Player Matchup

The Morrigan
The Morrigan
Medicrab
The Morrigan
Level 30
God Stats
4W - 7L
1,501 SR
Queue Stats
30W - 38L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
TrikT
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,448 Elo+
Party 1
Izanami
Izanami
Xiena
Izanami
Level 87
God Stats
23W - 20L
1,611 SR
Queue Stats
95W - 98L
1,488 Elo+
Party 1
Team Averages
Level 47
1,537 SR
1,451 Elo+

VS

Team Averages
Level 103
1,564 SR
1,595 Elo+
Heimdallr
Heimdallr
AttackSquad
Heimdallr
Level 160
God Stats
1W - 0L
1,492 SR
Queue Stats
28W - 31L
1,402 Elo+
Solo
Thanatos
Thanatos
PastorTonsils
Thanatos
Level 13
God Stats
13W - 6L
1,741 SR
Queue Stats
208W - 46L
1,698 Elo+
Party 2
Ra
Ra
STSkyy
Ra
Level 137
God Stats
6W - 5L
1,458 SR
Queue Stats
341W - 170L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Medicrab
The Morrigan
14
1 / 7 / 3
9,131
652
4,627
13,010
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
TrikT
Kuzenbo
15
1 / 2 / 5
10,249
732
7,081
15,273
27,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Xiena
Izanami
17
5 / 5 / 3
11,027
788
13,121
18,439
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AttackSquad
Heimdallr
16
7 / 3 / 7
11,307
808
12,646
11,278
4,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
PastorTonsils
Thanatos
16
3 / 4 / 11
10,148
725
9,960
12,811
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
17
4 / 1 / 9
11,205
800
18,501
10,865
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
14
14
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AttackSquad
Heimdallr
7
3
7
3.5
L
The Morrigan
Medicrab
The Morrigan
1
7
3
0.36
W
Thanatos
PastorTonsils
Thanatos
3
4
11
2.13
W
Ra
4
1
9
8.5
L
Kuzenbo
TrikT
Kuzenbo
1
2
5
1.75
L
Izanami
Xiena
Izanami
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
41,107
46,722
Taken
34,954
41,130
Mitigated
14,814
5,674
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AttackSquad
Heimdallr
12,646
4,225
0
510
11,278
4,719
1,346
3,784
7,494
0
43,494
L
The Morrigan
Medicrab
The Morrigan
4,627
683
0
279
13,010
5,764
106
3,846
9,030
31,964
1,165
W
Thanatos
PastorTonsils
Thanatos
9,960
2,624
0
6,624
12,811
5,050
1,015
2,928
9,883
0
23,756
W
Ra
18,501
2,542
2,252
4,764
10,865
5,045
1,021
4,269
6,596
78,948
0
L
Kuzenbo
TrikT
Kuzenbo
7,081
3,548
0
1,453
15,273
27,032
90
5,714
9,279
14,105
0
L
Izanami
Xiena
Izanami
13,121
8,689
0
3,942
18,439
8,334
747
8,248
9,864
0
63,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
32,660
156
Minions Killed
211
0
Camps Cleared
0
864,516
Distance Traveled
741,475
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,307
808
50
4
0
216,042
0
L
The Morrigan
9,131
652
58
4
0
323,139
2
W
Thanatos
10,148
725
35
3
0
242,230
1
W
Ra
11,205
800
126
9
0
283,203
1
L
Kuzenbo
10,249
732
9
1
0
308,764
3
L
Izanami
11,027
788
89
6
0
232,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role