Player Matchup

Hades
Hades
DaMuffinMan1291
Hades
Level 15
God Stats
3W - 8L
1,241 SR
Queue Stats
5W - 16L
1,097 Elo+
Party 1
Odin
Odin
Feathered Fang
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,150 Elo+
Party 1
Jing Wei
Jing Wei
GrandOlWizard
Jing Wei
Level 48
God Stats
12W - 25L
1,427 SR
Queue Stats
44W - 85L
1,259 Elo+
Solo
Team Averages
Level 56
1,389 SR
1,169 Elo+

VS

Team Averages
Level 120
1,588 SR
1,313 Elo+
Sol
Sol
Ace Killed Ya
Sol
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 39L
1,284 Elo+
Party 2
Kuzenbo
Kuzenbo
Jewboy95
Kuzenbo
Level 119
God Stats
8W - 3L
1,402 SR
Queue Stats
24W - 26L
1,346 Elo+
Party 2
Tsukuyomi
Tsukuyomi
slorino
Tsukuyomi
Level 89
God Stats
6W - 4L
1,862 SR
Queue Stats
21W - 33L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 3
12,692
668
15,732
25,189
16,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 8 / 5
12,462
656
12,426
23,575
26,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
GrandOlWizard
Jing Wei
15
1 / 8 / 3
11,537
607
10,652
24,971
10,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 8
15,026
791
36,109
19,046
11,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Jewboy95
Kuzenbo
18
3 / 3 / 16
12,911
680
8,937
20,731
38,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
slorino
Tsukuyomi
18
7 / 3 / 12
14,059
740
14,323
16,051
8,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
22
23
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
L
4
7
3
0.79
L
2
8
5
0.56
L
Jing Wei
GrandOlWizard
Jing Wei
1
8
3
0.31
W
Kuzenbo
Jewboy95
Kuzenbo
3
3
16
3.67
W
Tsukuyomi
slorino
Tsukuyomi
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,810
Damage
59,369
73,735
Taken
55,828
54,488
Mitigated
58,329
15,283
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,109
17,318
0
10,188
19,046
11,551
2,710
5,768
13,278
87,924
6,710
L
15,732
1,561
1,148
9,376
25,189
16,820
375
15,520
9,669
59,146
0
L
12,426
2,399
588
1,436
23,575
26,772
54
13,656
9,919
0
39,777
L
Jing Wei
GrandOlWizard
Jing Wei
10,652
8,772
368
2,367
24,971
10,896
714
13,968
11,003
0
62,580
W
Kuzenbo
Jewboy95
Kuzenbo
8,937
4,206
292
3,529
20,731
38,543
314
4,947
15,784
22,287
0
W
Tsukuyomi
slorino
Tsukuyomi
14,323
3,515
0
2,684
16,051
8,235
160
5,263
10,788
0
85,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
41,996
197
Minions Killed
205
0
Camps Cleared
0
842,112
Distance Traveled
1,008,563
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,026
791
100
5
0
287,537
0
L
Hades
12,692
668
77
4
0
237,049
1
L
Odin
12,462
656
39
2
0
310,540
0
L
Jing Wei
11,537
607
81
4
0
294,523
0
W
Kuzenbo
12,911
680
24
1
0
350,998
1
W
Tsukuyomi
14,059
740
81
4
0
370,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role