Player Matchup

Heimdallr
Heimdallr
CoNduXiTyDelato
Heimdallr
Level 160
God Stats
7W - 2L
1,865 SR
Queue Stats
650W - 642L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
CoNmYass
Amaterasu
Level 64
God Stats
1W - 6L
1,242 SR
Queue Stats
343W - 311L
1,454 Elo+
Party 1
Terra
Terra
FrostedEnvy
Terra
Level 125
God Stats
3W - 2L
1,364 SR
Queue Stats
84W - 106L
1,450 Elo+
Party 2
Artemis
Artemis
Joebotic
Artemis
Level 95
God Stats
1W - 2L
1,606 SR
Queue Stats
66W - 81L
1,463 Elo+
Party 2
Cernunnos
Cernunnos
isibs5
Cernunnos
Level 68
God Stats
2W - 2L
1,652 SR
Queue Stats
152W - 145L
1,458 Elo+
Solo
Team Averages
Level 102
1,546 SR
1,456 Elo+

VS

Team Averages
Level 115
1,541 SR
1,456 Elo+
Merlin
Merlin
FFARAAM2815
Merlin
Level 106
God Stats
34W - 22L
1,581 SR
Queue Stats
850W - 939L
1,403 Elo+
Solo
Odin
Odin
FetchTheStick
Odin
Level 115
God Stats
8W - 5L
1,647 SR
Queue Stats
207W - 249L
1,500 Elo+
Solo
Terra
Terra
Honeybee223
Terra
Level 123
God Stats
2W - 2L
1,205 SR
Queue Stats
165W - 174L
1,436 Elo+
Party 3
Jormungandr
Jormungandr
eXeSuicidee
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,522 Elo+
Solo
Ishtar
Ishtar
starkiller4179
Ishtar
Level 106
God Stats
2W - 0L
1,771 SR
Queue Stats
140W - 155L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoNduXiTyDelato
Heimdallr
20
6 / 5 / 11
14,178
644
40,638
23,504
18,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
CoNmYass
Amaterasu
20
0 / 5 / 15
12,958
589
12,553
59,147
89,455
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 2 / 11
14,624
665
20,134
31,401
44,422
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Joebotic
Artemis
20
4 / 7 / 11
13,115
596
27,297
25,165
17,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
isibs5
Cernunnos
20
6 / 6 / 8
12,947
589
31,049
26,004
17,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 3 / 15
17,209
782
50,389
19,369
13,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 17
15,434
702
30,033
30,821
44,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 5 / 17
14,351
652
15,502
37,557
68,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
eXeSuicidee
Jormungandr
20
2 / 3 / 17
13,434
611
24,104
33,976
50,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 7 / 12
13,695
623
27,173
29,418
18,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
103
20
Kills
25
25
Deaths
20
56
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CoNduXiTyDelato
Heimdallr
6
5
11
2.3
L
Amaterasu
CoNmYass
Amaterasu
0
5
15
1.5
W
Merlin
9
3
15
5.5
W
7
2
17
7.75
L
4
2
11
4.75
W
2
5
17
2.1
L
Artemis
Joebotic
Artemis
4
7
11
1.36
W
Jormungandr
eXeSuicidee
Jormungandr
2
3
17
3.5
L
Cernunnos
isibs5
Cernunnos
6
6
8
1.67
W
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,671
Damage
147,201
165,221
Taken
151,141
187,437
Mitigated
195,361
91,922
Healing
62,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CoNduXiTyDelato
Heimdallr
40,638
17,358
3,778
4,550
23,504
18,763
1,269
15,492
8,012
0
74,896
L
Amaterasu
CoNmYass
Amaterasu
12,553
3,865
3,426
29,522
59,147
89,455
282
26,671
32,476
0
29,942
W
Merlin
50,389
3,697
3,747
4,547
19,369
13,156
2,978
1,191
18,178
114,686
0
W
30,033
5,895
5,208
6,212
30,821
44,991
148
5,841
24,976
375
42,217
L
20,134
988
20,479
15,897
31,401
44,422
70
17,663
13,738
32,230
0
W
15,502
3,358
16,466
11,834
37,557
68,049
53
5,277
32,275
21,612
0
L
Artemis
Joebotic
Artemis
27,297
14,134
2,554
2,673
25,165
17,241
305
15,669
9,496
0
48,946
W
Jormungandr
eXeSuicidee
Jormungandr
24,104
4,779
2,934
4,824
33,976
50,735
878
3,226
30,750
58,134
0
L
Cernunnos
isibs5
Cernunnos
31,049
12,080
3,612
5,431
26,004
17,556
0
14,816
11,188
0
57,594
W
27,173
12,281
2,652
4,501
29,418
18,430
2,465
4,599
24,819
0
39,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,822
Gold Earned
74,123
252
Minions Killed
251
0
Camps Cleared
0
1,804,318
Distance Traveled
2,123,263
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,178
644
88
4
0
338,622
1
L
Amaterasu
12,958
589
22
1
0
416,576
0
W
Merlin
17,209
782
136
6
0
383,446
5
W
Odin
15,434
702
28
1
0
541,838
2
L
Terra
14,624
665
22
1
0
427,809
2
W
Terra
14,351
652
10
0
0
414,059
0
L
Artemis
13,115
596
53
2
0
309,078
0
W
Jormungandr
13,434
611
51
2
0
392,490
0
L
Cernunnos
12,947
589
67
3
0
312,233
2
W
Ishtar
13,695
623
26
1
0
391,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role