Player Matchup

Cerberus
Cerberus
Camsrt
Cerberus
Level 8
God Stats
0W - 4L
1,410 SR
Queue Stats
0W - 7L
1,058 Elo+
Party 1
Thanatos
Thanatos
SlothGamer98
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,058 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TanookiBN
Morgan Le Fay
Level 47
God Stats
0W - 5L
1,385 SR
Queue Stats
1W - 11L
1,058 Elo+
Party 1
Maui
Maui
UwUchima
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,058 Elo+
Party 1
Cupid
Cupid
xxYMF
Cupid
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,508 Elo+
Solo
Team Averages
Level 38
1,459 SR
1,148 Elo+

VS

Team Averages
Level 97
1,473 SR
1,407 Elo+
Olorun
Olorun
AlienMixture
Olorun
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 152L
1,413 Elo+
Party 2
Ao Kuang
Ao Kuang
Detroit313
Ao Kuang
Level 160
God Stats
6W - 6L
1,508 SR
Queue Stats
201W - 199L
1,488 Elo+
Solo
Ymir
Ymir
MegaMilkMan50
Ymir
Level 24
God Stats
12W - 13L
1,523 SR
Queue Stats
93W - 107L
1,351 Elo+
Party 2
Chronos
Chronos
TheFunnyMan96
Chronos
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 200L
1,416 Elo+
Party 2
Nike
Nike
TheHollowedBeast
Nike
Level 102
God Stats
2W - 1L
1,336 SR
Queue Stats
51W - 76L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Camsrt
Cerberus
7
0 / 3 / 0
4,828
402
1,457
10,699
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
SlothGamer98
Thanatos
9
0 / 1 / 0
5,465
455
2,098
8,522
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
TanookiBN
Morgan Le Fay
10
0 / 3 / 0
5,601
467
5,152
7,301
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
9
0 / 3 / 0
4,868
406
3,560
7,662
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
xxYMF
Cupid
10
1 / 1 / 0
5,395
450
4,280
9,870
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 0 / 3
6,915
576
3,574
7,543
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Detroit313
Ao Kuang
11
4 / 0 / 1
6,811
568
4,804
7,558
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 1 / 1
6,894
575
4,858
8,542
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
11
2 / 0 / 3
6,488
541
7,876
5,280
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 0 / 1
7,269
606
5,086
6,671
4,125
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
0
3
1.5
L
Cerberus
Camsrt
Cerberus
0
3
0
0
W
Ao Kuang
Detroit313
Ao Kuang
4
0
1
4.5
W
3
1
1
3.5
L
Thanatos
SlothGamer98
Thanatos
0
1
0
0
L
Morgan Le Fay
TanookiBN
Morgan Le Fay
0
3
0
0
W
Chronos
2
0
3
3.5
W
2
0
1
2.5
L
Maui
0
3
0
0
L
Cupid
xxYMF
Cupid
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,547
Damage
26,198
44,054
Taken
35,594
19,812
Mitigated
17,444
15,027
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
3,574
1,031
0
4,448
7,543
3,371
840
5,035
2,508
45,511
5,644
L
Cerberus
Camsrt
Cerberus
1,457
475
0
1,014
10,699
5,275
59
7,017
3,682
14,466
0
W
Ao Kuang
Detroit313
Ao Kuang
4,804
1,284
0
5,161
7,558
3,241
0
1,179
6,379
28,451
8,647
W
4,858
1,229
0
2,368
8,542
4,897
0
1,319
7,223
19,284
5,041
L
Thanatos
SlothGamer98
Thanatos
2,098
884
0
6,271
8,522
3,767
0
1,330
7,192
0
36,502
L
Morgan Le Fay
TanookiBN
Morgan Le Fay
5,152
1,077
0
1,080
7,301
2,934
280
5,547
1,754
35,652
0
W
Chronos
7,876
2,763
0
685
5,280
1,810
259
497
4,783
46,992
0
W
5,086
1,042
0
1,416
6,671
4,125
140
1,862
4,809
0
47,672
L
Maui
3,560
1,229
0
1,053
7,662
4,407
0
1,394
6,268
15,233
4,159
L
Cupid
xxYMF
Cupid
4,280
1,851
326
5,283
9,870
3,429
0
4,770
5,100
0
36,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,157
Gold Earned
34,377
246
Minions Killed
366
0
Camps Cleared
0
1,019,140
Distance Traveled
1,050,319
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,915
576
87
7
0
176,314
1
L
Cerberus
4,828
402
28
2
0
200,974
0
W
Ao Kuang
6,811
568
66
6
0
229,685
2
W
Ymir
6,894
575
36
3
0
205,526
0
L
Thanatos
5,465
455
68
6
0
211,456
1
L
Morgan Le Fay
5,601
467
56
5
0
196,677
1
W
Chronos
6,488
541
80
7
0
226,172
0
W
Nike
7,269
606
97
8
0
212,622
4
L
Maui
4,868
406
27
2
0
202,633
3
L
Cupid
5,395
450
67
6
0
207,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role