Player Matchup

Janus
Janus
 
Janus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BSD Dressy
Loki
Level 160
God Stats
12W - 12L
1,731 SR
Queue Stats
309W - 289L
1,616 Elo+
Solo
Artemis
Artemis
ChrisMcNutty
Artemis
Level 129
God Stats
15W - 5L
1,708 SR
Queue Stats
77W - 66L
1,639 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HazelDTejas
Cu Chulainn
Level 84
God Stats
2W - 0L
1,618 SR
Queue Stats
9W - 7L
1,499 Elo+
Solo
Athena
Athena
Turtleurp Kilo
Athena
Level 139
God Stats
7W - 6L
1,681 SR
Queue Stats
216W - 213L
1,579 Elo+
Party 3
Team Averages
Level 129
1,648 SR
1,567 Elo+

VS

Team Averages
Level 104
1,571 SR
1,531 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Aprizix
Hun Batz
Level 28
God Stats
1W - 4L
1,286 SR
Queue Stats
15W - 17L
1,467 Elo+
Party 1
Horus
Horus
Oddescu
Horus
Level 149
God Stats
3W - 1L
2,067 SR
Queue Stats
60W - 28L
1,813 Elo+
Party 2
Chernobog
Chernobog
thcKarts
Chernobog
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 3
7,480
831
4,703
3,983
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 7
6,780
753
4,978
4,287
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ChrisMcNutty
Artemis
14
4 / 1 / 5
7,501
833
6,744
10,205
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
HazelDTejas
Cu Chulainn
14
2 / 0 / 4
6,891
766
4,021
6,234
5,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 10
7,238
804
3,108
12,241
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 2 / 2
6,602
734
7,833
7,231
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
 
Anubis
11
0 / 0 / 1
6,088
676
2,665
2,558
1,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Aprizix
Hun Batz
13
1 / 2 / 0
6,308
701
4,998
6,053
2,987
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Oddescu
Horus
12
1 / 2 / 1
6,399
711
6,011
6,210
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
thcKarts
Chernobog
12
0 / 4 / 2
6,080
676
3,570
8,216
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
10
Kills
2
2
Deaths
10
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
3
3.5
L
Ra
 
Ra
0
2
2
0.5
L
Anubis
 
Anubis
0
0
1
0.5
L
Hun Batz
Aprizix
Hun Batz
1
2
0
0.5
W
2
0
7
5.5
W
Artemis
ChrisMcNutty
Artemis
4
1
5
6.5
W
Cu Chulainn
HazelDTejas
Cu Chulainn
2
0
4
4
L
Horus
Oddescu
Horus
1
2
1
0.75
W
0
1
10
5
L
Chernobog
thcKarts
Chernobog
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
25,077
36,950
Taken
30,268
24,189
Mitigated
18,514
12,026
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,703
367
0
1,782
3,983
1,596
640
1,064
2,837
31,320
0
L
Ra
 
Ra
7,833
879
250
1,803
7,231
3,410
0
1,383
5,848
33,234
0
L
Anubis
 
Anubis
2,665
410
0
1,004
2,558
1,222
0
461
2,097
13,055
0
L
Hun Batz
Aprizix
Hun Batz
4,998
908
0
250
6,053
2,987
0
1,320
4,733
0
16,732
W
4,978
684
0
158
4,287
1,754
1,057
1,324
2,922
0
15,244
W
Artemis
ChrisMcNutty
Artemis
6,744
2,949
0
4,296
10,205
3,863
2,621
3,011
6,964
0
22,291
W
Cu Chulainn
HazelDTejas
Cu Chulainn
4,021
1,135
0
1,510
6,234
5,678
40
2,408
3,779
164
14,656
L
Horus
Oddescu
Horus
6,011
1,823
647
1,514
6,210
7,085
0
1,730
4,480
0
12,477
W
3,108
846
352
3,928
12,241
11,298
419
2,691
9,295
10,508
0
L
Chernobog
thcKarts
Chernobog
3,570
1,707
0
1,479
8,216
3,810
52
2,917
5,299
0
17,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,890
Gold Earned
31,477
186
Minions Killed
170
0
Camps Cleared
0
929,102
Distance Traveled
880,591
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,480
831
70
8
0
166,702
0
L
Ra
6,602
734
76
8
0
200,923
0
L
Anubis
6,088
676
31
3
0
123,308
3
L
Hun Batz
6,308
701
21
2
0
194,233
0
W
Loki
6,780
753
17
2
0
191,318
1
W
Artemis
7,501
833
49
5
0
182,799
0
W
Cu Chulainn
6,891
766
24
3
0
177,296
0
L
Horus
6,399
711
17
2
0
195,979
3
W
Athena
7,238
804
26
3
0
210,987
0
L
Chernobog
6,080
676
25
3
0
166,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role