Player Matchup

Sol
Sol
Mofuzzer
Sol
Level 142
God Stats
0W - 2L
1,133 SR
Queue Stats
119W - 141L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
PowerOfPowers
Cu Chulainn
Level 102
God Stats
23W - 27L
1,413 SR
Queue Stats
345W - 349L
1,411 Elo+
Solo
Baba Yaga
Baba Yaga
Slaughterson
Baba Yaga
Level 150
God Stats
7W - 8L
1,518 SR
Queue Stats
509W - 524L
1,493 Elo+
Solo
Thor
Thor
iCaus3
Thor
Level 128
God Stats
8W - 14L
1,787 SR
Queue Stats
76W - 100L
1,418 Elo+
Solo
Chaac
Chaac
trushz892
Chaac
Level 57
God Stats
2W - 6L
1,334 SR
Queue Stats
62W - 94L
1,402 Elo+
Solo
Team Averages
Level 116
1,437 SR
1,417 Elo+

VS

Team Averages
Level 66
1,587 SR
1,378 Elo+
Ao Kuang
Ao Kuang
Bane619d
Ao Kuang
Level 104
God Stats
6W - 1L
1,579 SR
Queue Stats
59W - 65L
1,363 Elo+
Party 1
Janus
Janus
LegacyFool123
Janus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,322 Elo+
Party 1
Sol
Sol
darthdeadite1990
Sol
Level 148
God Stats
3W - 2L
1,717 SR
Queue Stats
40W - 34L
1,351 Elo+
Party 1
Mulan
Mulan
knightsshadow17
Mulan
Level 34
God Stats
4W - 4L
1,584 SR
Queue Stats
19W - 31L
1,337 Elo+
Party 1
Horus
Horus
xXcanslogXx
Horus
Level 16
God Stats
2W - 2L
1,555 SR
Queue Stats
6W - 6L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,272
428
5,243
14,467
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
PowerOfPowers
Cu Chulainn
10
0 / 4 / 0
8,248
344
3,368
13,345
11,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Slaughterson
Baba Yaga
20
4 / 0 / 1
12,380
516
22,520
9,377
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
iCaus3
Thor
18
0 / 6 / 2
10,687
445
4,939
23,695
12,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
trushz892
Chaac
15
5 / 6 / 2
9,952
415
13,296
24,267
19,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bane619d
Ao Kuang
19
10 / 2 / 2
12,874
536
19,568
25,249
11,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 1
11,144
464
4,019
11,056
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 0 / 2
12,201
508
12,302
16,858
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 0 / 4
13,795
575
19,414
22,156
23,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 4 / 5
10,158
423
7,326
19,302
9,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
20
20
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bane619d
Ao Kuang
10
2
2
5.5
W
0
4
1
0.13
L
1
4
2
0.5
L
Cu Chulainn
PowerOfPowers
Cu Chulainn
0
4
0
0
L
Baba Yaga
Slaughterson
Baba Yaga
4
0
1
4.5
W
4
0
2
5
L
Thor
iCaus3
Thor
0
6
2
0.17
W
6
0
4
8
L
Chaac
trushz892
Chaac
5
6
2
1
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,366
Damage
62,629
85,151
Taken
94,621
54,496
Mitigated
55,848
26,314
Healing
34,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bane619d
Ao Kuang
19,568
5,651
454
13,148
25,249
11,288
2,086
5,160
19,818
112,837
0
W
4,019
230
0
2,239
11,056
4,211
138
7,989
2,981
75,873
0
L
5,243
2,199
48
6,429
14,467
5,659
360
6,430
8,037
62,389
9,873
L
Cu Chulainn
PowerOfPowers
Cu Chulainn
3,368
754
0
314
13,345
11,798
486
1,967
11,378
0
34,385
L
Baba Yaga
Slaughterson
Baba Yaga
22,520
899
0
3,657
9,377
4,748
0
5,724
3,653
131,837
0
W
12,302
3,678
0
10,176
16,858
7,541
4,000
5,396
10,971
96,957
10,606
L
Thor
iCaus3
Thor
4,939
956
0
6,390
23,695
12,352
0
8,926
14,769
0
101,909
W
19,414
3,353
29
4,728
22,156
23,805
1,232
5,984
15,983
0
114,983
L
Chaac
trushz892
Chaac
13,296
2,390
0
9,476
24,267
19,939
0
12,403
10,900
0
37,669
W
7,326
3,122
392
3,771
19,302
9,003
0
4,839
14,148
0
62,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,539
Gold Earned
60,172
607
Minions Killed
711
0
Camps Cleared
0
1,917,891
Distance Traveled
2,291,985
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,874
536
137
6
0
479,766
0
W
Janus
11,144
464
144
6
0
397,769
0
L
Sol
10,272
428
135
6
0
388,233
2
L
Cu Chulainn
8,248
344
74
3
0
209,055
0
L
Baba Yaga
12,380
516
210
9
0
488,243
2
W
Sol
12,201
508
153
6
0
452,054
3
L
Thor
10,687
445
157
7
0
421,788
1
W
Mulan
13,795
575
201
8
0
484,116
1
L
Chaac
9,952
415
31
1
0
410,572
7
W
Horus
10,158
423
76
3
0
478,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role