Player Matchup

Cerberus
Cerberus
Cxnfex
Cerberus
Level 15
God Stats
2W - 0L
1,561 SR
Queue Stats
22W - 4L
1,718 Elo+
Party 1
Mercury
Mercury
Enclave3
Mercury
Level 160
God Stats
1W - 0L
1,449 SR
Queue Stats
33W - 17L
1,641 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ryukerg
Cu Chulainn
Level 156
God Stats
1W - 1L
1,538 SR
Queue Stats
94W - 17L
1,876 Elo+
Party 1
Danzaburou
Danzaburou
SlapJackMcClap
Danzaburou
Level 160
God Stats
5W - 1L
1,853 SR
Queue Stats
91W - 15L
1,948 Elo+
Party 1
Poseidon
Poseidon
Snorkachu
Poseidon
Level 137
God Stats
4W - 0L
1,720 SR
Queue Stats
72W - 13L
1,816 Elo+
Party 1
Team Averages
Level 126
1,624 SR
1,800 Elo+

VS

Team Averages
Level 92
1,467 SR
1,446 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Simbear
Izanami
Level 41
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 12L
1,263 Elo+
Solo
Cabrakan
Cabrakan
TheSewerDweller
Cabrakan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,467 Elo+
Party 2
Ymir
Ymir
TheSewerMaster
Ymir
Level 26
God Stats
7W - 4L
1,533 SR
Queue Stats
15W - 14L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cxnfex
Cerberus
19
2 / 1 / 32
12,318
1,232
9,944
19,361
27,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Enclave3
Mercury
19
11 / 1 / 21
12,681
1,268
19,691
15,955
7,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Ryukerg
Cu Chulainn
18
5 / 2 / 18
12,134
1,213
16,898
13,660
13,683
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
SlapJackMcClap
Danzaburou
19
18 / 1 / 19
14,695
1,470
39,965
14,800
7,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Snorkachu
Poseidon
18
8 / 2 / 22
12,346
1,235
23,289
9,188
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

254

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 7 / 3
11,677
1,168
18,862
24,934
11,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
 
Hel
16
3 / 6 / 4
10,982
1,098
6,519
13,721
10,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Simbear
Izanami
16
1 / 9 / 4
9,888
989
14,990
17,571
6,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
16
1 / 9 / 3
9,972
997
9,246
28,587
26,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 13 / 5
9,879
988
11,241
31,082
16,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
26
44
Kills
7
7
Deaths
44
112
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
7
3
0.5
L
Hel
 
Hel
3
6
4
0.83
W
Cerberus
Cxnfex
Cerberus
2
1
32
18
W
Mercury
Enclave3
Mercury
11
1
21
21.5
W
Cu Chulainn
Ryukerg
Cu Chulainn
5
2
18
7
L
Izanami
Simbear
Izanami
1
9
4
0.33
W
Danzaburou
SlapJackMcClap
Danzaburou
18
1
19
27.5
W
Poseidon
Snorkachu
Poseidon
8
2
22
9.5
L
Cabrakan
1
9
3
0.28
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,787
Damage
60,858
72,964
Taken
115,895
59,733
Mitigated
71,468
14,344
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
18,862
3,262
0
3,446
24,934
11,069
0
6,486
18,448
0
55,601
L
Hel
 
Hel
6,519
406
4,034
3,545
13,721
10,459
0
3,830
9,891
23,983
0
W
Cerberus
Cxnfex
Cerberus
9,944
1,117
0
3,935
19,361
27,438
0
8,261
10,502
15,232
0
W
Mercury
Enclave3
Mercury
19,691
11,549
0
4,656
15,955
7,580
0
4,497
11,018
0
39,851
W
Cu Chulainn
Ryukerg
Cu Chulainn
16,898
1,788
104
599
13,660
13,683
0
4,400
8,872
0
35,848
L
Izanami
Simbear
Izanami
14,990
12,709
0
0
17,571
6,529
0
5,371
12,200
0
32,629
W
Danzaburou
SlapJackMcClap
Danzaburou
39,965
19,729
0
3,371
14,800
7,195
0
4,943
9,540
0
65,262
W
Poseidon
Snorkachu
Poseidon
23,289
5,467
0
1,679
9,188
3,837
0
3,092
5,909
40,107
0
L
Cabrakan
9,246
838
0
313
28,587
26,484
0
8,072
20,515
22,164
0
L
11,241
1,921
0
642
31,082
16,927
0
9,474
21,608
18,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,174
Gold Earned
52,398
201
Minions Killed
220
13
Camps Cleared
3
1,066,419
Distance Traveled
898,745
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,677
1,168
82
8
3
229,672
3
L
Hel
10,982
1,098
28
3
0
184,531
1
W
Cerberus
12,318
1,232
16
2
0
211,900
0
W
Mercury
12,681
1,268
48
5
2
264,060
1
W
Cu Chulainn
12,134
1,213
35
4
3
180,257
0
L
Izanami
9,888
989
43
4
0
128,828
0
W
Danzaburou
14,695
1,470
48
5
7
211,595
2
W
Poseidon
12,346
1,235
54
5
1
198,607
0
L
Cabrakan
9,972
997
35
4
0
192,993
0
L
Ymir
9,879
988
32
3
0
162,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role