Player Matchup

Cupid
Cupid
BanOdin
Cupid
Level 147
God Stats
2W - 0L
1,564 SR
Queue Stats
194W - 124L
1,626 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FORBOWDEN
Kumbhakarna
Level 160
God Stats
2W - 6L
1,246 SR
Queue Stats
595W - 547L
1,412 Elo+
Party 1
Chaac
Chaac
Miezbusch
Chaac
Level 158
God Stats
1W - 2L
1,474 SR
Queue Stats
29W - 34L
1,500 Elo+
Party 1
Zeus
Zeus
Thrsty4Death
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,762 Elo+
Party 1
Cerberus
Cerberus
doublethreat 07
Cerberus
Level 158
God Stats
4W - 5L
1,514 SR
Queue Stats
427W - 357L
1,554 Elo+
Party 1
Team Averages
Level 129
1,460 SR
1,571 Elo+

VS

Team Averages
Level 30
1,429 SR
1,429 Elo+
Awilix
Awilix
DaddyDslinger
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jrodkillen35
Baron Samedi
Level 68
God Stats
0W - 2L
1,398 SR
Queue Stats
90W - 103L
1,393 Elo+
Party 2
Anhur
Anhur
LiquidDonie
Anhur
Level 16
God Stats
1W - 1L
1,741 SR
Queue Stats
37W - 34L
1,428 Elo+
Solo
Geb
Geb
PRECOR4
Geb
Level 27
God Stats
0W - 2L
1,318 SR
Queue Stats
34W - 44L
1,439 Elo+
Solo
Anubis
Anubis
Prismmy
Anubis
Level 22
God Stats
0W - 3L
1,190 SR
Queue Stats
59W - 78L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BanOdin
Cupid
18
5 / 3 / 22
10,814
832
16,339
13,709
6,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
FORBOWDEN
Kumbhakarna
15
2 / 5 / 26
9,725
748
3,201
16,822
18,917
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
Miezbusch
Chaac
18
9 / 1 / 18
11,080
852
11,106
15,966
10,185
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
13 / 1 / 20
11,891
915
30,585
8,520
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
20
8 / 3 / 22
11,837
911
16,395
21,381
19,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 4
8,227
633
8,408
19,210
7,611
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Jrodkillen35
Baron Samedi
16
2 / 7 / 9
9,231
710
16,953
16,098
8,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 4
9,193
707
13,954
14,058
5,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
15
1 / 6 / 9
8,699
669
9,321
17,709
19,293
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Prismmy
Anubis
18
4 / 7 / 5
10,222
786
11,079
17,707
11,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
43
37
Kills
12
13
Deaths
37
108
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cupid
BanOdin
Cupid
5
3
22
5.33
L
1
13
4
0.23
W
Kumbhakarna
FORBOWDEN
Kumbhakarna
2
5
26
3
L
Baron Samedi
Jrodkillen35
Baron Samedi
2
7
9
0.93
L
4
4
4
1.5
W
Chaac
Miezbusch
Chaac
9
1
18
18
L
Geb
1
6
9
0.92
L
Anubis
Prismmy
Anubis
4
7
5
0.93
W
13
1
20
23
W
Cerberus
8
3
22
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,626
Damage
59,715
76,398
Taken
84,782
58,671
Mitigated
52,419
38,993
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BanOdin
Cupid
16,339
7,111
3,025
5,687
13,709
6,071
3,732
6,976
6,609
0
33,503
L
8,408
4,047
0
206
19,210
7,611
0
10,839
8,371
0
12,675
W
Kumbhakarna
FORBOWDEN
Kumbhakarna
3,201
644
1,622
1,978
16,822
18,917
525
5,740
10,706
5,417
0
L
Baron Samedi
Jrodkillen35
Baron Samedi
16,953
1,071
2,597
2,502
16,098
8,752
0
10,410
5,688
24,298
0
L
13,954
6,943
818
3,648
14,058
5,756
416
10,470
3,588
0
26,198
W
Chaac
Miezbusch
Chaac
11,106
1,464
1,304
8,696
15,966
10,185
230
9,389
6,255
0
27,236
L
Geb
9,321
924
830
1,391
17,709
19,293
100
10,031
7,678
13,728
0
L
Anubis
Prismmy
Anubis
11,079
1,444
1,127
5,468
17,707
11,007
205
8,431
9,276
33,780
0
W
30,585
4,041
2,879
2,680
8,520
3,949
2,391
4,685
3,701
47,508
0
W
Cerberus
16,395
1,058
448
10,674
21,381
19,549
502
9,258
11,774
43,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,347
Gold Earned
45,572
180
Minions Killed
113
0
Camps Cleared
0
1,319,099
Distance Traveled
1,086,016
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,814
832
33
3
0
257,821
0
L
Awilix
8,227
633
8
1
0
218,312
2
W
Kumbhakarna
9,725
748
5
0
0
233,565
0
L
Baron Samedi
9,231
710
12
1
0
233,270
0
L
Anhur
9,193
707
28
2
0
229,010
1
W
Chaac
11,080
852
33
3
0
320,773
2
L
Geb
8,699
669
5
0
0
230,365
1
L
Anubis
10,222
786
60
5
0
175,059
0
W
Zeus
11,891
915
28
2
0
258,232
0
W
Cerberus
11,837
911
81
6
0
248,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role