DuhLegitStorm
Bacchus
Level 32
God Stats
3W - 2L
1,749 SR
Queue Stats
64W - 53L
1,546 Elo+
Party 1
Chang'e
Chang'e
OldMemesDieHard
Chang'e
Level 105
God Stats
4W - 7L
1,443 SR
Queue Stats
115W - 84L
1,555 Elo+
Party 1
Izanami
Izanami
Robitotabi
Izanami
Level 160
God Stats
251W - 289L
1,499 SR
Queue Stats
1,271W - 1,358L
1,423 Elo+
Solo
Ne Zha
Ne Zha
thegrubmasta1
Ne Zha
Level 154
God Stats
0W - 3L
1,426 SR
Queue Stats
230W - 190L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
yeyozambie22
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 309L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CallMeCole
Cliodhna
16
6 / 1 / 4
9,682
510
9,939
18,525
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 2 / 3
9,260
487
11,273
10,870
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Maltradox
Athena
14
3 / 0 / 8
9,537
502
12,995
18,401
22,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Wildrage550
Cu Chulainn
15
2 / 0 / 3
9,098
479
4,481
13,688
14,309
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
iReetso
Chaac
17
5 / 0 / 8
10,307
542
16,168
16,880
10,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 2 / 2
9,058
477
8,607
17,679
23,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 0
7,726
407
8,462
13,717
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Robitotabi
Izanami
16
0 / 2 / 0
10,240
539
6,644
9,151
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 0
8,618
454
12,263
23,407
17,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
yeyozambie22
Danzaburou
15
1 / 3 / 1
8,952
471
7,284
14,229
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
3
3
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CallMeCole
Cliodhna
6
1
4
8
W
2
2
3
1.75
L
Bacchus
1
2
2
1
W
Athena
Maltradox
Athena
3
0
8
7
L
0
7
0
0
L
Izanami
Robitotabi
Izanami
0
2
0
0
W
Cu Chulainn
Wildrage550
Cu Chulainn
2
0
3
3.5
W
Chaac
iReetso
Chaac
5
0
8
9
L
1
4
0
0.25
L
Danzaburou
yeyozambie22
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,856
Damage
43,260
78,364
Taken
78,183
60,309
Mitigated
58,168
32,214
Healing
20,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CallMeCole
Cliodhna
9,939
1,476
0
9,640
18,525
8,231
935
1,518
17,007
0
68,657
W
11,273
5,668
0
5,712
10,870
5,048
1,134
3,014
7,665
70,701
10,013
L
Bacchus
8,607
1,002
233
3,481
17,679
23,573
0
9,698
7,981
30,597
3,627
W
Athena
Maltradox
Athena
12,995
2,759
670
6,164
18,401
22,662
162
3,522
14,539
45,190
1,816
L
8,462
1,017
667
2,926
13,717
5,773
0
1,691
12,026
52,478
0
L
Izanami
Robitotabi
Izanami
6,644
5,474
124
2,494
9,151
4,573
3,570
1,411
7,740
0
89,251
W
Cu Chulainn
Wildrage550
Cu Chulainn
4,481
483
0
1,389
13,688
14,309
449
139
13,549
4,632
48,206
W
Chaac
iReetso
Chaac
16,168
3,075
0
8,639
16,880
10,059
49
8,165
8,715
25
85,653
L
12,263
3,361
0
4,837
23,407
17,127
0
2,336
21,071
0
79,826
L
Danzaburou
yeyozambie22
Danzaburou
7,284
2,777
0
6,213
14,229
7,122
0
8,808
5,421
0
75,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,884
Gold Earned
44,594
529
Minions Killed
543
0
Camps Cleared
0
1,815,219
Distance Traveled
1,707,074
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,682
510
104
5
0
401,833
0
W
Sol
9,260
487
143
8
0
333,039
4
L
Bacchus
9,058
477
39
2
0
373,721
1
W
Athena
9,537
502
50
3
0
377,701
1
L
Chang'e
7,726
407
89
5
0
316,254
5
L
Izanami
10,240
539
178
9
0
301,884
1
W
Cu Chulainn
9,098
479
102
5
0
311,416
0
W
Chaac
10,307
542
130
7
0
391,230
5
L
Ne Zha
8,618
454
117
6
0
381,736
3
L
Danzaburou
8,952
471
120
6
0
333,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role