Player Matchup

He Bo
He Bo
Baron Glats
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,516 Elo+
Party 3
Fenrir
Fenrir
Nostxlgy
Fenrir
Level 160
God Stats
5W - 9L
1,519 SR
Queue Stats
982W - 987L
1,542 Elo+
Party 3
Sylvanus
Sylvanus
PADRESTAR
Sylvanus
Level 157
God Stats
0W - 2L
1,277 SR
Queue Stats
281W - 249L
1,578 Elo+
Solo
Scylla
Scylla
PAPI GAMERO
Scylla
Level 142
God Stats
4W - 5L
1,432 SR
Queue Stats
329W - 318L
1,652 Elo+
Solo
Nemesis
Nemesis
PlatyPhill
Nemesis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 318L
1,566 Elo+
Solo
Team Averages
Level 139
1,446 SR
1,571 Elo+

VS

Team Averages
Level 158
1,589 SR
1,579 Elo+
Nox
Nox
Albsolutz
Nox
Level 156
God Stats
4W - 3L
1,645 SR
Queue Stats
202W - 207L
1,568 Elo+
Solo
Da Ji
Da Ji
LaFlamer
Da Ji
Level 159
God Stats
4W - 6L
1,572 SR
Queue Stats
331W - 333L
1,583 Elo+
Party 1
Awilix
Awilix
MutantN64
Awilix
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 196L
1,568 Elo+
Party 2
Hou Yi
Hou Yi
TheVersaceOne
Hou Yi
Level 160
God Stats
9W - 5L
1,573 SR
Queue Stats
336W - 343L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
niamaru
Sylvanus
Level 160
God Stats
3W - 1L
1,653 SR
Queue Stats
208W - 162L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,581
916
1,654
3,675
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Nostxlgy
Fenrir
6
0 / 0 / 0
4,346
869
141
1,728
1,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
PADRESTAR
Sylvanus
8
0 / 3 / 0
4,628
926
1,662
6,477
4,295
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
11
1 / 1 / 0
5,252
1,050
4,193
3,396
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PlatyPhill
Nemesis
10
1 / 4 / 2
5,377
1,075
1,685
6,785
3,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
6,003
1,201
4,127
1,626
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
LaFlamer
Da Ji
11
3 / 0 / 8
6,374
1,275
4,545
3,579
1,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
MutantN64
Awilix
11
4 / 2 / 7
6,727
1,345
3,555
5,895
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 0 / 8
6,276
1,255
5,976
3,179
1,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
niamaru
Sylvanus
10
0 / 1 / 9
5,934
1,187
2,801
6,696
4,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
11
11
Deaths
3
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
0
3
0
0
W
Da Ji
LaFlamer
Da Ji
3
0
8
7
W
Awilix
MutantN64
Awilix
4
2
7
3.75
L
Fenrir
Nostxlgy
Fenrir
0
0
0
0
L
Sylvanus
PADRESTAR
Sylvanus
0
3
0
0
L
Scylla
1
1
0
1
L
Nemesis
PlatyPhill
Nemesis
1
4
2
0.5
W
3
0
8
7
W
Sylvanus
niamaru
Sylvanus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,335
Damage
21,004
22,061
Taken
20,975
11,142
Mitigated
12,071
4,981
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,127
307
648
65
1,626
741
1,114
396
1,230
12,661
0
L
1,654
118
0
91
3,675
1,078
0
824
2,851
3,239
0
W
Da Ji
LaFlamer
Da Ji
4,545
677
1,489
972
3,579
1,684
962
1,690
1,889
0
5,282
W
Awilix
MutantN64
Awilix
3,555
1,350
0
555
5,895
3,357
340
1,813
4,082
0
5,635
L
Fenrir
Nostxlgy
Fenrir
141
0
0
38
1,728
1,076
0
382
1,346
0
103
L
Sylvanus
PADRESTAR
Sylvanus
1,662
287
1,941
1,356
6,477
4,295
0
3,443
3,034
2,975
0
L
Scylla
4,193
349
262
688
3,396
1,236
0
1,056
2,340
14,334
0
L
Nemesis
PlatyPhill
Nemesis
1,685
467
398
207
6,785
3,457
0
1,223
5,562
0
2,698
W
5,976
2,009
0
0
3,179
1,486
800
1,139
2,002
0
17,382
W
Sylvanus
niamaru
Sylvanus
2,801
399
3,987
2,774
6,696
4,803
866
2,471
4,225
3,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,184
Gold Earned
31,314
38
Minions Killed
55
0
Camps Cleared
0
415,233
Distance Traveled
486,522
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,003
1,201
17
3
0
102,478
2
L
He Bo
4,581
916
4
1
0
106,917
1
W
Da Ji
6,374
1,275
5
1
0
113,589
1
W
Awilix
6,727
1,345
6
1
0
101,472
0
L
Fenrir
4,346
869
0
0
0
43,619
0
L
Sylvanus
4,628
926
4
1
0
76,182
0
L
Scylla
5,252
1,050
28
6
0
87,086
2
L
Nemesis
5,377
1,075
2
0
0
101,429
2
W
Hou Yi
6,276
1,255
23
5
0
88,764
0
W
Sylvanus
5,934
1,187
4
1
0
80,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role