Player Matchup

Chaac
Chaac
A-C-R-2-36-kill
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Scylla
Scylla
BennyBeast69
Scylla
Level 126
God Stats
1W - 2L
1,397 SR
Queue Stats
11W - 11L
1,325 Elo+
Party 3
Thoth
Thoth
GANDALF87
Thoth
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,330 Elo+
Solo
Bacchus
Bacchus
Hawa1989
Bacchus
Level 29
God Stats
7W - 10L
1,429 SR
Queue Stats
75W - 85L
1,384 Elo+
Party 4
Rama
Rama
csc528
Rama
Level 141
God Stats
4W - 5L
1,459 SR
Queue Stats
99W - 111L
1,383 Elo+
Party 4
Team Averages
Level 77
1,457 SR
1,384 Elo+

VS

Team Averages
Level 75
1,343 SR
1,356 Elo+
Poseidon
Poseidon
 
Poseidon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Anubis_1789
King Arthur
Level 3
God Stats
1W - 3L
1,088 SR
Queue Stats
1W - 3L
1,079 Elo+
Party 1
Baron Samedi
Baron Samedi
Bulvox drums
Baron Samedi
Level 159
God Stats
92W - 73L
1,556 SR
Queue Stats
626W - 680L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
Mr_gibby1738
Erlang Shen
Level 66
God Stats
5W - 4L
1,290 SR
Queue Stats
73W - 62L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
PanzerGeneral88
Cthulhu
Level 29
God Stats
5W - 9L
1,278 SR
Queue Stats
48W - 66L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
9,025
1,003
5,006
14,579
15,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
14
0 / 1 / 1
9,025
1,003
8,195
9,679
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
GANDALF87
Thoth
14
0 / 0 / 1
8,219
913
916
1,226
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Hawa1989
Bacchus
14
0 / 3 / 2
8,717
969
5,500
10,630
13,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
csc528
Rama
14
1 / 2 / 1
9,194
1,022
10,467
13,004
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

231

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 0 / 6
10,426
1,158
11,694
3,265
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Anubis_1789
King Arthur
15
0 / 1 / 7
8,746
972
4,747
7,730
5,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Bulvox drums
Baron Samedi
15
1 / 0 / 9
9,786
1,087
15,261
4,843
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
Mr_gibby1738
Erlang Shen
15
4 / 0 / 6
10,740
1,193
7,081
7,044
5,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 1 / 5
9,247
1,027
7,202
11,077
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
2
Kills
11
11
Deaths
2
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
6
8
L
1
5
0
0.2
W
King Arthur
Anubis_1789
King Arthur
0
1
7
3.5
L
Scylla
0
1
1
0.5
W
Baron Samedi
Bulvox drums
Baron Samedi
1
0
9
5.5
L
Thoth
GANDALF87
Thoth
0
0
1
0.5
L
Bacchus
Hawa1989
Bacchus
0
3
2
0.33
W
Erlang Shen
Mr_gibby1738
Erlang Shen
4
0
6
7
W
1
1
5
3.5
L
Rama
csc528
Rama
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,084
Damage
45,985
49,118
Taken
33,959
38,869
Mitigated
26,996
8,032
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,694
1,349
0
294
3,265
1,117
0
1,967
1,164
29,188
0
L
5,006
877
0
1,964
14,579
15,370
0
8,793
5,329
0
14,509
W
King Arthur
Anubis_1789
King Arthur
4,747
656
0
214
7,730
5,290
0
2,567
4,926
0
9,253
L
Scylla
8,195
647
0
968
9,679
3,926
0
6,996
2,401
34,282
0
W
Baron Samedi
Bulvox drums
Baron Samedi
15,261
498
3,237
2,337
4,843
2,398
0
2,841
1,918
36,434
0
L
Thoth
GANDALF87
Thoth
916
176
107
79
1,226
478
0
805
409
3,926
0
L
Bacchus
Hawa1989
Bacchus
5,500
723
465
498
10,630
13,954
0
5,745
4,594
13,633
0
W
Erlang Shen
Mr_gibby1738
Erlang Shen
7,081
3,151
1,734
1,403
7,044
5,196
0
3,142
3,775
0
16,249
W
7,202
256
89
758
11,077
12,995
0
4,094
6,856
17,585
0
L
Rama
csc528
Rama
10,467
8,805
0
3,951
13,004
5,141
0
10,244
2,228
0
28,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
48,945
169
Minions Killed
181
5
Camps Cleared
4
721,352
Distance Traveled
889,861
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,426
1,158
57
6
1
183,289
1
L
Chaac
9,025
1,003
30
3
0
168,423
0
W
King Arthur
8,746
972
15
2
0
183,033
0
L
Scylla
9,025
1,003
78
9
1
173,098
0
W
Baron Samedi
9,786
1,087
60
7
2
186,416
1
L
Thoth
8,219
913
6
1
2
55,817
0
L
Bacchus
8,717
969
21
2
0
163,326
0
W
Erlang Shen
10,740
1,193
17
2
1
170,934
1
W
Cthulhu
9,247
1,027
32
4
0
166,189
2
L
Rama
9,194
1,022
34
4
2
160,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role